mirror of
https://github.com/janet-lang/janet
synced 2024-11-25 01:37:19 +00:00
Add more to intro.md
This commit is contained in:
parent
0cd6cdc28b
commit
8fd8b1126b
313
doc/intro.md
313
doc/intro.md
@ -4,7 +4,7 @@ Dst is a dynamic, lightweight programming language with strong functional
|
||||
capabilities as well as support for imperative programming. It to be used
|
||||
for short lived scripts as well as for building real programs. It can also
|
||||
be extended with native code (C modules) for better performance and interfacing with
|
||||
existing software. Dst takes ideas from Lua, Scheme, Clojure, Smalltalk, and
|
||||
existing software. Dst takes ideas from Lua, Scheme, Racket, Clojure, Smalltalk, Erlang, and
|
||||
a whole bunch of other dynamic languages.
|
||||
|
||||
# Hello, world!
|
||||
@ -39,7 +39,8 @@ in the rest of the tuple.
|
||||
|
||||
# A bit more - Arithmetic
|
||||
|
||||
Any programming language will have some way to do arithmetic.
|
||||
Any programming language will have some way to do arithmetic. Dst is no exception,
|
||||
and supports the basic arithemtic operators
|
||||
|
||||
```
|
||||
# Prints 13
|
||||
@ -52,7 +53,7 @@ prefix notation. Dst also supports the modulo operator, or `%`, which returns
|
||||
the remainder of integer division. For example, `(% 10 3)` is 1, and `(% 10.5 3)` is
|
||||
1.5. The lines that begin with `#` are comments.
|
||||
|
||||
Dst actually has to flavors of numbers; integers and real numbers. Integers are any
|
||||
Dst actually has two "flavors" of numbers; integers and real numbers. Integers are any
|
||||
integer value between -2,147,483,648 and 2,147,483,647 (32 bit signed integer).
|
||||
Reals are real numbers, and are represented by IEEE-754 double precision floating point
|
||||
numbers. That means that they can represent any number an integer can represent, as well
|
||||
@ -78,6 +79,90 @@ Numbers can also be in scientific notation such as `3e10`. A custom radix can be
|
||||
as for scientific notation numbers, (the exponent will share the radix). For numbers in scientific
|
||||
notation with a radix besides 10, use the `&` symbol to indicate the exponent rather then `e`.
|
||||
|
||||
## Arithmetic Functions
|
||||
|
||||
Besides the 5 main arithmetic functions, dst also supports a number of math functions
|
||||
taken from the C libary `<math.h>`, as well as bitwise operators that behave like they
|
||||
do in C or Java.
|
||||
|
||||
# Strings, Keywords and Symbols
|
||||
|
||||
Dst supports several varieties of types that can be used as labels for things in
|
||||
your program. The most useful type for this purpose is the keyword type. A keyword
|
||||
begins with a semicolon, and then contains 0 or more alphanumeric or a few other common
|
||||
characters. For example, `:hello`, `:my-name`, `:=`, and `:ABC123_-*&^%$` are all keywords.
|
||||
Keywords are actually just special cases of symbols, which are similar but don't start with
|
||||
a semicolon. The difference between symbols and keywords is that keywords evaluate to themselves, while
|
||||
symbols evaluate to whatever they are bound to. To have a symbol evaluate to itself, it must be
|
||||
quoted.
|
||||
|
||||
```lisp
|
||||
# Evaluates to :monday
|
||||
:monday
|
||||
|
||||
# Will throw a compile error as monday is not defined
|
||||
monday
|
||||
|
||||
# Quote it - evaluates to the symbol monday
|
||||
'monday
|
||||
|
||||
# Or first define monday
|
||||
(def monday "It is monday")
|
||||
|
||||
# Now the evaluation should work - monday evaluates to "It is monday"
|
||||
monday
|
||||
```
|
||||
|
||||
The most common thing to do with a keyword is to check it for equality or use it as a key into
|
||||
a table or struct. Note that symbols, keywords and strings are all immutable. Besides making your
|
||||
code easier to reason about, it allows for many optimizations involving these types.
