transitions and Lua improvements

This commit is contained in:
kepler155c@gmail.com 2016-12-18 14:38:48 -05:00
parent 3fdd7336f1
commit 4435a14ed1
7 changed files with 420 additions and 260 deletions

View File

@ -15,7 +15,7 @@ UI:configure('Lua', ...)
local command = ''
local history = History.load('.lua_history', 25)
local resultsPage = UI.Page({
local page = UI.Page({
menuBar = UI.MenuBar({
buttons = {
{ text = 'Local', event = 'local' },
@ -47,7 +47,7 @@ local resultsPage = UI.Page({
notification = UI.Notification(),
})
function resultsPage:setPrompt(value, focus)
function page:setPrompt(value, focus)
self.prompt:setValue(value)
self.prompt.scroll = 0
self.prompt:setPosition(#value)
@ -59,29 +59,29 @@ function resultsPage:setPrompt(value, focus)
self.prompt:draw()
if focus then
resultsPage:setFocus(self.prompt)
page:setFocus(self.prompt)
end
end
function resultsPage:enable()
function page:enable()
self:setFocus(self.prompt)
UI.Page.enable(self)
end
function resultsPage:eventHandler(event)
function page:eventHandler(event)
if event.type == 'global' then
resultsPage:setPrompt('', true)
page:setPrompt('', true)
self:executeStatement('getfenv(0)')
command = nil
elseif event.type == 'local' then
resultsPage:setPrompt('', true)
page:setPrompt('', true)
self:executeStatement('getfenv(1)')
command = nil
elseif event.type == 'device' then
resultsPage:setPrompt('device', true)
page:setPrompt('device', true)
self:executeStatement('device')
elseif event.type == 'history_back' then
@ -128,7 +128,7 @@ function resultsPage:eventHandler(event)
return true
end
function resultsPage:setResult(result)
function page:setResult(result)
local t = { }
local function safeValue(v)
@ -169,7 +169,7 @@ function resultsPage:setResult(result)
self:draw()
end
function resultsPage.grid:eventHandler(event)
function page.grid:eventHandler(event)
local entry = self:getSelected()
@ -199,18 +199,18 @@ function resultsPage.grid:eventHandler(event)
if event.type == 'grid_focus_row' then
if self.focused then
resultsPage:setPrompt(commandAppend())
page:setPrompt(commandAppend())
end
elseif event.type == 'grid_select' then
resultsPage:setPrompt(commandAppend(), true)
resultsPage:executeStatement(commandAppend())
page:setPrompt(commandAppend(), true)
page:executeStatement(commandAppend())
else
return UI.Grid.eventHandler(self, event)
end
return true
end
function resultsPage:rawExecute(s)
function page:rawExecute(s)
local fn, m = loadstring("return (" .. s .. ')', 'lua')
if not fn then
@ -225,7 +225,7 @@ function resultsPage:rawExecute(s)
return fn, m
end
function resultsPage:executeStatement(statement)
function page:executeStatement(statement)
command = statement
@ -242,6 +242,12 @@ function resultsPage:executeStatement(statement)
end
end
UI:setPage(resultsPage)
sandboxEnv.args = { ... }
if sandboxEnv.args[1] then
command = 'args[1]'
page:setResult(sandboxEnv.args[1])
end
UI:setPage(page)
Event.pullEvents()
UI.term:reset()

View File

@ -75,7 +75,7 @@ local systemPage = UI.Page {
value = 'Label'
},
label = UI.TextEntry {
x = 9, y = 2, rex = -12,
x = 9, y = 2, rex = -4,
limit = 32,
value = os.getComputerLabel(),
backgroundFocusColor = colors.black,

