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https://github.com/janet-lang/janet
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Add preliminary source mapping to parser (always on)
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66
core/compile.c
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66
core/compile.c
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/*
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* Copyright (c) 2017 Calvin Rose
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include <dst/dst.h>
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#define DST_LOCAL_FLAG_MUTABLE 1
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/* Compiler typedefs */
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typedef struct DstCompiler DstCompiler;
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typedef struct FormOptions FormOptions;
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typedef struct SlotTracker SlotTracker;
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typedef struct DstScope DstScope;
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/* A stack slot */
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struct DstSlot {
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int32_t index;
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uint32_t flags;
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uint32_t types; /* bit set of possible primitive types */
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}
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/* A lexical scope during compilation */
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struct DstScope {
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DstArray slots;
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DstArray freeslots;
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DstArray constants;
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DstTable symbols; /* Positive numbers are stack slots, negative are negative constant indices */
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uint32_t flags;
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int32_t nextslot;
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}
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/* Compilation state */
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struct DstCompiler {
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DstValue error;
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jmp_buf on_error;
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DstArray scopes;
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DstBuffer buffer;
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int recursion_guard;
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};
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/* Compiler state */
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struct DstFormOptions {
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DstCompiler *compiler;
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DstValue x;
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uint32_t flags;
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uint32_t types; /* bit set of accepeted primitive types */
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int32_t target_slot;
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};
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