|
||||
|
||||
```lisp
|
||||
# Prints true
|
||||
(= :hello :hello)
|
||||
|
||||
# Prints false, everything in dst is case sensitive
|
||||
(= :hello :HeLlO)
|
||||
|
||||
# Look up into a table - evaluates to 25
|
||||
(get {
|
||||
:name "John"
|
||||
:age 25
|
||||
:occupation "plumber"
|
||||
} :age)
|
||||
```
|
||||
|
||||
Strings can be used similarly to keywords, but there primary usage is for defining either text
|
||||
or arbitrary sequences of bytes. Strings (and symbols) in dst are what is sometimes known as
|
||||
"8-bit clean"; they can hold any number of bytes, and are completely unaware of things like character
|
||||
encodings. This is completely compatible with ASCII and UTF-8, two of the most common character
|
||||
encodings. By being encoding agnostic, dst strings can be very simple, fast, and useful for
|
||||
for other uses besides holding text.
|
||||
|
||||
Literal text can be entered inside quotes, as we have seen above.
|
||||
|
||||
```
|
||||
"Hello, this is a string."
|
||||
|
||||
# We can also add escape characters for newlines, double quotes, backslash, tabs, etc.
|
||||
"Hello\nThis is on line two\n\tThis is indented\n"
|
||||
|
||||
# For long strings where you don't want to type a lot of escape characters,
|
||||
# you can use two backslashes with 0 or more equal signs inside them.
|
||||
# To close this string, simply repeat the opening sequence (with a matching number of = characters).
|
||||
\====\
|
||||
This is a string.
|
||||
Line 2
|
||||
Indented
|
||||
"We can just type quotes here", no problem.
|
||||
\====\
|
||||
|
||||
# You don't need any = charcters in the delimiters
|
||||
\\
|
||||
This works if two backslashes don't appear in your string.
|
||||
\\
|
||||
```
|
||||
|
||||
# Functions
|
||||
|
||||
Dst is a functional language - that means that one of the basic building blocks of your
|
||||
@ -87,7 +172,7 @@ created as needed.
|
||||
|
||||
Functions can be defined with the `defn` macro, like so:
|
||||
|
||||
```
|
||||
```lisp
|
||||
(defn triangle-area [base height]
|
||||
(print "calculating area of a triangle...")
|
||||
(* base height 0.5))
|
||||
@ -102,7 +187,7 @@ form in the body is what the function evaluates to, or returns.
|
||||
Once a function like the above one is defined, the programmer can use the `triangle-area`
|
||||
function just like any other, say `print` or `+`.
|
||||
|
||||
```
|
||||
```lisp
|
||||
# Prints "calculating area of a triangle..." and then "25"
|
||||
(print (triangle-area 5 10))
|
||||
```
|
||||
@ -118,7 +203,7 @@ as arguments to other functions as well
|
||||
(print triangle-area)
|
||||
```
|
||||
|
||||
Prints the location in memory of the function triangle area. This idea can be used
|
||||
This prints the location in memory of the function triangle area. This idea can be used
|
||||
to build some powerful constructs purely out of functions, or closures as they are known
|
||||
in many contexts.
|
||||
|
||||
@ -134,6 +219,25 @@ The above expression first creates an anonymous function that adds twice
|
||||
the first argument to the second, and then calls that function with arguments 10 and 20.
|
||||
This will return (10 + 10 + 20) = 40.
|
||||
|
||||
There is a common macro `defn` that can be used for creating functions and immediately binding
|
||||
them to a name. `defn` works as expected at both the top level and inside another form. There is also
|
||||
the corresponding
|
||||
|
||||
```lisp
|
||||
(defn myfun [x y]
|
||||
(+ x x y))
|
||||
|
||||
# You can think of defn as a shorthand for def and fn together
|
||||
(def myfun-same (fn [x y]
|
||||
(+ x x Y)))
|
||||
|
||||
(myfun 3 4) # -> 10
|
||||
```
|
||||
|
||||
Dst has many macros provided for you (and you can write your own).