View File

@ -212,7 +212,7 @@ function enderChestUnload()
turtle.select(1)
turtle.drop(64)
turtle.digDown()
turtle.digDown()
end
end
@ -246,8 +246,9 @@ function makeWalkableTunnel(action, tpt, pt)
if action ~= 'turn' and not Point.compare(tpt, { x = 0, z = 0 }) then -- not at source
if not Point.compare(tpt, pt) then -- not at dest
local r, block = turtle.inspectUp()
if r and block.name ~= 'minecraft:cobblestone' then
if block.name ~= 'minecraft:chest' then
if r and not turtle.isTurtleAtSide('top') then
if block.name ~= 'minecraft:cobblestone' and
block.name ~= 'minecraft:chest' then
turtle.digUp()
end
end
@ -483,7 +484,10 @@ function boreCommand()
turtle.clearMoveCallback()
-- location is either mined, currently being mined or is the
-- dropoff point for a turtle
if inspect(turtle.getAction('up'), 'minecraft:cobblestone') or
inspect(turtle.getAction('up'), 'minecraft:chest') or
inspect(turtle.getAction('down'), 'minecraft:cobblestone') then
return true
end

View File

@ -1,68 +1,144 @@
local resolver, loader
local DEFAULT_UPATH = 'https://raw.githubusercontent.com/kepler155c/opus/master/sys/apis'
local PASTEBIN_URL = 'http://pastebin.com/raw'
local GIT_URL = 'https://raw.githubusercontent.com/'
local function resolveFile(filename, dir, lua_path)
local function shellSearcher(modname, env, shell)
local fname = modname:gsub('%.', '/') .. '.lua'
if filename:sub(1, 1) == "/" then
if not fs.exists(filename) then
error('Unable to load: ' .. filename, 2)
end
return filename
end
if dir then
local path = fs.combine(dir, filename)
if shell and type(shell.dir) == 'function' then
local path = shell.resolve(fname)
if fs.exists(path) and not fs.isDir(path) then
return path
return loadfile(path, env)
end
end
end
if lua_path then
for dir in string.gmatch(lua_path, "[^:]+") do
local path = fs.combine(dir, filename)
if fs.exists(path) and not fs.isDir(path) then
return path
local function pathSearcher(modname, env, shell)
local fname = modname:gsub('%.', '/') .. '.lua'
for dir in string.gmatch(package.path, "[^:]+") do
local path = fs.combine(dir, fname)
if fs.exists(path) and not fs.isDir(path) then
return loadfile(path, env)
end
end
end
-- fix broken http get
local syncLocks = { }
local function sync(obj, fn)
local key = tostring(obj)
if syncLocks[key] then
local cos = tostring(coroutine.running())
table.insert(syncLocks[key], cos)
repeat
local _, co = os.pullEvent('sync_lock')
until co == cos
else
syncLocks[key] = { }
end
local s, m = pcall(fn)
local co = table.remove(syncLocks[key], 1)
if co then
os.queueEvent('sync_lock', co)
else
syncLocks[key] = nil
end
if not s then
error(m)
end
end
local function loadUrl(url)
local c
sync(url, function()
local h = http.get(url)
if h then
c = h.readAll()
h.close()
end
end)
if c and #c > 0 then
return c
end
end
-- require('BniCQPVf')
local function pastebinSearcher(modname, env, shell)
if #modname == 8 and not modname:match('%W') then
local url = PASTEBIN_URL .. '/' .. modname
local c = loadUrl(url)
if c then
return load(c, modname, nil, env)
end
end
end
-- require('kepler155c.opus.master.sys.apis.util')
local function gitSearcher(modname, env, shell)
local fname = modname:gsub('%.', '/') .. '.lua'
local _, count = fname:gsub("/", "")
if count >= 3 then
local url = GIT_URL .. '/' .. modname
local c = loadUrl(url)
if c then
return load(c, modname, nil, env)
end
end
end
local function urlSearcher(modname, env, shell)
local fname = modname:gsub('%.', '/') .. '.lua'
if fname:sub(1, 1) ~= '/' then
for entry in string.gmatch(package.upath, "[^;]+") do
local url = entry .. '/' .. fname
local c = loadUrl(url)
if c then
return load(c, modname, nil, env)
end
end
end
error('Unable to load: ' .. filename, 2)
end
_G.package = {
path = LUA_PATH or 'sys/apis',
upath = LUA_UPATH or DEFAULT_UPATH,
loaders = {
shellSearcher,
pathSearcher,
pastebinSearcher,
gitSearcher,
urlSearcher,
}
}
local function requireWrapper(env)
local modules = { }
local loaded = { }
return function(filename)
return function(modname)
local dir = DIR
if not dir and shell and type(shell.dir) == 'function' then
dir = shell.dir()
if loaded[modname] then
return loaded[modname]
end
local fname = resolver(filename:gsub('%.', '/') .. '.lua',
dir or '', LUA_PATH or '/sys/apis')
local rname = fname:gsub('%/', '.'):gsub('%.lua', '')
local module = modules[rname]
if not module then
local f, err = loader(fname, env)
if not f then
error(err)
end
module = f(rname)
modules[rname] = module
for _,searcher in ipairs(package.loaders) do
local fn = searcher(modname, env, shell)
if fn then
local module, msg = fn(modname, env)
if not module then
error(msg)
end
loaded[modname] = module
return module
end
end
return module
error('Unable to find module ' .. modname)
end
end
local args = { ... }
resolver = args[1] or resolveFile
loader = args[2] or loadfile
return function(env)
setfenv(requireWrapper, env)
return requireWrapper(env)

