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/*
* Copyright (c) 2017 Calvin Rose
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef DST_COMPILE_H
#define DST_COMPILE_H
#include <dst/dst.h>
#include <setjmp.h>
/* Compiler typedefs */
typedef struct DstCompiler DstCompiler;
typedef struct FormOptions FormOptions;
typedef struct SlotTracker SlotTracker;
typedef struct DstScope DstScope;
typedef struct DstCFunctionOptimizer DstCFunctionOptimizer;
#define DST_SLOT_CONSTANT 0x10000
#define DST_SLOT_NAMED 0x20000
#define DST_SLOT_RETURNED 0x40000
#define DST_SLOT_NIL 0x80000
#define DST_SLOT_MUTABLE 0x100000
#define DST_SLOTTYPE_ANY 0xFFFF
/* A stack slot */
struct DstSlot {
int32_t index;
int32_t envindex; /* 0 is local, positive number is an upvalue */
uint32_t flags;
DstValue constant; /* If the slot has a constant value */
}
/* Most forms that return a constant will not generate any bytecode */
/* Special forms that need support */
/* cond
* while (continue, break)
* quote
* fn
* def
* var
* varset
* do
*/
#define DST_OPTIMIZER_CONSTANTS 0x10000
#define DST_OPTIMIZER_BYTECODE 0x20000
#define DST_OPTIMIZER_PARTIAL_CONSTANTS 0x40000
#define DST_OPTIMIZER_SYSCALL 0x80000
/* A grouping of optimization on a cfunction given certain conditions
* on the arguments (such as all constants, or some known types). The appropriate
* optimizations should be tried before compiling a normal function call. */
struct DstCFunctionOptimizer {
uint32_t flags; /* Indicate what kind of optimizations can be performed. */
/*Also what kind of types can be returned*/
int32_t syscall;
}
#define DST_SCOPE_FUNCTION 1
#define DST_SCOPE_LASTSLOT 2
#define DST_SCOPE_FIRSTSLOT 4
#define DST_SCOPE_ENV
/* A lexical scope during compilation */
struct DstScope {
DstArray constants; /* Constants for the funcdef */
DstTable symbols; /* Map symbols -> Slot inidices */
/* Hold all slots in use. Data structures that store
* slots should link them to this datatstructure */
DstSlot *slots;
int32_t slotcount;
int32_t slotcap;
/* A vector of freed slots. */
int32_t *freeslots;
int32_t freeslotcount;
int32_t freeslotcap;
int32_t lastslot;
int32_t nextslot;
/* Referenced closure environemts. The values at each index correspond
* to which index to get the environment from in the parent. The enironment
* that corresponds to the direct parent's stack will always have value 0. */
int32_t *envs;
int32_t envcount;
int32_t envcap;
int32_t buffer_offset; /* Where the bytecode for this scope begins */
uint32_t flags;
}
/* Compilation state */
struct DstCompiler {
jump_buf on_error;
int32_t scopecount;
int32_t scopecap;
DstScope *scopes;
DstBuffer buffer;
DstBuffer mapbuffer;
int32_t error_start;
int32_t error_end;
DstValue error;
int recursion_guard;
};
#define DST_FOPTS_TAIL 0x10000
#define DST_FOPTS_FORCESLOT 0x20000
/* Compiler state */
struct DstFormOptions {
DstCompiler *compiler;
DstValue x;
const DstValue *sourcemap;
uint32_t flags; /* bit set of accepted primitive types */
};
typedef enum DstCompileStatus {
DST_COMPILE_OK,
DST_COMPILE_ERROR
} DstCompileStatus;
/* Results of compilation */
typedef struct DstCompileResults {
DstCompileStatus status;
DstFuncDef *funcdef;
const uint8_t *error;
} DstCompileResults;
typedef struct DstCompileOptions {
uint32_t flags;
const DstValue *sourcemap;
DstValue src;
int32_t target;
};
/* Compiler handlers. Used to compile different kinds of expressions. */
typedef DstSlot (*DstFormCompiler)(DstFormOptions opts);
/* Dispatch to correct form compiler */
DstSlot dst_compile_value(DstFormOptions opts);
/* Compile basic types */
DstSlot dst_compile_constant(DstFormOptions opts);
DstSlot dst_compile_symbol(DstFormOptions opts);
DstSlot dst_copmile_array(DstFormOptions opts);
DstSlot dst_copmile_struct(DstFormOptions opts);
DstSlot dst_copmile_table(DstFormOptions opts);
/* Tuple compiliation will handle much of the work */
DstSlot dst_compile_tuple(DstFormOptions opts);
/* Compile special forms */
DstSlot dst_compile_do(DstFormOptions opts);
DstSlot dst_compile_fn(DstFormOptions opts);
DstSlot dst_compile_cond(DstFormOptions opts);
DstSlot dst_compile_while(DstFormOptions opts);
DstSlot dst_compile_quote(DstFormOptions opts);
DstSlot dst_compile_def(DstFormOptions opts);
DstSlot dst_compile_var(DstFormOptions opts);
DstSlot dst_compile_varset(DstFormOptions opts);
/* Compile source code into FuncDef. */
DstCompileResults dst_compile(DstCompileOptions opts);
/****************************************************/
DstSlot dst_compile_error(DstCompiler *c, const DstValue *sourcemap, const uint8_t *m);
DstSlot dst_compile_cerror(DstCompiler *c, const DstValue *sourcemap, const char *m);
/* Use these to get sub options. They will traverse the source map so
* compiler errors make sense. Then modify the returned options. */
DstFormOptions dst_compile_getopts_index(DstFormOptions opts, int32_t index);
DstFormOptions dst_compile_getopts_key(DstFormOptions opts, DstValue key);
DstFormOptions dst_compile_getopts_value(DstFormOptions opts, DstValue key);
void dst_compile_scope(DstCompiler *c, int newfn);
DstSlot dst_compile_popscope(DstCompiler *c);
int dst_compile_slotmatch(DstFormOptions opts, DstSlot slot);
DstSlot dst_compile_normalslot(DstCompiler *c, uint32_t types);
DstSlot dst_compile_constantslot(DstCompiler *c, DstValue x);
void dst_compile_freeslot(DstCompiler *c, DstSlot slot);
void dst_compile_freeslotarray(DstCompiler *c, DstArray *slots);
/* Search for a symbol */
DstSlot dst_compile_resolve(DstCompiler *c, const DstValue *sourcemap, const uint8_t *sym);
/* Get a local slot that can be used as the desination for whatever is compiling. */
DstSlot dst_compile_targetslot(DstFormOptions opts, DstSlot s);
/* Coerce any slot into the target slot. If no target is specified, return
* the slot unaltered. Otherwise, move and load upvalues as necesarry to set the slot. */
DstSlot dst_compile_coercetargetslot(DstFormOptions opts, DstSlot s);
DstSlot dst_compile_realizeslot(DstCompiler *c, DstSlot s);
DstSlot dst_compile_returnslot(DstCompiler *c, DstSlot s);
/* Emit instructions. */
DstSlot dst_compile_emit_movenear(DstCompiler *c, DstSlot slot);
void dst_compile_emit_movefar(DstCompiler *c, DstSlot near, DstSlot orig);
void dst_compile_emit_ss(DstCompiler *c, DstOpCode op, DstSlot dest, DstSlot src);
void dst_compile_emit_sss(DstCompiler *c, DstOpCode op, DstSlot dest, DstSlot s1, DstSlot s2);
void dst_compile_emit_sss_src(DstCompiler *c, DstOpCode op, DstSlot s1, DstSlot s2, DstSlot s3);
#endif