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synced 2024-12-13 02:10:27 +00:00
enforce upper limit on maximum number of handled commands
reported on #ngircd: pasting lots of lines into a channel can kill off many people on the channel if the read buffer is drained quickly enough and the client-side TCP can't keep up with the incoming data. This implements a throttling scheme: - an irc client may send up to 3 commands per second before a one second pause is enforced. - an irc client may send up to 256 bytes per second before a one second pause is enforced. After discussion with Alexander Barton, server <-> server links are treated specially: There is no artificial limit on the number of bytes sent per second, and up to 10 commands are processed per second before a pause is enforced. It may be neccessary to make those limits tuneable to accomondate larger networks, but for now they are compile time values.
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@ -75,13 +75,16 @@
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#define SERVER_WAIT (NONE - 1)
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#define MAX_COMMANDS 3
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#define MAX_COMMANDS_SERVER 10
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static bool Handle_Write PARAMS(( CONN_ID Idx ));
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static bool Conn_Write PARAMS(( CONN_ID Idx, char *Data, size_t Len ));
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static int New_Connection PARAMS(( int Sock ));
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static CONN_ID Socket2Index PARAMS(( int Sock ));
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static void Read_Request PARAMS(( CONN_ID Idx ));
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static void Handle_Buffer PARAMS(( CONN_ID Idx ));
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static unsigned int Handle_Buffer PARAMS(( CONN_ID Idx ));
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static void Check_Connections PARAMS(( void ));
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static void Check_Servers PARAMS(( void ));
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static void Init_Conn_Struct PARAMS(( CONN_ID Idx ));
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@ -622,7 +625,7 @@ GLOBAL void
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Conn_Handler(void)
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{
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int i;
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unsigned int wdatalen;
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unsigned int wdatalen, bytes_processed;
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struct timeval tv;
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time_t t;
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@ -645,9 +648,19 @@ Conn_Handler(void)
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for (i = 0; i < Pool_Size; i++) {
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if ((My_Connections[i].sock > NONE)
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&& (array_bytes(&My_Connections[i].rbuf) > 0)
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&& (My_Connections[i].delaytime < t)) {
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&& (My_Connections[i].delaytime <= t)) {
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/* ... and try to handle the received data */
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Handle_Buffer(i);
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bytes_processed = Handle_Buffer(i);
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/* if we processed data, and there might be
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* more commands in the input buffer, do not
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* try to read any more data now */
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if (bytes_processed &&
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array_bytes(&My_Connections[i].rbuf) > 2) {
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LogDebug
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("Throttling connection %d: command limit reached!",
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i);
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Conn_SetPenalty(i, 1);
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}
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}
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}
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@ -1307,7 +1320,9 @@ static void
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Read_Request( CONN_ID Idx )
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{
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ssize_t len;
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static const unsigned int maxbps = COMMAND_LEN / 2;
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char readbuf[READBUFFER_LEN];
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time_t t;
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CLIENT *c;
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assert( Idx > NONE );
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assert( My_Connections[Idx].sock > NONE );
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@ -1384,21 +1399,34 @@ Read_Request( CONN_ID Idx )
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if (c && (Client_Type(c) == CLIENT_USER
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|| Client_Type(c) == CLIENT_SERVER
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|| Client_Type(c) == CLIENT_SERVICE)) {
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My_Connections[Idx].lastdata = time(NULL);
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t = time(NULL);
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if (My_Connections[Idx].lastdata != t)
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My_Connections[Idx].bps = 0;
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My_Connections[Idx].lastdata = t;
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My_Connections[Idx].lastping = My_Connections[Idx].lastdata;
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}
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/* Look at the data in the (read-) buffer of this connection */
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Handle_Buffer(Idx);
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My_Connections[Idx].bps += Handle_Buffer(Idx);
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if (Client_Type(c) != CLIENT_SERVER
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&& My_Connections[Idx].bps >= maxbps) {
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LogDebug("Throttling connection %d: BPS exceeded! (%u >= %u)",
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Idx, My_Connections[Idx].bps, maxbps);
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Conn_SetPenalty(Idx, 1);
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}
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} /* Read_Request */
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/**
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* Handle all data in the connection read-buffer.
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* All data is precessed until no complete command is left. When a fatal
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* error occurs, the connection is shut down.