View File

@ -120,6 +120,18 @@ function Terminal.toGrayscale(ct)
end
end
function Terminal.getNullTerm(ct)
local nt = Terminal.copy(ct)
local methods = { 'blit', 'clear', 'clearLine', 'scroll',
'setCursorBlink', 'setCursorPos', 'write' }
for _,v in pairs(methods) do
nt[v] = function() end
end
return nt
end
function Terminal.copy(ot)
local ct = { }
for k,v in pairs(ot) do

View File

@ -1,6 +1,8 @@
local Util = require('util')
local class = require('class')
local Event = require('event')
local Tween = require('tween')
local Region = require('region')
local mapColorToGray = {
[ colors.white ] = colors.white,
@ -21,43 +23,16 @@ local mapColorToGray = {
[ colors.black ] = colors.black,
}
local mapColorToPaint = {
[ colors.white ] = '0',
[ colors.orange ] = '1',
[ colors.magenta ] = '2',
[ colors.lightBlue ] = '3',
[ colors.yellow ] = '4',
[ colors.lime ] = '5',
[ colors.pink ] = '6',
[ colors.gray ] = '7',
[ colors.lightGray ] = '8',
[ colors.cyan ] = '9',
[ colors.purple ] = 'a',
[ colors.blue ] = 'b',
[ colors.brown ] = 'c',
[ colors.green ] = 'd',
[ colors.red ] = 'e',
[ colors.black ] = 'f',
}
local mapColorToPaint = { }
for n = 1, 16 do
mapColorToPaint[2 ^ (n - 1)] = string.sub("0123456789abcdef", n, n)
end
local mapGrayToPaint = {
[ colors.white ] = '0',
[ colors.orange ] = '8',
[ colors.magenta ] = '8',
[ colors.lightBlue ] = '8',
[ colors.yellow ] = '8',
[ colors.lime ] = '8',
[ colors.pink ] = '8',
[ colors.gray ] = '7',
[ colors.lightGray ] = '8',
[ colors.cyan ] = '8',
[ colors.purple ] = '7',
[ colors.blue ] = '7',
[ colors.brown ] = '7',
[ colors.green ] = '8',
[ colors.red ] = '7',
[ colors.black ] = 'f',
}
local mapGrayToPaint = { }
for n = 0, 15 do
local gs = mapColorToGray[2 ^ n]
mapGrayToPaint[2 ^ n] = mapColorToPaint[gs]
end
local function colorToGrayScale(c)
return mapColorToGray[c]
@ -91,24 +66,6 @@ end
--[[-- Top Level Manager --]]--
local Manager = class()
Manager.effect = {
slideLeft = {
type = 'slideLeft',
ticks = 12,
easing = 'outBounce',
},
slideRight = {
type = 'slideRight',
ticks = 12,
easing = 'outBounce',
},
explode = {
type = 'explode',
ticks = 12,
easing = 'outBounce',
},
}
function Manager:init(args)
local control = false
local shift = false
@ -153,7 +110,13 @@ function Manager:init(args)
end)
Event.addHandler('mouse_click', function(h, button, x, y)
if self.currentPage then
if button == 1 and shift and control then -- hack
local event = self:pointToChild(self.target, x, y)
multishell.openTab({ path = 'apps/Lua.lua', args = { event.element }, focused = true })
elseif self.currentPage then
if not self.currentPage.parent.device.side then
self:click(button, x, y)
end
@ -411,6 +374,7 @@ function Manager:setPage(pageOrName, ...)
if page == self.currentPage then
page:draw()
else
local needSync
if self.currentPage then
if self.currentPage.focused then
self.currentPage.focused.focused = false
@ -418,6 +382,8 @@ function Manager:setPage(pageOrName, ...)
end
self.currentPage:disable()
page.previousPage = self.currentPage
else
needSync = true
end
self.currentPage = page
self.currentPage:clear(page.backgroundColor)
@ -428,7 +394,9 @@ function Manager:setPage(pageOrName, ...)
self.currentPage.focused:focus()
end
self:capture(self.currentPage)
page:sync()
if needSync then
page:sync() -- first time a page has been set
end
end
end
@ -734,6 +702,17 @@ function UI.Window:print(text, bg, fg, indent)
end
end
--[[
TODO
local test = "\027[0;1;33mYou tell foo, \"// Test string.\"\027[0;37mbar"
