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hyperrogue/devmods
2020-01-28 17:58:55 +01:00
..
autoplay.cpp devmods:: autoplay added 2019-09-30 01:51:16 +02:00
edit-shaders.cpp devmods/edit-shaders:: resolved name conflict 2019-10-25 14:50:03 +02:00
honeycomb-rule-generator.cpp renamed/documented/improved the rule generators, and the rules now include centers for all fieldvals 2020-01-28 17:58:55 +01:00
manual-animation.cpp manual-animation: configure sightrange settings 2020-01-25 19:22:43 +01:00
README.md added some devmods 2019-09-12 23:14:51 +02:00
solv-table.cpp solv-table:: sample invocations 2020-01-16 17:13:57 +01:00

This subdirectory contains various extra modules which are useful in development, but are not a part of standard HyperRogue build nor RogueViz.

They can be added to a HyperRogue build e.g. with mymake devmods/edit-shaders.