mirror of
https://github.com/osmarks/ngircd.git
synced 2025-01-28 08:14:45 +00:00
- Projektdatei an neue Quellcode-Struktur angepasst.
This commit is contained in:
parent
882c91280e
commit
9146fa2534
@ -113,7 +113,6 @@
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@ -132,6 +131,9 @@
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@ -390,7 +393,6 @@
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@ -428,11 +430,6 @@
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@ -522,12 +519,6 @@
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@ -764,6 +755,67 @@
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@ -9,7 +9,7 @@
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* Naehere Informationen entnehmen Sie bitter der Datei COPYING. Eine Liste
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* der an ngIRCd beteiligten Autoren finden Sie in der Datei AUTHORS.
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*
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* $Id: client.c,v 1.48 2002/03/12 14:37:52 alex Exp $
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* $Id: client.c,v 1.49 2002/03/12 23:42:59 alex Exp $
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*
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* client.c: Management aller Clients
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*
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@ -188,11 +188,8 @@ GLOBAL VOID Client_Destroy( CLIENT *Client, CHAR *LogMsg, CHAR *FwdMsg, BOOLEAN
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else txt = FwdMsg;
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if( ! txt ) txt = "Reason unknown.";
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if( Client->type == CLIENT_SERVER )
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{
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/* Netz-Split-Nachricht vorbereiten */
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sprintf( msg, "%s | %s", Client_ID( Client ), Client_ID( Client_TopServer( Client ) ? Client_TopServer( Client ) : Client_ThisServer( )));
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}
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/* Netz-Split-Nachricht vorbereiten */
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if( Client->type == CLIENT_SERVER ) sprintf( msg, "%s: lost server %s", This_Server->id, Client->id );
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last = NULL;
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c = My_Clients;
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@ -9,7 +9,7 @@
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* Naehere Informationen entnehmen Sie bitter der Datei COPYING. Eine Liste
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* der an ngIRCd beteiligten Autoren finden Sie in der Datei AUTHORS.
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*
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* $Id: conn.c,v 1.52 2002/03/12 14:37:52 alex Exp $
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* $Id: conn.c,v 1.53 2002/03/12 23:42:59 alex Exp $
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*
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* connect.h: Verwaltung aller Netz-Verbindungen ("connections")
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*/
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@ -850,8 +850,10 @@ LOCAL VOID Check_Servers( VOID )
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/* Haben wir schon eine Verbindung? */
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for( n = 0; n < MAX_CONNECTIONS; n++ )
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{
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if( My_Connections[n].sock == NONE ) continue;
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/* Verbindung zu diesem Server? */
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if(( My_Connections[n].sock != NONE ) && ( My_Connections[n].our_server == i ))
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if( My_Connections[n].our_server == i )
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{
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/* Komplett aufgebaute Verbindung? */
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if( My_Connections[n].sock > NONE ) break;
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@ -861,9 +863,9 @@ LOCAL VOID Check_Servers( VOID )
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}
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/* Verbindung in dieser Server-Gruppe? */
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if(( My_Connections[n].sock != NONE ) && ( My_Connections[n].our_server != NONE ))
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if(( My_Connections[n].our_server != NONE ) && ( Conf_Server[i].group != NONE ))
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{
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if( Conf_Server[n].group == Conf_Server[i].group != NONE ) break;
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if( Conf_Server[My_Connections[n].our_server].group == Conf_Server[i].group ) break;
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}
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}
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if( n < MAX_CONNECTIONS ) continue;
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