for sequence, text in string.gmatch (test, "\027%[([0-9;]+)m([^\027]+)") do
for ansi in string.gmatch (sequence, "%d+") do
print ("ANSI code: ", ansi)
end -- for
print ("Text: ", text)
end
--]]
local lines = Util.split(text)
for k,line in pairs(lines) do
local lx = 1
@ -822,13 +801,13 @@ function UI.Window:scrollIntoView()
end
end
function UI.Window:setTransition(effect, x, y, width, height)
function UI.Window:addTransition(effect, x, y, width, height)
if self.parent then
x = x or 1
y = y or 1
width = width or self.width
height = height or self.height
self.parent:setTransition(effect, x + self.x, y + self.y - 1, width, height)
self.parent:addTransition(effect, x + self.x - 1, y + self.y - 1, width, height)
end
end
@ -850,6 +829,144 @@ function UI.Window:eventHandler(event)
return false
end
--[[-- Blit data manipulation --]]--
local Blob = class()
function Blob:init(args)
self.x = 1
self.y = 1
self.lines = { }
Util.merge(self, args)
for i = 1, self.ey - self.y + 1 do
self.lines[i] = { }
end
end
function Blob:copy()
local b = Blob({ x = self.x, y = self.y, ex = self.ex, ey = self.ey })
for i = 1, self.ey - self.y + 1 do
b.lines[i].text = self.lines[i].text
b.lines[i].fg = self.lines[i].fg
b.lines[i].bg = self.lines[i].bg
end
return b
end
function Blob:write(y, text, fg, bg)
self.lines[y].dirty = true
self.lines[y].text = text
self.lines[y].fg = fg
self.lines[y].bg = bg
end
function Blob:reset()
self.region = nil
end
function Blob:punch(rect)
if not self.regions then
self.regions = Region.new(self.x, self.y, self.ex, self.ey)
end
self.regions:subRect(rect.x, rect.y, rect.ex, rect.ey)
end
function Blob:blitClipped(device)
for _,region in ipairs(self.regions.region) do
self:blit(device,
{ x = region[1], y = region[2], ex = region[3], ey = region[4] },
{ x = region[1], y = region[2] })
end
end
function Blob:blit(device, src, tgt)
for i = 0, src.ey - src.y do
local line = self.lines[src.y + i]
local t, fg, bg = line.text, line.fg, line.bg
if src.x > 1 or src.ex < self.ex then
t = t:sub(src.x, src.ex)
fg = fg:sub(src.x, src.ex)
bg = bg:sub(src.x, src.ex)
end
device.setCursorPos(tgt.x, tgt.y + i)
device.blit(t, fg, bg)
end
end
--[[-- TransitionSlideLeft --]]--
UI.TransitionSlideLeft = class()
UI.TransitionSlideLeft.defaults = {
UIElement = 'TransitionSlideLeft',
ticks = 12,
easing = 'outBounce',
}
function UI.TransitionSlideLeft:init(args)
local defaults = UI:getDefaults(UI.TransitionSlideLeft, args)
UI.setProperties(self, defaults)
self.pos = { x = self.ex }
self.tween = Tween.new(self.ticks, self.pos, { x = self.x }, self.easing)
self.lastx = 0
end
function UI.TransitionSlideLeft:update(device, screen, lastScreen)
self.tween:update(1)
local x = math.floor(self.pos.x)
if x ~= self.lastx then
self.lastx = x
lastScreen:blit(device, {
x = self.ex - x + self.x,
y = self.y,
ex = self.ex,
ey = self.ey },
{ x = self.x, y = self.y })
screen:blit(device, {
x = self.x,
y = self.y,
ex = self.ex - x + self.x + 1,
ey = self.ey },
{ x = x, y = self.y })
end
return self.pos.x ~= self.x
end
--[[-- TransitionSlideRight --]]--
UI.TransitionSlideRight = class()
UI.TransitionSlideRight.defaults = {
UIElement = 'TransitionSlideRight',
ticks = 12,
easing = 'outBounce',
}
function UI.TransitionSlideRight:init(args)
local defaults = UI:getDefaults(UI.TransitionSlideLeft, args)
UI.setProperties(self, defaults)
self.pos = { x = self.x }
self.tween = Tween.new(self.ticks, self.pos, { x = self.ex }, self.easing)
self.lastx = 0
end
