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https://github.com/LDDestroier/CC/
synced 2024-11-05 09:36:19 +00:00
Fixed horizontal scrolling, added tab character
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parent
962a1d3c0c
commit
b0a0cf958d
36
eldit.lua
36
eldit.lua
@ -276,6 +276,7 @@ prompt = function(prebuffer)
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end
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local scrollToCursor = function()
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lineNoLen = #tostring(#eldit.buffer)
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local lowCur, highCur = eldit.cursors[1], eldit.cursors[1]
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local leftCur, rightCur = eldit.cursors[1], eldit.cursors[1]
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for id,cur in pairs(eldit.cursors) do
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@ -297,8 +298,8 @@ prompt = function(prebuffer)
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end
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if leftCur.x - eldit.scrollX < 1 then
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eldit.scrollX = rightCur.x - 1
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elseif rightCur.x - eldit.scrollX > eldit.size.width then
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eldit.scrollX = leftCur.x - eldit.size.width
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elseif rightCur.x - eldit.scrollX > eldit.size.width - lineNoLen then
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eldit.scrollX = leftCur.x - (eldit.size.width - lineNoLen)
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end
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end
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@ -331,7 +332,7 @@ prompt = function(prebuffer)
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),
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math.max(
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0,
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getMaximumWidth() - eldit.size.width + 1
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getMaximumWidth() - eldit.size.width + 1 - lineNoLen
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)
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)
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end
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@ -633,11 +634,19 @@ prompt = function(prebuffer)
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if keysDown[keys.leftCtrl] or keysDown[keys.leftCtrl] then
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if evt[2] == keys.backspace then
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deleteText("word", "backward")
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if #eldit.selections > 0 then
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deleteSelections()
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else
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deleteText("word", "backward")
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end
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doRender, isCursorBlink = true, false
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elseif evt[2] == keys.delete then
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deleteText("word", "forward")
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if #eldit.selections > 0 then
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deleteSelections()
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else
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deleteText("word", "forward")
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end
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doRender, isCursorBlink = true, false
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elseif evt[2] == keys.q then
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@ -678,7 +687,10 @@ prompt = function(prebuffer)
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else
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if evt[2] == keys.insert then
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if evt[2] == keys.tab then
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placeText("\9")
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doRender = true
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elseif evt[2] == keys.insert then
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isInsert = not isInsert
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doRender, isCursorBlink = true, true
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@ -713,11 +725,19 @@ prompt = function(prebuffer)
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doRender = true
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elseif evt[2] == keys.backspace then
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deleteText("single", "backward")
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if #eldit.selections > 0 then
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deleteSelections()
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else
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deleteText("single", "backward")
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end
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doRender, isCursorBlink = true, false
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elseif evt[2] == keys.delete then
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deleteText("single", "forward")
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if #eldit.selections > 0 then
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deleteSelections()
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else
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deleteText("single", "forward")
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end
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doRender, isCursorBlink = true, false
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elseif evt[2] == keys.left then
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