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Commit Graph

14 Commits

Author SHA1 Message Date
LDDestroier
b1ad390501
Update ldris.lua 2019-12-31 04:44:49 -05:00
LDDestroier
d7a05f71d6
Reduced hold-Left/Right delay 2019-12-29 09:56:50 -08:00
LDDestroier
809c23c2fe
Removed use of 'game.nou'
This will allow LDris to technically handle more than two players, And yes, with updated matchmaking code, that means you can technically have 99 players.
2019-11-22 17:52:36 -05:00
LDDestroier
b9d2a3476c
Added control help screen 2019-11-22 02:37:44 -05:00
JackMacWindows
5d5709546a Fix crash when player is nil (#8) 2019-11-21 21:37:25 -05:00
LDDestroier
2b611cda3d
Fixed crash 2019-11-21 03:39:35 -05:00
LDDestroier
096fb60f77
Fixed 2P flickering issue 2019-11-21 03:36:38 -05:00
LDDestroier
028f229a0f
Added multiplayer, title menu, skynet...
Very yes
2019-11-21 01:56:52 -05:00
LDDestroier
3b27814f13
Added a fuckton of shit bitch
* Added garbage
* Added a second player (but no controls for that yet)
* Fixed bug in which minos get locked one space above the floor
* Improved input function to allow different "keysDown" tables for different players
* Added T-spin detection (ties into garbage)
2019-11-17 00:10:11 -05:00
LDDestroier
19482e0094
Update ldris.lua 2019-11-15 22:22:44 -05:00
LDDestroier
9497203bf2
Added T-Spin Triple rotation (no detection, yet) 2019-10-22 02:17:47 -04:00
LDDestroier
ba32360948
Fixed rotation, added levels
among other things
2019-10-10 22:11:24 -04:00
LDDestroier
39f7d03506
Update ldris.lua 2019-10-10 04:39:53 -04:00
LDDestroier
ce07bc99a3
Create ldris.lua 2019-10-10 04:16:32 -04:00