function UI.TransitionSlideRight:update(device, screen, lastScreen)
self.tween:update(1)
local x = math.floor(self.pos.x)
if x ~= self.lastx then
self.lastx = x
lastScreen:blit(device, {
x = self.x,
y = self.y,
ex = self.ex - x + self.x + 1,
ey = self.ey },
{ x = x, y = self.y })
screen:blit(device, {
x = self.ex - x + self.x,
y = self.y,
ex = self.ex + 1,
ey = self.ey },
{ x = self.x, y = self.y })
end
return self.pos.x ~= self.ex
end
--[[-- Terminal for computer / advanced computer / monitor --]]--
UI.Device = class(UI.Window)
UI.Device.defaults = {
@ -858,9 +975,7 @@ UI.Device.defaults = {
textColor = colors.white,
textScale = 1,
effectsEnabled = true,
lines = { },
}
function UI.Device:init(args)
local defaults = UI:getDefaults(UI.Device)
defaults.device = term.current()
@ -879,6 +994,16 @@ function UI.Device:init(args)
UI.Window.init(self, defaults)
self.blob = Blob({
x = 1, y = 1, ex = self.width, ey = self.height
})
for i = 1, self.height do
self.blob:write(i,
string.rep(' ', self.width),
string.rep(colorToPaintColor(self.backgroundColor, self.isColor), self.width),
string.rep(colorToPaintColor(self.textColor, self.isColor), self.width))
end
self.isColor = self.device.isColor()
end
@ -914,131 +1039,74 @@ function UI.Device:reset()
self.device.setCursorPos(1, 1)
end
function UI.Device:setTransition(effect, x, y, width, height)
if not self.transition then
self.transition = effect
effect.x = x
effect.y = y
effect.width = width
effect.height = height
for i = y, y + height - 1 do
local line = self.lines[i]
if line then
line.transition = true
end
end
function UI.Device:addTransition(effect, x, y, width, height)
if not self.transitions then
self.transitions = { }
end
if type(effect) == 'string' then
local c
if effect == 'slideLeft' then
c = UI.TransitionSlideLeft
else
c = UI.TransitionSlideRight
end
effect = c {
x = x,
y = y,
ex = x + width - 1,
ey = y + height - 1,
}
end
table.insert(self.transitions, effect)
end
function UI.Device:runTransition(effect)
function UI.Device:runTransitions(transitions)
if not self.Tween then
self.Tween = require('tween')
for _,t in ipairs(transitions) do
self.blob:punch(t) -- punch out the effect areas
end
self.blob:blitClipped(self.device) -- and blit the remainder
self.blob:reset()
if effect.type == 'slideLeft' or effect.type == 'slideRight' then
for y, line in ipairs(self.lines) do
if not line.transition then
self.device.setCursorPos(1, y)
self.device.blit(line.text, line.fg, line.bg)
while true do
for _,k in ipairs(Util.keys(transitions)) do
local transition = transitions[k]
if not transition:update(self.device, self.blob, self.lastScreen) then
transitions[k] = nil
end
end
local pos = { x = 1 }
local tween = self.Tween.new(effect.ticks, pos, { x = self.width }, effect.easing)
local lastx = 0
repeat
tween:update(1)
local x = math.floor(pos.x)
if x ~= lastx then
lastx = x
for y, line in pairs(self.lines) do
if line.transition then
if effect.type == 'slideLeft' then
local text = self.lastScreen[y].text .. line.text
local bg = self.lastScreen[y].bg .. line.bg
local fg = self.lastScreen[y].fg .. line.fg
self.device.setCursorPos(1 - x, y)
self.device.blit(text, fg, bg)
else
local text = line.text .. self.lastScreen[y].text
local bg = line.bg .. self.lastScreen[y].bg
local fg = line.fg .. self.lastScreen[y].fg
self.device.setCursorPos(-self.width + x + 1, y)
self.device.blit(text, fg, bg)
end
end
end
end
os.sleep()
until pos.x == self.width
elseif effect.type == 'explode' then
local pos = { x = 1 }
