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https://github.com/zenorogue/hyperrogue.git
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1462 lines
40 KiB
C++
1462 lines
40 KiB
C++
// Hyperbolic Rogue - Racing
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// Copyright (C) 2011-2019 Zeno Rogue, see 'hyper.cpp' for details
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/** \file racing.cpp
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* \brief racing mode
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*/
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#include "hyper.h"
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namespace hr {
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/** \brief Racing mode */
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EX namespace racing {
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#if CAP_RACING
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void set_race_configurer();
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EX bool guiding = false;
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EX bool on;
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EX bool player_relative = false;
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EX bool standard_centering = false;
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EX bool track_ready;
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EX bool official_race = false;
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int TWIDTH;
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EX ld race_advance = 0;
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static const int LENGTH = 250;
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static const int DROP = 1;
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EX int ghosts_to_show = 5;
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EX int ghosts_to_save = 10;
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struct race_cellinfo {
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cell *c;
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int from_track;
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int completion;
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int from_start, from_goal;
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};
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vector<race_cellinfo> rti;
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EX vector<cell*> track;
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map<cell*, int> rti_id;
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EX int trophy[MAXPLAYER];
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transmatrix straight;
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int race_try;
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EX int race_start_tick, race_finish_tick[MAXPLAYER];
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typedef unsigned char uchar;
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uchar frac_to_uchar(ld x) { return uchar(x * 256); }
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uchar angle_to_uchar(ld x) { return frac_to_uchar(x / 2 / M_PI); }
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ld uchar_to_frac(uchar x) { return x / 256.; }
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transmatrix spin_uchar(uchar x) { return spin(uchar_to_frac(x) * 2 * M_PI); }
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static const ld distance_multiplier = 4;
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struct ghostmoment {
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int step;
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cell *where_cell;
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uchar alpha, distance, beta, footphase;
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};
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struct ghost {
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charstyle cs;
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int result;
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int checksum;
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long long timestamp;
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vector<ghostmoment> history;
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};
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vector<ghost> ghostset;
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array<vector<ghostmoment>, MAXPLAYER> current_history;
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EX map<eLand, int> best_scores;
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EX map<eLand, int> best_scores_to_save;
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string ghost_prefix = "default";
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#if CAP_FILES && CAP_EDIT
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void hread(hstream& hs, ghostmoment& m) {
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int id;
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hread(hs, m.step, id, m.alpha, m.distance, m.beta, m.footphase);
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m.where_cell = mapstream::cellbyid[id];
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}
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void hwrite(hstream& hs, const ghostmoment& m) {
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int id = mapstream::cellids[m.where_cell];
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hwrite(hs, m.step, id, m.alpha, m.distance, m.beta, m.footphase);
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}
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void hread(hstream& hs, ghost& gh) {
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hread(hs, gh.cs, gh.result, gh.timestamp, gh.checksum, gh.history);
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}
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void hwrite(hstream& hs, const ghost& gh) {
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hwrite(hs, gh.cs, gh.result, gh.timestamp, gh.checksum, gh.history);
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}
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EX void save_ghosts(hstream& f) {
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hwrite(f, ghostset);
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}
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EX void load_ghosts(hstream& f) {
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hread(f, ghostset);
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}
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#endif
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shiftmatrix get_ghostmoment_matrix(ghostmoment& p) {
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cell *w = p.where_cell;
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transmatrix T = spin_uchar(p.alpha) * xpush(uchar_to_frac(p.distance) * distance_multiplier) * spin_uchar(p.beta);
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return gmatrix[w] * T;
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}
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void fix_cave(cell *c) {
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int v = 0;
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// if(c->wall == waCavewall) v++;
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// if(c->wall == waCavefloor) v--;
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forCellEx(c2, c) {
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if(c2->wall == waCavewall) v++;
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if(c2->wall == waCavefloor) v--;
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}
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else v--;
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if(v>0 && c->wall == waCavefloor) c->wall = waCavewall;
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if(v<0 && c->wall == waCavewall) c->wall = waCavefloor;
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}
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bool keep_to_crossroads() {
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return specialland == laCrossroads && !(nonisotropic || hybri);
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}
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bool bad(cell *c2, cell *c) {
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if(c2->land == laCaves) {
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forCellEx(c3, c2) fix_cave(c3);
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fix_cave(c2);
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}
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if(!passable(c2, c, P_ISPLAYER)) return true;
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if((c2->land == laCrossroads) ^ (c->land == laCrossroads) && keep_to_crossroads()) return true;
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return false;
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}
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int rcelldist(cell *c) {
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#if CAP_CRYSTAL
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if(cryst) return crystal::space_distance(c, currentmap->gamestart());
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#endif
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return celldist(c);
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}
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int pcelldist(cell *c) {
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#if CAP_CRYSTAL
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if(cryst) return crystal::precise_distance(c, currentmap->gamestart());
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#endif
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if(sl2) return PIU(celldist(c));
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return celldist(c);