|
||||
Macros are just functions that take your source code
|
||||
and transform it into some other source code, usually automating some repetitive pattern for you.
|
||||
|
||||
# Defs and Vars
|
||||
|
||||
Values can be bound to symbols for later use using the keyword `def`. Using undefined
|
||||
@ -157,3 +261,200 @@ a var.
|
||||
(:= myvar 10)
|
||||
(print myvar)
|
||||
```
|
||||
|
||||
In the global scope, you can use the `:private` option on a def or var to prevent it from
|
||||
being exported to code that imports your current module. You can also add documentation to
|
||||
a function by passing a string the def or var command.
|
||||
|
||||
```lisp
|
||||
(def mydef :private "This will have priavte scope. My doc here." 123)
|
||||
(var myvar "docstring here" 321)
|
||||
```
|
||||
|
||||
## Scopes
|
||||
|
||||
Defs and vars (collectively known as bindings) live inside what is called a scope. A scope is
|
||||
simply where the bindings are valid. If a binding is referenced outside of its scope, the compiler
|
||||
will throw an error. Scopes are useful for organizing your bindings and my extension your programs.
|
||||
There are two main ways to create a scope in Dst.
|
||||
|
||||
The first is to use the `do` special form. `do` executes a series of statements in a scope
|
||||
and evaluates to the last statement. Bindings create inside the form do not escape outside
|
||||
of its scope.
|
||||
|
||||
```lisp
|
||||
(def a :outera)
|
||||
|
||||
(do
|
||||
(def a 1)
|
||||
(def b 2)
|
||||
(def c 3)
|
||||
(+ a b c)) # -> 6
|
||||
|
||||
a # -> :outera
|
||||
b # -> compile error: "unknown symbol \"b\""
|
||||
c # -> compile error: "unknown symbol \"c\""
|
||||
```
|
||||
|
||||
Any attempt to reference the bindings from the do form after it has finished
|
||||
executing will fail. Also notice who defining `a` inside the do form did not
|
||||
overwrite the original definition of `a` for the global scope.
|
||||
|
||||
The second way to create a scope is to create a closure.
|
||||
The `fn` special form also introduces a scope just like
|
||||
the `do` special form.
|
||||
|
||||
There is another built in macro, `let`, that does multiple defs at once, and then introduces a scope.
|
||||
`let` is a wrapper around a combination of defs and dos, and is the most "functional" way of
|
||||
creating bindings.
|
||||
|
||||
```lisp
|
||||
(let [a 1
|
||||
b 2
|
||||
c 3]
|
||||
(+ a b c)) # -> 6
|
||||
```
|
||||
|
||||
The above is equivalent to the example using `do` and `def`.
|
||||
This is the preferable form in most cases,
|
||||
but using do with multiple defs is fine as well.
|
||||
|
||||
# Data Structures
|
||||
|
||||
Once you have a handle on functions and the primitive value types, you may be wondering how
|
||||
to work with collections of things. Dst has a small number of core data structure types
|
||||
that are very versatile. Tables, Structs, Arrays, Tuples, Strings, and Buffers, are the 6 main
|
||||
built in data structure types. These data structures can be arranged in a useful table describing
|
||||
there relationship to each other.
|
||||
|
||||
| | Mutable | Immutable |
|
||||
| ---------- | ------- | --------------- |
|
||||
| Indexed | Array | Tuple |
|
||||
| Dictionary | Table | Struct |
|
||||
| Byteseq | Buffer | String (Symbol) |
|
||||
|
||||
Indexed types are linear lists of elements than can be accessed in constant time with an integer index.
|
||||
Indexed types are backed by a single chunk of memory for fast access, and are indexed from 0 as in C.
|
||||
Dictionary types associate keys with values. The difference between dictionaries and indexed types
|
||||
is that dictionaries are not limited to integer keys. They are backed by a hashtable and also offer
|
||||
constant time lookup (and insertion for the mutable case).
