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# dst
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[![Build Status](https://travis-ci.org/bakpakin/dst.svg?branch=master)](https://travis-ci.org/bakpakin/dst)
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dst is a functional programming language and vm. It is a variant of
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Lisp with several native useful datatypes. Some of the more interesting and
useful features are first class functions and closures, immutable and mutable
hashtables, arrays, and bytebuffers, macros (NYI), tail-call optimization,
and continuations (coroutines, error handling). The runtime and
compiler are written in C99.
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There is a repl for trying out the language, as well as the ability
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to run script files. This client program is separate from the core runtime, so
dst could be embedded into other programs.
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## Features
* First class closures
* Garbage collection
* Lexical scoping
* First class green threads (continuations)
* Mutable and immutable arrays (array/tuple)
* Mutable and immutable hashtables (table/struct)
* Mutable and immutable strings (buffer/string)
* Byte code interpreter with an assembly interface, as well as bytecode verification
* Proper tail calls for functional code
* Direct interop with C
* REPL (read eval print loop)
The code can be compiled to be either a bytecode interpreter and runtime, or
a full language.
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## Compiling and Running
To build the runtime and run test, run
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```sh
make test
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```
A repl can also be run with
```sh
make repl
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```
## Todo
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* Documentation, with the caveat that things may change.
* Use serialization to allow creation of bytecode files that can be loaded.
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This includes defining a file format for the bytecode files. This mostly done.
The byte code serialization could also be useful for the module system for loading artifacts.
* Pattern matching/regex library, as well as string formatting functions. This
would also be useful for implementing better error messages.
* Better error messages, expecially for compilation. This probably means string
formating functions.
* Macro/specials system that happens before compilation
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* Module system. Something similar to node's require.
* Change name (dst is the name of many projects, including GNU Smalltalk).
Maybe make logo :)?
* Change C API to be stack based for fewer potential memory management
problems. This could mean making current C API internal and use separate
API externally.
* Store source information in parallel data structure after parsing
* Use source information during compilation
* Use Lua style memory alocator backend C API (one single function for
allocating/reallocating/freeing memory).
* More builtin libraires.
* Fuzzing