local tween = self.Tween.new(effect.ticks, pos, { x = 100 }, effect.easing)
local mx = math.floor(effect.width / 2)
local my = math.floor(effect.height / 2)
local function replace(sstr, pos, rstr, width)
return sstr:sub(1, pos-1) .. rstr .. sstr:sub(pos+width)
end
debug('running')
repeat
tween:update(1)
local ux = math.floor(effect.width * pos.x / 200)
local uy = math.floor(effect.height * pos.x / 200)
local width = ux * 2
local sx = mx - ux + 1
debug({ pos.x, ux, uy })
for y = my - uy, my + uy do
local line = self.lines[y]
if line then
self.device.setCursorPos(1, y)
self.device.blit(
replace(self.lastScreen[y].text, sx, line.text:sub(sx, sx + width - 1), width),
replace(self.lastScreen[y].fg, sx, line.fg:sub(sx, sx + width - 1), width),
replace(self.lastScreen[y].bg, sx, line.bg:sub(sx, sx + width - 1), width))
end
end
os.sleep(.4)
until pos.x == 100
debug('done running')
end
for y, line in ipairs(self.lines) do
line.dirty = false
line.transition = false
if Util.empty(transitions) then
break
end
Event.sleep()
end
end
function UI.Device:sync()
local transition
if self.transition and self.effectsEnabled then
for y, line in pairs(self.lines) do
if line.dirty then
transition = self.transition
break
end
end
self.transition = nil
local transitions
if self.transitions and self.effectsEnabled then
transitions = self.transitions
self.transitions = nil
end
if transition then
self:runTransition(transition)
if transitions then
self:runTransitions(transitions)
else
for y, line in pairs(self.lines) do
for y, line in pairs(self.blob.lines) do
if line.dirty then
self.device.setCursorPos(1, y)
self.device.blit(line.text, line.fg, line.bg)
line.dirty = false
end
end
end
self.lastScreen = Util.deepCopy(self.lines)
self.lastScreen = self.blob:copy()
for y, line in ipairs(self.blob.lines) do
line.dirty = false
end
if self:getCursorBlink() then
self.device.setCursorPos(self.cursorX, self.cursorY)
@ -1049,14 +1117,6 @@ function UI.Device:write(x, y, text, bg, tc)
if y > 0 and y <= self.height and x <= self.width then
if not self.lines[y] then
self.lines[y] = {
text = string.rep(' ', self.width),
bg = string.rep(colorToPaintColor(self.backgroundColor, self.isColor), self.width),
fg = string.rep(colorToPaintColor(self.textColor, self.isColor), self.width),
}
end
local width = #text
if x < 1 then
@ -1080,7 +1140,7 @@ function UI.Device:write(x, y, text, bg, tc)
return sstr:sub(1, pos-1) .. string.rep(rstr, width) .. sstr:sub(pos+width)
end
local line = self.lines[y]
local line = self.blob.lines[y]
line.dirty = true
line.text = replace(line.text, x, text, width)
if bg then
@ -2113,9 +2173,9 @@ function UI.Tabs:eventHandler(event)
for _,tab in ipairs(self.children) do
if tab ~= self.tabBar then
if event.current > event.last then
tab:setTransition(UI.effect.slideLeft)
tab:addTransition('slideLeft')
else
tab:setTransition(UI.effect.slideRight)
tab:addTransition('slideRight')
end
break
end
@ -2145,7 +2205,7 @@ function UI.WindowScroller:nextChild()
for i = 1, #self.children do
if self.children[i].enabled then
if i < #self.children then
self:setTransition(UI.effect.slideLeft)
self:addTransition('slideLeft')
self.children[i]:disable()
self.children[i + 1]:enable()
end
@ -2158,7 +2218,7 @@ function UI.WindowScroller:prevChild()
for i = 1, #self.children do
if self.children[i].enabled then
if i - 1 > 0 then
self:setTransition(UI.effect.slideRight)
self:addTransition('slideRight')
self.children[i]:disable()
self.children[i - 1]:enable()
end