|
||||
Finally, the 'byteseq' abstraction is any type that contains a sequence of bytes. A byteseq associates
|
||||
integer keys (the indices) with integer values between 0 and 255 (the byte values). In this way,
|
||||
they behave much like Arrays and Tuples. However, one cannot put non integer values into a byteseq.
|
||||
|
||||
```lisp
|
||||
(def mytuple (tuple 1 2 3))
|
||||
|
||||
(def myarray @(1 2 3))
|
||||
(def myarray (array 1 2 3))
|
||||
|
||||
(def mystruct {
|
||||
:key "value"
|
||||
:key2 "another"
|
||||
1 2
|
||||
4 3})
|
||||
|
||||
(def another-struct
|
||||
(struct :a 1 :b 2))
|
||||
|
||||
(def my-table @{
|
||||
:a :b
|
||||
:c :d
|
||||
:A :qwerty})
|
||||
(def another-table
|
||||
(table 1 2 3 4))
|
||||
|
||||
(def my-buffer @"thisismutable")
|
||||
(def my-buffer2 @\====\
|
||||
This is also mutable ":)"
|
||||
\====\)
|
||||
```
|
||||
|
||||
To read the values in a data structure, use the get function. The first parameter is the data structure
|
||||
itself, and the second parameter is the key.
|
||||
|
||||
```lisp
|
||||
(get @{:a 1} :a) # -> 1
|
||||
(get {:a 1} :a) # -> 1
|
||||
(get @[:a :b :c] 2) # -> :c
|
||||
(get (tuple "a" "b" "c") 1) # -> "a"
|
||||
(get @"hello, world" 1) # -> 101
|
||||
(get "hello, world" 0) # -> 104
|
||||
```
|
||||
To update a mutable data structure, use the `put` function. It takes 3 arguments, the data structure,
|
||||
the key, and the value, and returns the data structure. The allowed types keys and values
|
||||
depend on what data structure is passed in.
|
||||
|
||||
```lisp
|
||||
(put @[] 100 :a)
|
||||
(put @{} :key "value")
|
||||
(put @"" 100 92)
|
||||
```
|
||||
|
||||
Note that for Arrays and Buffers, putting an index that is outside the length of the data structure
|
||||
will extend the data structure and fill it with nils in the case of the Array,
|
||||
or 0s in the case of the Buffer.
|
||||
|
||||
The last generic function for all data structures is the `length` function. This returns the number of
|
||||
values in a data structure (the number of keys in a dictionary type).
|
||||
|
||||
# Flow Control
|
||||
|
||||
:)
|
||||
|
||||
# Combinators
|
||||
|
||||
:)
|
||||
|
||||
# Modules
|
||||
|
||||
:)
|
||||
|
||||
# The Core Library
|
||||
|
||||
Dst has a built in core library of over 200 functions and macros at the time of writing.
|
||||
While some of these functions may be refactored into separate modules, it is useful to get to know
|
||||
the core to avoid rewriting provided functions.
|
||||
|
||||
For any given function, use the `doc` macro to view the documentation for it in the repl.
|
||||
|
||||
```lisp
|
||||
(doc defn) -> Prints the documentation for "defn"
|
||||
```
|
||||
To see a list of all global functions in the repl, type the command
|
||||
|
||||
```lisp
|
||||
(getproto *env*)
|
||||
```
|
||||
Which will print out every built-in global binding
|
||||
(it will not show your global bindings). To print all
|
||||
of your global bindings, just use *env*, which is a var
|
||||
that is bound to the current environment.
|
||||
|
||||
# Prototypes
|
||||
|
||||
:)
|
||||
|
||||
# Fibers
|
||||
|
||||
:)
|
||||
|
||||
# Macros
|
||||
|
||||
:)
|
||||
|
||||
# IO
|
||||
|
||||
:)
|
||||
|
||||
# The Parser Library
|
||||
|
||||
:)
|
||||
|
||||
# The Assembler
|
||||
|
||||
:)
|
||||
|
||||
# Interfacing with C
|
||||
|
||||
:)
|
||||
|
Loading…
Reference in New Issue
Block a user