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Fix handling of connection pool allocation and enlargement

The daemon only enlarged its connection pool when accepting new client
connections, not when establishing new outgoing server links.

Thanks to Lukas Braun (k00mi) for reporting this!

In addition this patch streamlines the connection pool allocation, so
that there is only one place in the code allocating the pool: the now
updated Socket2Index() function. The name doesn't quite fit, but this
existing and today quite useless function (because the mapping from
socket number to connection index is 1:1 today) already became called
in almost all relevant code paths, so I decided to reuse it to keep the
patch small ...probably we want to fix the naming in a second patch?

Closes #231.
This commit is contained in:
Alexander Barton 2017-01-19 00:06:46 +01:00
parent 2bb917f05a
commit 879d550408

View File

@ -182,7 +182,6 @@ cb_connserver(int sock, UNUSED short what)
CONN_ID idx = Socket2Index( sock );
if (idx <= NONE) {
LogDebug("cb_connserver wants to write on unknown socket?!");
io_close(sock);
return;
}
@ -280,12 +279,11 @@ cb_clientserver(int sock, short what)
{
CONN_ID idx = Socket2Index(sock);
assert(idx >= 0);
if (idx < 0) {
if (idx <= NONE) {
io_close(sock);
return;
}
#ifdef SSL_SUPPORT
if (what & IO_WANTREAD
|| (Conn_OPTION_ISSET(&My_Connections[idx], CONN_SSL_WANT_WRITE))) {
@ -307,32 +305,20 @@ cb_clientserver(int sock, short what)
GLOBAL void
Conn_Init( void )
{
CONN_ID i;
int size;
Pool_Size = CONNECTION_POOL;
if ((Conf_MaxConnections > 0) &&
(Pool_Size > Conf_MaxConnections))
Pool_Size = Conf_MaxConnections;
if (!array_alloc(&My_ConnArray, sizeof(CONNECTION), (size_t)Pool_Size)) {
Log(LOG_EMERG, "Can't allocate memory! [Conn_Init]");
/* Initialize the "connection pool".
* FIXME: My_Connetions/Pool_Size is needed by other parts of the
* code; remove them! */
Pool_Size = 0;
size = Conf_MaxConnections > 0 ? Conf_MaxConnections : CONNECTION_POOL;
if (Socket2Index(size) <= NONE) {
Log(LOG_EMERG, "Failed to initialize connection pool!");
exit(1);
}
/* FIXME: My_Connetions/Pool_Size is needed by other parts of the
* code; remove them! */
My_Connections = (CONNECTION*) array_start(&My_ConnArray);
LogDebug("Allocated connection pool for %d items (%ld bytes).",
array_length(&My_ConnArray, sizeof(CONNECTION)),
array_bytes(&My_ConnArray));
assert(array_length(&My_ConnArray, sizeof(CONNECTION)) >= (size_t)Pool_Size);
/* Initialize "listener" array. */
array_free( &My_Listeners );
for (i = 0; i < Pool_Size; i++)
Init_Conn_Struct(i);
} /* Conn_Init */
/**
@ -1378,8 +1364,8 @@ New_Connection(int Sock, UNUSED bool IsSSL)
/* Check global connection limit */
if ((Conf_MaxConnections > 0) &&
(NumConnections >= (size_t) Conf_MaxConnections)) {
Log(LOG_ALERT, "Can't accept connection: limit (%d) reached!",
Conf_MaxConnections);
Log(LOG_ALERT, "Can't accept new connection on socket %d: Limit (%d) reached!",
Sock, Conf_MaxConnections);
Simple_Message(new_sock, "ERROR :Connection limit reached");
close(new_sock);
return -1;
@ -1398,23 +1384,10 @@ New_Connection(int Sock, UNUSED bool IsSSL)
return -1;
}
