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Update ldris.lua
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@ -986,6 +986,10 @@ local startGame = function(playerNumber)
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draw()
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draw()
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game.cancelTimer(dropTimer)
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game.cancelTimer(lockTimer)
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dropTimer = game.startTimer(0)
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dropTimer = game.startTimer(0)
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inputTimer = game.startTimer(game.inputDelay)
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inputTimer = game.startTimer(game.inputDelay)
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game.cancelTimer(lockTimer or 0)
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game.cancelTimer(lockTimer or 0)
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