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mirror of https://github.com/LDDestroier/CC/ synced 2024-11-14 22:04:53 +00:00
Commit Graph

233 Commits

Author SHA1 Message Date
LDDestroier
f4d7b3f893
Added chip selector, win/lose, vulcan flinch
What an update, like damn
2019-03-13 13:56:51 -04:00
LDDestroier
23aa819c24
Added CCBN progdor2 selfextract 2019-03-13 00:20:59 -04:00
LDDestroier
ea8bbd18fc
Made mainDir path relative to main file 2019-03-13 00:17:55 -04:00
LDDestroier
e58d3515d1
Add files via upload 2019-03-13 00:15:41 -04:00
LDDestroier
e4fb776d54
Moved all chips/objectData outside main file 2019-03-13 00:14:24 -04:00
LDDestroier
0ed94bf6f5
Fixed player death causing crash 2019-03-12 17:04:46 -04:00
LDDestroier
04275c732d
Optimized panel rendering 2019-03-12 17:02:26 -04:00
LDDestroier
94383cb44f
Update ccbn.lua 2019-03-12 04:39:20 -04:00
LDDestroier
be760921db
Fixed objects being multihit, players entering enemy panels 2019-03-12 02:12:34 -04:00
LDDestroier
8f377b2269
Fixed rockcube, added Dash 2019-03-12 00:58:47 -04:00
LDDestroier
8e5589260e
Added objects, including incomplete RockCube
Almost, man!
2019-03-11 05:02:27 -04:00
LDDestroier
aa112c4965
Improved netcode, added chips
It also won't crash if a player dies!
2019-03-11 02:37:04 -04:00
LDDestroier
e40e30798e
Made exits more clean
It'll close the skynet socket upon exit as best it can.
2019-03-11 01:37:21 -04:00
LDDestroier
6ae70b0866
Added skynet support
This game is pretty spammy on the network. I'll try to optimize that later.
2019-03-11 01:33:25 -04:00
LDDestroier
cf947246e2
Netplay added
cool shit
2019-03-11 00:10:00 -04:00
LDDestroier
6afa80071f
Added hardcoded battlechips!
Along with that, I added a sprite for the buster, three dummy enemies, updated sprites for you and the enemies, and a proper Y-sorting system.
2019-03-10 21:15:22 -04:00
LDDestroier
f8dec59229
Made damage separate from panels 2019-03-10 16:12:49 -04:00
LDDestroier
eadcae3482
Update ccbn.lua 2019-03-09 17:32:49 -05:00
LDDestroier
b893214b16
Update ccbn.lua 2019-03-09 17:24:33 -05:00
LDDestroier
9f30479973
Update ccbn.lua 2019-03-09 17:20:14 -05:00
LDDestroier
87959baf94
Update ccbn.lua 2019-03-09 16:16:36 -05:00
LDDestroier
e4748a1284
Create ccbn.lua 2019-03-09 16:09:52 -05:00
LDDestroier
a42f57a4a1
Update sysmail.lua 2019-03-05 22:14:32 -05:00
LDDestroier
18d544e402
Update sysmail.lua 2019-03-05 21:19:07 -05:00
LDDestroier
729e6995ac
Update sysmail.lua 2019-03-05 21:13:57 -05:00
LDDestroier
5ed13ed39a
Fixed getNames() 2019-03-05 21:11:03 -05:00
LDDestroier
9eb62e0fae
Update sysmail.lua 2019-03-05 20:39:54 -05:00
LDDestroier
190e92f679
It's functional!
Yeah, finally!

Just make sure that the server has all the clients' keys, or else they won't be able to connect. Security.
2019-03-05 19:59:31 -05:00
LDDestroier
97a88f1610
Most things work
Replying still needs adjusting
Attachments don't work yet
2019-03-05 17:55:36 -05:00
LDDestroier
219e938926
Server now needs client keys
It was the other way around, but this method is more secure! (if slower)
2019-03-05 12:38:29 -05:00
LDDestroier
743c96c98e
Added unfinished client GUI 2019-03-05 02:09:32 -05:00
LDDestroier
c90b4a9003
Internals are made functional 2019-03-04 22:02:39 -05:00
LDDestroier
99dcc8f6b4
It's progress I guess
I need to fix up client encTransmitting, since it thinks the key is nil when I tested it earlier.
I also need to make sure that I can transmit by name, and not just by computer ID.
2019-03-04 16:10:41 -05:00
LDDestroier
d4f57d6181
Create sysmail.lua (Super WIP)
this isn't even close to being workable, so move along
2019-03-03 03:10:32 -05:00
LDDestroier
465747fb52
Allows you to update without modem 2019-03-01 18:34:39 -05:00
LDDestroier
cf883e5394
Added BLittle Grow
Finally, a way to undo BLittle Shrink without using the undo feature.
Additionally, many variables were placed into a table to help with the limited upvalues.
And a redundant verbose help line was removed.
2019-03-01 17:44:27 -05:00
LDDestroier
2c1746b536
New grid 2019-03-01 01:31:32 -05:00
LDDestroier
d7e258946f
Centered some text 2019-03-01 00:35:13 -05:00
LDDestroier
b8629036f0
New Grid
some
2019-03-01 00:29:10 -05:00
LDDestroier
11d471e40a
Ridded unnecessary os.epoch(), and all os.time()'s 2019-03-01 00:08:16 -05:00
LDDestroier
869a8b29d3
Update tron.lua 2019-02-28 23:49:50 -05:00
LDDestroier
2bd56706e4
Added autoupdater 2019-02-28 23:47:51 -05:00
LDDestroier
ea50b6b7a7
Fixed ping indicator, added grid demo mode
My argument parser was added, which makes things much easier.
2019-02-28 23:41:03 -05:00
LDDestroier
e48bbf99a8
Update tron.lua 2019-02-26 01:46:12 -05:00
LDDestroier
cdff4ea28a
Update tron.lua 2019-02-26 01:43:41 -05:00
LDDestroier
d7cc9a6c2c
Fixed the no turning thing
How did I miss that!?
2019-02-23 18:54:10 -05:00
LDDestroier
12f56c6a59
I bet this will work 2019-02-23 17:19:15 -05:00
LDDestroier
53100eee34
Attempt to get rid of white image artifact
It only shows up on CC:Tweaked, not on CCEmuX. It makes all the images look bad.
2019-02-23 16:33:12 -05:00
LDDestroier
c1fc932c6b
Removed unneccesary tsv() calls 2019-02-23 02:54:57 -05:00
LDDestroier
633a99665c
Update tron.lua 2019-02-23 02:46:56 -05:00