if (new_sock >= Pool_Size) {
if (!array_alloc(&My_ConnArray, sizeof(CONNECTION),
(size_t) new_sock)) {
Log(LOG_EMERG,
"Can't allocate memory! [New_Connection]");
Simple_Message(new_sock, "ERROR: Internal error");
close(new_sock);
return -1;
}
LogDebug("Bumped connection pool to %ld items (internal: %ld items, %ld bytes)",
new_sock, array_length(&My_ConnArray,
sizeof(CONNECTION)), array_bytes(&My_ConnArray));
/* Adjust pointer to new block */
My_Connections = array_start(&My_ConnArray);
while (Pool_Size <= new_sock)
Init_Conn_Struct(Pool_Size++);
if (Socket2Index(new_sock) <= NONE) {
Simple_Message(new_sock, "ERROR: Internal error");
close(new_sock);
return -1;
}
/* register callback */
@ -1523,24 +1496,38 @@ Account_Connection(void)
} /* Account_Connection */
/**
* Translate socket handle into connection index.
* Translate socket handle into connection index (for historical reasons, it is
* a 1:1 mapping today) and enlarge the "connection pool" accordingly.
*
* @param Sock Socket handle.
* @returns Connecion index or NONE, if no connection could be found.
* @returns Connecion index or NONE when the pool is too small.
*/
static CONN_ID
Socket2Index( int Sock )
{
assert( Sock >= 0 );
assert(Sock > 0);
assert(Pool_Size >= 0);
if( Sock >= Pool_Size || My_Connections[Sock].sock != Sock ) {
/* the Connection was already closed again, likely due to
* an error. */
LogDebug("Socket2Index: can't get connection for socket %d!", Sock);
if (Sock < Pool_Size)
return Sock;
/* Try to allocate more memory ... */
if (!array_alloc(&My_ConnArray, sizeof(CONNECTION), (size_t)Sock)) {
Log(LOG_EMERG,
"Can't allocate memory to enlarge connection pool!");
return NONE;
}
LogDebug("Enlarged connection pool for %ld sockets (%ld items, %ld bytes)",
Sock, array_length(&My_ConnArray, sizeof(CONNECTION)),
array_bytes(&My_ConnArray));
/* Adjust pointer to new block, update size and initialize new items. */
My_Connections = array_start(&My_ConnArray);
while (Pool_Size <= Sock)
Init_Conn_Struct(Pool_Size++);
return Sock;
} /* Socket2Index */
}
/**
* Read data from the network to the read buffer. If an error occurs,
@ -2007,10 +1994,7 @@ New_Server( int Server , ng_ipaddr_t *dest)
return;
}
if (!array_alloc(&My_ConnArray, sizeof(CONNECTION), (size_t)new_sock)) {
Log(LOG_ALERT,
"Cannot allocate memory for server connection (socket %d)",
new_sock);
if (Socket2Index(new_sock) <= NONE) {
close( new_sock );
Conf_Server[Server].conn_id = NONE;
return;
@ -2024,8 +2008,6 @@ New_Server( int Server , ng_ipaddr_t *dest)
return;
}
My_Connections = array_start(&My_ConnArray);
assert(My_Connections[new_sock].sock <= 0);
Init_Conn_Struct(new_sock);
@ -2472,9 +2454,7 @@ cb_clientserver_ssl(int sock, UNUSED short what)
{
CONN_ID idx = Socket2Index(sock);
assert(idx >= 0);
if (idx < 0) {
if (idx <= NONE) {
io_close(sock);
return;
}
@ -2524,12 +2504,13 @@ cb_connserver_login_ssl(int sock, short unused)
{
CONN_ID idx = Socket2Index(sock);
assert(idx >= 0);
if (idx < 0) {
(void) unused;
if (idx <= NONE) {
io_close(sock);
return;
}
(void) unused;
switch (ConnSSL_Connect( &My_Connections[idx])) {
case 1: break;
case 0: LogDebug("ConnSSL_Connect: not ready");