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https://github.com/janet-lang/janet
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Add drawing2.janet so we can keep the working drawing example.
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@ -2,22 +2,18 @@
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### Create a .bmp file on linux.
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###
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# Quick run and view on Linux:
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# build/janet examples/sysir/drawing.janet > temp.c && cc temp.c && ./a.out > temp.bmp && feh temp.bmp
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(use ./frontend)
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(defpointer p32 uint)
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(defpointer p16 u16)
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(defpointer cursor p32)
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(defn-external write:void [fd:int mem:pointer size:uint])
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(defn-external exit:void [x:int])
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(defn-external malloc:p32 [x:uint])
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(defn-external free:void [m:p32])
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# assume 128x128 32 bit color image
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# Size : 128 * 128 * 4 + align(14 + 40, 4) = 65592
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# dib offset : align(14 + 40, 4) = 56
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(setdyn :verbose true)
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(defsys write_32:void [x:uint]
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(write 1 (address x) 4)
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(return))
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@ -26,19 +22,6 @@
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(write 1 (address x) 2)
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(return))
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(defsys w32:void [c:cursor x:uint]
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(def p:p32 (load c))
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(store p x)
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(store c (the p32 (pointer-add p 1)))
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(return))
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(defsys w16:void [c:cursor x:uint]
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(def p:p16 (cast (the p32 (load c))))
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(store p (the u16 (cast x)))
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# Why so much inference...
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(store c (the p32 (cast (the p16 (pointer-add p 1)))))
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(return))
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(defsys write_header:void [w:uint h:uint]
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(write 1 "BM" 2)
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(def size:uint (+ 56 (* w h 4)))
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@ -60,41 +43,6 @@
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(write_16 0) # add "gap 1" to align pixel array to multiple of 4 bytes
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(return))
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(defsys makebmp:p32 [w:uint h:uint]
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(def size:uint (+ 56 (* w h 4)))
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(def mem:p32 (malloc size))
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(def c:cursor (address mem))
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(w16 c 0x424D) # ascii "BM"
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(w32 c size)
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(w32 c 56)
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(w32 c 40)
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(w32 c w)
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(w32 c h)
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(w32 c 0x20001)
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(w32 c 0)
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(w32 c 0)
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(w32 c 4096)
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(w32 c 4096)
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(w32 c 0)
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(w32 c 0)
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(w16 c 0) # padding
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# Draw
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(def red:uint 0xFFFF0000)
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(def blue:uint 0xFF0000FF)
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(def size:uint (* w h 4))
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(var y:uint 0)
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(while (< y h)
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(var x:uint 0)
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(while (< x w)
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#(write_32 (if (< y 32) blue red))
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(if (> y 64)
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(w32 c blue)
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(w32 c red))
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(set x (+ 1 x)))
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(set y (+ y 1)))
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(write 1 mem size)
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(return mem))
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(defsys draw:void [w:uint h:uint]
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(def red:uint 0xFFFF0000)
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(def blue:uint 0xFF0000FF)
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@ -103,10 +51,7 @@
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(while (< y h)
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(var x:uint 0)
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(while (< x w)
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#(write_32 (if (< y 32) blue red))
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(if (> y 64)
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(write_32 blue)
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(write_32 red))
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(write_32 (if (< y 32) blue red))
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(set x (+ 1 x)))
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(set y (+ y 1)))
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(return))
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@ -116,7 +61,6 @@
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(def h:uint 128)
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(write_header w h)
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(draw w h)
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#(makebmp w h)
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(return 0))
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####
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95
examples/sysir/drawing2.janet
Normal file
95
examples/sysir/drawing2.janet
Normal file
@ -0,0 +1,95 @@
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###
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### Create a .bmp file on linux.
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###
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(use ./frontend)
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(defpointer p32 uint)
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(defpointer p16 u16)
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(defpointer cursor p32)
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(defn-external write:void [fd:int mem:pointer size:uint])
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(defn-external exit:void [x:int])
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(defn-external malloc:p32 [x:uint])
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(defn-external free:void [m:p32])
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(defsys w32:void [c:cursor x:uint]
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(def p:p32 (load c))
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(store p x)
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(store c (the p32 (pointer-add p 4)))
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(return))
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(defsys w16:void [c:cursor x:uint]
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# Casting needs revisiting
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(def p:p16 (cast (the p32 (load c))))
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(store p (the u16 (cast x)))
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(store c (the p32 (cast (the p16 (pointer-add p 1)))))
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(return))
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(defsys makebmp:p32 [w:uint h:uint]
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(def size:uint (+ 56 (* w h 4)))
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(def mem:p32 (malloc size))
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(def c:cursor (address mem))
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(w16 c 0x424D) # ascii "BM"
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(w32 c size)
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(w32 c 56)
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(w32 c 40)
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(w32 c w)
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(w32 c h)
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(w32 c 0x20001)
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(w32 c 0)
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(w32 c 0)
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(w32 c 4096)
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(w32 c 4096)
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(w32 c 0)
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(w32 c 0)
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(w16 c 0) # padding
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# Draw
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(def red:uint 0xFFFF0000)
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(def blue:uint 0xFF0000FF)
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(def size:uint (* w h 4))
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(var y:uint 0)
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(while (< y h)
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(var x:uint 0)
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(while (< x w)
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#(write_32 (if (< y 32) blue red))
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(if (> y 64)
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(w32 c blue)
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(w32 c red))
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(set x (+ 1 x)))
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(set y (+ y 1)))
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(write 1 mem size)
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(return mem))
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(defsys makebmp2:p32 [w:uint h:uint]
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(def size:uint 56)
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(def mem:p32 (malloc size))
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(def c:cursor (address mem))
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(w32 c 0x12345678)
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(w32 c size)
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(w32 c 56)
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(w32 c 40)
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(w32 c w)
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(w32 c h)
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(w32 c 0x20001)
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(w32 c 0)
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(w32 c 0)
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(w32 c 4096)
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(w32 c 4096)
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(w32 c 0)
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(w32 c 0)
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(write 1 mem size)
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(return mem))
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(defsys main:int []
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(def w:uint 128)
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(def h:uint 128)
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#(makebmp w h)
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(makebmp2 w h)
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(return 0))
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####
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#(dump)
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(print "#include <unistd.h>")
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(dumpc)
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#(dumpx64)
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