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Update tron
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tron
2
tron
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@ -651,7 +651,7 @@ local moveTick = function(doSend)
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for i = 1, #player do
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for i = 1, #player do
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p = player[i]
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p = player[i]
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if not p.dead then
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if not p.dead then
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if getTrail(p.x, p.y) or doesIntersectBorder(p.x, p.y) then
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if (p.x == player[nou].x and p.y == player[nou].y) then
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p.dead = true
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p.dead = true
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deadGuys[i] = true
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deadGuys[i] = true
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else
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else
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