..
nilrider
gamescreen updated in rogueviz
2022-07-05 16:03:12 +02:00
som
Silence overzealous -Wunused-result warnings on GCC
2022-07-05 13:28:00 -04:00
antidesitter.cpp
rogueviz:: antidesitter comment added
2022-06-23 09:32:10 +02:00
ascending-descending.cpp
gamescreen updated in rogueviz
2022-07-05 16:03:12 +02:00
backhead.cpp
rogueviz:: added objmodels.cpp and some demos using it
2021-04-07 18:13:17 +02:00
balloonsim.cpp
An option to play on a disk (and use bounded space rules). Also renamed 'bounded' flag to 'closed' or similar, and improved Halloween
2022-05-21 13:08:42 +02:00
balls.cpp
rogueviz/balls: improvement
2020-09-11 11:09:10 +02:00
banachtarski.cpp
Fix more instances of Clang's -Wunqualified-std-cast-call
2022-07-05 13:28:00 -04:00
bringris.cpp
bringris:: an option to draw nohud, and to add extensions
2021-07-04 11:30:47 +02:00
collatz.cpp
using addHook_rvslides and addHook_slideshows in various rogueviz demos
2021-06-25 13:53:23 +02:00
crystal-sokoban.cpp
rogueviz:: fixed crystal-sokoban
2021-09-30 11:33:13 +02:00
cvl.cpp
fixed rogueviz/cvl
2020-07-30 10:13:46 +02:00
dpgen.cpp
gamescreen updated in rogueviz
2022-07-05 16:03:12 +02:00
dynamic-wfc.cpp
Fix more instances of Clang's -Wunqualified-std-cast-call
2022-07-05 13:28:00 -04:00
extra-projections.cpp
rogueviz:: gen_dual
2022-04-07 20:58:53 +02:00
fifteen.cpp
gamescreen updated in rogueviz
2022-07-05 16:03:12 +02:00
flocking.cpp
gamescreen updated in rogueviz
2022-07-05 16:03:12 +02:00
fullnet.cpp
rogueviz:: used args::add and made hypcity and hypocycloid enablable
2021-04-07 18:13:45 +02:00
functions.cpp
gamescreen updated in rogueviz
2022-07-05 16:03:12 +02:00
fundamental.cpp
rogueviz:: fundamental:: add clearmemory
2021-09-30 11:33:44 +02:00
gobot.cpp
Fix -Wmisleading-indentation warning on Clang
2022-07-05 13:28:00 -04:00
grigorchuk.cpp
updated rogueviz to changed functions
2021-07-13 22:46:55 +02:00
heatx.cpp
gamescreen updated in rogueviz
2022-07-05 16:03:12 +02:00
highdim-demo.cpp
rogueviz:: added sokoban to highdim-demo
2021-09-30 11:35:09 +02:00
horo63.cpp
rogueviz:: horo63 added
2021-12-12 22:38:49 +01:00
hypcity.cpp
using addHook_rvslides and addHook_slideshows in various rogueviz demos
2021-06-25 13:53:23 +02:00
hyperbolic-analogs.cpp
gamescreen updated in rogueviz
2022-07-05 16:03:12 +02:00
hypocycloid.cpp
rogueviz:: used args::add and made hypcity and hypocycloid enablable
2021-04-07 18:13:45 +02:00
impossible-ring.cpp
using addHook_rvslides and addHook_slideshows in various rogueviz demos
2021-06-25 13:53:23 +02:00
inner-maps.cpp
gamescreen updated in rogueviz
2022-07-05 16:03:12 +02:00
intra-demos.cpp
intra:: fix the VR settings
2022-05-09 14:47:06 +02:00
janko.cpp
An option to play on a disk (and use bounded space rules). Also renamed 'bounded' flag to 'closed' or similar, and improved Halloween
2022-05-21 13:08:42 +02:00
magiccube.cpp
rogueviz:: use enable_canvas
2021-09-30 10:49:12 +02:00
magmahep.cpp
Remove USE_UNORDERED_MAP because it has bit-rotted.
