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ldd-CC/ed.lua
LDDestroier f2e2508aae
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Work in progress of 'ed' text editor for ComputerCraft
2023-12-07 06:19:52 -05:00

458 lines
14 KiB
Lua

-- ed text editor
-- Port to ComputerCraft by LDDestroier
local state = {
output = 0,
halt = false,
debug = true,
mode = "command", -- command or input
buffer = {},
show_help = false,
show_version = false,
extended_regexp = false,
traditional = false,
loose_exit_status = false,
prompt = "*",
show_prompt = false,
restricted = false,
silent = false,
verbose = false,
strip_trailing_cr = false
}
-- takes multi-line string for text
local function printMore(text, width, height)
local linecount = 1
local linesize = 0
for i = 1, #text do
if text:sub(i,i) == "\n" then
linesize = 0
linecount = linecount + 1
else
linesize = linesize + 1
end
if linesize >= width then
linesize = 0
linecount = linecount + 1
end
end
local win = window.create(term.current(), 1, 1, width, linecount + 1, false)
local cTerm = term.redirect(win)
print(text)
term.redirect(cTerm)
for y = 1, linecount - 1 do
print(win.getLine(y), "")
-- if y % 4 == 0 then sleep(0.05) end -- i like the scrolling effect
if (y + 2) % height == 0 then
os.pullEvent("char")
end
end
end
local function fn_version()
local versiontext = [[
CC ed 0.1pr
Based on GNU ed 1.18
Copyright (C) 2023 Evan Theilig
MIT License: Permission is granted to freely distribute and modify this program.
There is NO WARRANTY, to the extent permitted by law.
]]
printMore(versiontext, term.getSize())
end
local function fn_help()
local helptext = [[
CC ed is a line-oriented text editor. It is used to create, display, modify and otherwise manipulate text files, both interactively and via shell scripts. A restricted version of ed, red, can only edit files in the current directory and cannot execute shell commands. Ed is the 'standard' text editor in the sense that it is the original editor for Unix, and thus widely available. For most purposes, however, it is superseded by full-screen editors such as GNU Emacs or GNU Moe.
Usage: ed [options] [file]
Options:
-h, --help display this help and exit
-V, --version output version information and exit
-E, --extended-regexp use extended regular expressions
-G, --traditional run in compatibility mode
-l, --loose-exit-status exit with 0 status even if a command fails
-p, --prompt=STRING use STRING as an interactive prompt
-r, --restricted run in restricted mode
-s, --quiet, --silent suppress diagnostics, byte counts and '!' prompt
-v, --verbose be verbose; equivalent to the 'H' command
--strip-trailing-cr strip carriage returns at end of text lines
Start edit by reading in 'file' if given.
If 'file' begins with a '!', read output of shell command.
Exit status: 0 for a normal exit, 1 for environmental problems (file not found, invalid flags, I/O errors, etc), 2 to indicate a corrupt or invalid input file, 3 for an internal consistency error (e.g., bug) which caused ed to panic.
Report bugs to @lddestroier on Discord.
Ed home page: http://www.gnu.org/software/ed/ed.html
General help using GNU software: http://www.gnu.org/gethelp]]
printMore(helptext, term.getSize())
end
local t_options_list = {
help = {
value = false,
short = "h",
long = "help",
order = 2^16
},
version = {
value = false,
short = "V",
long = "version",
order = 2^16
},
extended_regexp = {
value = nil,
short = "E",
long = "extended-regexp"
},
traditional = {
value = nil,
short = "G",
long = "traditional"
},
loose_exit_status = {
value = nil,
short = "l",
long = "loose-exit-status"
},
prompt = {
value = nil,
short = "p",
long = "prompt",
needs_param = true,
},
restricted = {
value = nil,
short = "r",
long = "restricted"
},
quiet = {
value = nil,
short = "s",
long = "quiet"
},
silent = {
value = nil,
short = "s",
long = "silent"
},
verbose = {
value = nil,
short = "v",
long = "verbose",
},
strip_trailing_cr = {
value = nil,
short = nil,
long = "strip-trailing-cr"
}
}
-- finds equal sign in table of arguments, then splits it into an extra index
local function fn_split_equal(tbl, index)
local equal_pos = tbl[index]:find("=")
if equal_pos then
table.insert(tbl, index + 1, tbl[index]:sub(equal_pos + 1))
tbl[index] = tbl[index]:sub(1, equal_pos - 1)
return true
end
return false
end
local function fail(message, beg_help)
print("ed: " .. message)
if beg_help then
print("Try 'ed --help' for more information.")