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* Data is processed until no complete command is left in the read buffer,
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* or MAX_COMMANDS[_SERVER] commands were processed.
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* When a fatal error occurs, the connection is shut down.
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* @param Idx Index of the connection.
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* @return number of bytes processed.
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*/
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static void
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static unsigned int
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Handle_Buffer(CONN_ID Idx)
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{
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#ifndef STRICT_RFC
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@ -1410,31 +1438,41 @@ Handle_Buffer(CONN_ID Idx)
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#ifdef ZLIB
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bool old_z;
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#endif
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unsigned int i, maxcmd = MAX_COMMANDS, len_processed = 0;
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CLIENT *c;
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c = Conn_GetClient(Idx);
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assert( c != NULL);
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/* Servers do get special command limits, so they can process
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* all the messages that are required while peering. */
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if (Client_Type(c) == CLIENT_SERVER)
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maxcmd = MAX_COMMANDS_SERVER;
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starttime = time(NULL);
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for (;;) {
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for (i=0; i < maxcmd; i++) {
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/* Check penalty */
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if (My_Connections[Idx].delaytime > starttime)
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return;
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return 0;
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#ifdef ZLIB
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/* Unpack compressed data, if compression is in use */
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if (Conn_OPTION_ISSET(&My_Connections[Idx], CONN_ZIP)) {
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/* When unzipping fails, Unzip_Buffer() shuts
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* down the connection itself */
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if (!Unzip_Buffer(Idx))
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return;
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return 0;
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}
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#endif
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if (0 == array_bytes(&My_Connections[Idx].rbuf))
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return;
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break;
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/* Make sure that the buffer is NULL terminated */
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if (!array_cat0_temporary(&My_Connections[Idx].rbuf)) {
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Conn_Close(Idx, NULL,
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"Can't allocate memory [Handle_Buffer]",
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true);
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return;
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return 0;
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}
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/* RFC 2812, section "2.3 Messages", 5th paragraph:
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@ -1470,7 +1508,7 @@ Handle_Buffer(CONN_ID Idx)
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#endif
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if (!ptr)
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return;
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break;
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/* Complete (=line terminated) request found, handle it! */
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*ptr = '\0';
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@ -1485,16 +1523,16 @@ Handle_Buffer(CONN_ID Idx)
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Idx, array_bytes(&My_Connections[Idx].rbuf),
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COMMAND_LEN - 1);
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Conn_Close(Idx, NULL, "Request too long", true);
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return;
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return 0;
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}
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len_processed += len;
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if (len <= delta) {
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/* Request is empty (only '\r\n', '\r' or '\n');
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* delta is 2 ('\r\n') or 1 ('\r' or '\n'), see above */
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array_moveleft(&My_Connections[Idx].rbuf, 1, len);
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return;
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continue;
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}
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#ifdef ZLIB
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/* remember if stream is already compressed */
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old_z = My_Connections[Idx].options & CONN_ZIP;
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@ -1503,7 +1541,7 @@ Handle_Buffer(CONN_ID Idx)
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My_Connections[Idx].msg_in++;
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if (!Parse_Request
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(Idx, (char *)array_start(&My_Connections[Idx].rbuf)))
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return;
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return 0; /* error -> connection has been closed */
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array_moveleft(&My_Connections[Idx].rbuf, 1, len);
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LogDebug("Connection %d: %d bytes left in read buffer.",
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@ -1520,7 +1558,7 @@ Handle_Buffer(CONN_ID Idx)
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Conn_Close(Idx, NULL,
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"Can't allocate memory [Handle_Buffer]",
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true);
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return;
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return 0;
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}
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array_trunc(&My_Connections[Idx].rbuf);
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@ -1530,6 +1568,7 @@ Handle_Buffer(CONN_ID Idx)
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}
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#endif
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}
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return len_processed;
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} /* Handle_Buffer */
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@ -82,6 +82,7 @@ typedef struct _Connection
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long msg_in, msg_out; /* Received and sent IRC messages */
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int flag; /* Flag (see "irc-write" module) */
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UINT16 options; /* Link options / connection state */
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UINT16 bps; /* bytes processed within last second */
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CLIENT *client; /* pointer to client structure */
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#ifdef ZLIB
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ZIPDATA zip; /* Compression information */
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