2020-10-19 13:15:29 -04:00
newconf.cpp
gamescreen updated in rogueviz
2022-07-05 16:03:12 +02:00
nil-compass.cpp
Fix Clang error where lambdas can't capture structured bindings until C++20
2022-07-05 14:14:53 -04:00
noniso-honeycombs.cpp
rogueviz:: use enable_canvas
2021-09-30 10:49:12 +02:00
notknot.cpp
gamescreen updated in rogueviz
2022-07-05 16:03:12 +02:00
objmodels.cpp
gamescreen updated in rogueviz
2022-07-05 16:03:12 +02:00
pentagonal.cpp
gamescreen updated in rogueviz
2022-07-05 16:03:12 +02:00
pentaroll.cpp
updated rogueviz to changed functions
2021-07-13 22:46:55 +02:00
plane-immersion.cpp
added the plane immersion visualization
2020-05-25 02:32:44 +02:00
planets.cpp
gamescreen updated in rogueviz
2022-07-05 16:03:12 +02:00
platformer.cpp
gamescreen updated in rogueviz
2022-07-05 16:03:12 +02:00
playing-with-impossibility.cpp
gamescreen updated in rogueviz
2022-07-05 16:03:12 +02:00
presentation.cpp
Silence overzealous -Wunused-result warnings on GCC
2022-07-05 13:28:00 -04:00
qtm.cpp
rogueviz:: added CAP_RAY and CAP_SOLV guards
2021-06-25 13:54:17 +02:00
random-walk.cpp
gamescreen updated in rogueviz
2022-07-05 16:03:12 +02:00
recursive-house.cpp
rogueviz:: recursive-house added
2021-08-24 12:20:13 +02:00
reverb.cpp
rogueviz:: use enable_canvas
2021-09-30 10:49:12 +02:00
rewriting.cpp
Fix -Wsuggest-override on Clang
2022-07-05 13:28:00 -04:00
rogueviz-all.cpp
rogueviz:: added dpgen and antidesitter to rogueviz-all
2022-06-23 09:44:43 +02:00
rogueviz.cpp
gamescreen updated in rogueviz
2022-07-05 16:03:12 +02:00
rogueviz.h
rv::presentation:: split empty_screen and white_screen
2022-06-08 18:05:05 +02:00
sag.cpp
An option to play on a disk (and use bounded space rules). Also renamed 'bounded' flag to 'closed' or similar, and improved Halloween
2022-05-21 13:08:42 +02:00
sample.cpp
added RogueViz sample
2021-08-08 13:31:11 +02:00
simple-impossible.cpp
replaced loop_multiplier and loop_shift with more general -animformula
2022-04-21 12:33:37 +02:00
smoothcam.cpp
gamescreen updated in rogueviz
2022-07-05 16:03:12 +02:00
snow.cpp
gamescreen updated in rogueviz
2022-07-05 16:03:12 +02:00
spiral.cpp
rogueviz:: removed vizid
2021-04-07 18:13:45 +02:00
staircase.cpp
gamescreen updated in rogueviz
2022-07-05 16:03:12 +02:00
starbattle.cpp
rv:: do not destroy change water into chasms (except demos that do that)
2022-02-27 01:15:45 +01:00
subquotient.cpp
rogueviz:subquotient:: removed a C++17-ism
2020-11-02 11:48:22 +01:00
sumotron.cpp
gamescreen updated in rogueviz
2022-07-05 16:03:12 +02:00
sunflower.cpp
gamescreen updated in rogueviz
2022-07-05 16:03:12 +02:00
tree.cpp
using addHook_rvslides and addHook_slideshows in various rogueviz demos
2021-06-25 13:53:23 +02:00
triangle.cpp
using addHook_rvslides and addHook_slideshows in various rogueviz demos
2021-06-25 13:53:23 +02:00
weirdmaze.cpp
rogueviz:: weirdmaze:: option atleast == -1
2021-09-30 11:40:30 +02:00