View File

@ -457,28 +457,30 @@ end
local function getopt( arg, options )
local tab = {}
for k, v in ipairs(arg) do
if string.sub( v, 1, 2) == "--" then
local x = string.find( v, "=", 1, true )
if x then tab[ string.sub( v, 3, x-1 ) ] = string.sub( v, x+1 )
else tab[ string.sub( v, 3 ) ] = true
end
elseif string.sub( v, 1, 1 ) == "-" then
local y = 2
local l = string.len(v)
local jopt
while ( y <= l ) do
jopt = string.sub( v, y, y )
if string.find( options, jopt, 1, true ) then
if y < l then
tab[ jopt ] = string.sub( v, y+1 )
y = l
else
tab[ jopt ] = arg[ k + 1 ]
end
else
tab[ jopt ] = true
if type(v) == 'string' then
if string.sub( v, 1, 2) == "--" then
local x = string.find( v, "=", 1, true )
if x then tab[ string.sub( v, 3, x-1 ) ] = string.sub( v, x+1 )
else tab[ string.sub( v, 3 ) ] = true
end
elseif string.sub( v, 1, 1 ) == "-" then
local y = 2
local l = string.len(v)
local jopt
while ( y <= l ) do
jopt = string.sub( v, y, y )
if string.find( options, jopt, 1, true ) then
if y < l then
tab[ jopt ] = string.sub( v, y+1 )
y = l
else
tab[ jopt ] = arg[ k + 1 ]
end
else
tab[ jopt ] = true
end
y = y + 1
end
y = y + 1
end
end
end