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	Update sdodge.lua
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		| @@ -139,7 +139,7 @@ local game = function() | |||||||
| 		if gm.hiscore < gm.score then --conglaturations | 		if gm.hiscore < gm.score then --conglaturations | ||||||
| 			gm.hiscore = gm.score | 			gm.hiscore = gm.score | ||||||
| 		end | 		end | ||||||
| 		sleep(0) | 		sleep(0.05) | ||||||
| 	end | 	end | ||||||
| end | end | ||||||
|  |  | ||||||
| @@ -179,12 +179,12 @@ local showTitle = function() | |||||||
| 			term.clear() | 			term.clear() | ||||||
| 			paintutils.drawImage(sprite.guybig,math.floor(x),math.floor(y)) | 			paintutils.drawImage(sprite.guybig,math.floor(x),math.floor(y)) | ||||||
| 			if t then t(true) end | 			if t then t(true) end | ||||||
| 			sleep(0) | 			sleep(0.05) | ||||||
| 		until y <= -24 | 		until y <= -24 | ||||||
| 	end | 	end | ||||||
| 	term.setBackgroundColor(colors.white) | 	term.setBackgroundColor(colors.white) | ||||||
| 	term.clear() | 	term.clear() | ||||||
| 	sleep(0) | 	sleep(0.05) | ||||||
| 	term.setBackgroundColor(colors.black) | 	term.setBackgroundColor(colors.black) | ||||||
| 	term.clear() | 	term.clear() | ||||||
| 	paintutils.drawImage(sprite.title,3,2) | 	paintutils.drawImage(sprite.title,3,2) | ||||||
|   | |||||||
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