end
state.output = 1
state.halt = true
end
local t_args = {...}
local n_args = {}
local arg
local found_equal, argument_done
local i = 0
while i < #t_args do
i = i + 1
arg = t_args[i]
found_equal = false
argument_done = false
found_option = false
if arg:sub(1,2) == "--" then
-- long option
found_option = false
found_equal = fn_split_equal(t_args, i)
for name, info in pairs(t_options_list) do
if t_args[i]:sub(3) == info.long then
found_option = true
if info.needs_param then
if t_args[i + 1] then
t_options_list[name].value = t_args[i + 1]
t_options_list[name].order = i
i = i + 1
else
fail("option '" .. t_args[i] .. "' requires an argument", true)
break
end
else
if found_equal then
fail("option '" .. t_args[i] .. "' doesn't allow an argument", true)
break
else
t_options_list[name].value = true
t_options_list[name].order = i
end
end
end
end
if not found_option then
fail("unrecognized option '" .. t_args[i] .. "'", true)
end
elseif arg:sub(1,1) == "-" then
-- short option
-- ed's short option handling is a little silly :)
found_option = false
argument_done = false
for p = 2, #arg do
if (not argument_done) and (not state.halt) then
for name, info in pairs(t_options_list) do
if arg:sub(p,p) == info.short then
found_option = true
if info.needs_param then
if arg:sub(p + 1) == "" then
if t_args[i + 1] then
t_options_list[name].value = t_args[i + 1]
t_options_list[name].order = i
i = i + 1
else
fail("option requires an argument -- '" .. info.short .. "'", true)
end
break
end
t_options_list[name].value = arg:sub(p + 1)
t_options_list[name].order = i
argument_done = true
else
t_options_list[name].value = true
t_options_list[name].order = i
end
break
end
end
if not found_option then
fail("invalid option -- '" .. arg:sub(p,p) .. "'", true)
break
end
else
break
end
end
else
table.insert(n_args, t_args[i])
end
end
state.extended_regexp = t_options_list.extended_regexp.value or state.extended_regexp
state.traditional = t_options_list.traditional.value or state.traditional
state.loose_exit_status = t_options_list.loose_exit_status.value or state.loose_exit_status
state.prompt = t_options_list.prompt.value or state.prompt
state.show_prompt = t_options_list.prompt.value and true or false
state.restricted = t_options_list.restricted.value or state.restricted
state.silent = (t_options_list.silent.value or t_options_list.quiet.value) or state.silent
state.verbose = t_options_list.verbose.value or state.verbose
state.strip_trailing_cr = t_options_list.strip_trailing_cr.value or state.strip_trailing_cr
state.show_help = t_options_list.help.value and (t_options_list.help.order < t_options_list.version.order)
state.show_version = t_options_list.version.value and (t_options_list.version.order < t_options_list.help.order)
if state.halt then
return state.output
end
if state.show_help then
fn_help()
return state.output
end
if state.show_version then
fn_version()
return state.output
end
if state.debug then
print("Prompt is '" .. state.prompt .. "'")
print("Extended Regexp is " .. (state.extended_regexp and "on" or "off"))
print("You are " .. ((not state.verbose) and "not " or "") .. "verbose")
print("Traditional is " .. (state.traditional and "on" or "off"))
print("Loose exit is " .. (state.loose_exit_status and "on" or "off"))
print("Restricted mode is " .. (state.restricted and "on" or "off"))
print("Silent/quiet mode is " .. (state.silent and "on" or "off"))
print("Verbose mode is " .. (state.verbose and "on" or "off"))
print("Strip trailing cr is " .. (state.strip_trailing_cr and "on" or "off"))
print("Arguments: " .. textutils.serialize(n_args))
end
-- do things
local function fn_input()
local finished = false
local interrupt = false
local text = ""
local cursor = 1
local ox, oy = term.getCursorPos()
local scr_x, scr_y = term.getSize()
local evt
local keysDown = {}
term.setCursorPos(1, oy)
term.write(state.prompt)
term.setCursorBlink(true)
while not finished do
if state.show_prompt then
term.setCursorPos(#state.prompt + 1, oy)
term.write(text .. (" "):rep(scr_x - #text))
term.setCursorPos(#state.prompt + cursor, oy)
else
term.setCursorPos(1, oy)
term.write(text .. (" "):rep(scr_x - #text))
term.setCursorPos(cursor, oy)
end
evt = {os.pullEventRaw()}
if evt[1] == "terminate" then
finished = true
interrupt = true
elseif evt[1] == "key" then
keysDown[evt[2]] = true
if evt[2] == keys.left then
cursor = math.max(1, cursor - 1)
end
if evt[2] == keys.right then
cursor = math.min(cursor + 1, #text + 1)
end
if evt[2] == keys.backspace then
cursor = math.max(1, cursor - 1)
text = text:sub(1, cursor - 1) .. text:sub(cursor + 1)
end
if evt[2] == keys.delete then
text = text:sub(1, cursor - 1) .. text:sub(cursor + 1)
end
if evt[2] == keys.home then
cursor = 1
end
if evt[2] == keys["end"] then
cursor = #text + 1
end
if evt[2] == keys.enter then
finished = true
end
if evt[2] == keys.d and (keysDown[keys.leftCtrl] or keysDown[keys.rightCtrl]) then
finished = true
interrupt = true
end
elseif evt[1] == "key_up" then
keysDown[evt[2]] = false
elseif evt[1] == "char" then
text = text:sub(1, cursor - 1) .. evt[2] .. text:sub(cursor)
cursor = cursor + 1
end
end
if oy + 1 > scr_y then
term.scroll(1)
term.setCursorPos(1, oy)
else
term.setCursorPos(1, oy + 1)
end
return text, interrupt
end
local function fn_shell_resolve(command)
-- TODO: make dynamically resizing window object
-- set every pixel of window to black-on-black, then always make window draw white-on-white text to mark written regions
-- then, return a table of lines from the window that are just as long as needed to represent the "marked" portions
return {}
end
local function fn_command_parse(text)
local valid = false
if text == "P" then
valid = true
state.show_prompt = not state.show_prompt
end
if text == "q" then
valid = true
return false
end
if text == "i" then
valid = true
state.mode = "input"
end
-- TODO: inplement every command
if not valid then
print("?")
end
return true
end
local function fn_input_parse(text, interrupt)
if interrupt then
state.mode == "command"
return true
else
print("WIP")
return false
end
end
local function main()
state.mode = "command"
local running = true
local text, interrupt
while running do
text, interrupt = fn_input()
if interrupt then
running = false
end
if state.mode == "command" then
running = running and fn_command_parse(text)
elseif state.mode == "input" then
running = fn_input_parse(text, interrupt)
else
running = false
state.output = 1
end
end
end
main()
return state.output