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}
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int trackval(cell *c) {
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int v = rcelldist(c);
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int bonus = 0;
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if(c->land != laCrossroads || !keep_to_crossroads())
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forCellEx(c2, c) {
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int d = rcelldist(c2) - v;
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if(d < 0 && bad(c2, c))
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bonus += 2;
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if(d == 0 && bad(c2, c))
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bonus ++;
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}
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return v + bonus;
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}
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void tie_info(cell *c, int from_track, int comp) {
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rti_id[c] = isize(rti);
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rti.emplace_back(race_cellinfo{c, from_track, comp, -1, -1});
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}
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race_cellinfo& get_info(cell *c) {
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return rti[rti_id.at(c)];
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}
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ld start_line_width;
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struct hr_track_failure : hr_exception {};
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int length;
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bool use_exhaustive_distance;
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void find_track(cell *start, int sign, int len) {
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int dl = 7 - getDistLimit() - genrange_bonus;
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dl = (8 + dl) / 2;
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if(WDIM == 3 && dl < 6) dl = 6;
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cell *goal;
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map<cell*, cell*> parent;
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map<int, vector<cell*> > cellbydist;
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cellbydist[0].push_back(start);
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int traversed = 0;
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while(true) {
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traversed++;
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if(cellbydist.empty()) {
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println(hlog, "reset after traversing ", traversed, " width = ", TWIDTH, " length = ", length);
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throw hr_track_failure();
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}
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auto it = cellbydist.end();
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it--;
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// if(hrand(100) < 85 && it != cellbydist.begin()) it--;
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auto& v = it->second;
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if(v.empty()) { cellbydist.erase(it); continue; }
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int id = hrand(isize(v));
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cell *c = v[id];
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v[id] = v.back(); v.pop_back();
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if(it->first >= length) {
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goal = c;
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break;
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}
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setdist(c, dl, parent[c]);
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forCellEx(c1, c) if(!bad(c1, c) && !parent.count(c1)) {
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parent[c1] = c;
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int id;
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/* if(nil && !nilv::nilperiod[0]) {
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switch(sign) {
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case 1: id = c1->master->zebraval - start->master->zebraval; break;
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case 2: id = start->master->emeraldval - c1->master->emeraldval; break;
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case 3: id = start->master->zebraval - c1->master->zebraval; break;
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case 4: id = start->master->emeraldval - c1->master->emeraldval; break;
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}
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} */
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if(use_exhaustive_distance)
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id = trackval(c1);
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else if(nil && !quotient) {
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switch(sign) {
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case 1: id = c1->master->emeraldval - start->master->emeraldval; break;
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case 2: case 3: id = start->master->fieldval - c1->master->fieldval; break;
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case 4: id = start->master->emeraldval - c1->master->emeraldval; break;
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}
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}
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#if CAP_SOLV
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else if(asonov::in() && asonov::period_z) {
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auto co = asonov::get_coord(c->master);
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ld x = szgmod(co[0], asonov::period_xy);
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ld y = szgmod(co[1], asonov::period_xy);
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ld z = hypot(x, y);
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ld maxz = asonov::period_xy ? asonov::period_xy/3 : 1000000000;
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id = int((log(z) / log(maxz)) * length);
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}
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else if(sn::in())
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id = (start->master->distance - c1->master->distance) * sign;
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#endif
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else
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id = trackval(c1);
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cellbydist[id].push_back(c1);
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}
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}
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if(use_exhaustive_distance) permanent_long_distances(goal);
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if(nonisotropic) {
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vector<cell*> p;
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while(goal != start) p.push_back(goal), goal = parent[goal];
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while(!p.empty()) track.push_back(p.back()), p.pop_back();
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}
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else
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track = build_shortest_path(start, goal);
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}
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EX void block_cells(vector<cell*> to_block, function<bool(cell*)> blockbound) {
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hrandom_shuffle(to_block);
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for(cell *c: to_block) switch(specialland) {
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case laIce:
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c->wall = waIcewall;
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break;
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case laHell:
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c->wall = waSulphur;
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break;
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case laJungle: {
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vector<int> dirs;
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forCellIdEx(c2, i, c) if(among(c2->monst, moIvyRoot, moIvyWait)) dirs.push_back(i);
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if(dirs.empty()) c->monst = moIvyRoot;
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else c->monst = moIvyWait, c->mondir = dirs[hrand(isize(dirs))];
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break;
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}
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case laDeadCaves:
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if(blockbound(c)) c->wall = waDeadwall;
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break;
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case laRedRock:
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if(blockbound(c)) c->wall = waRed3;
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break;
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case laDragon:
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c->wall = waChasm;
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break;
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case laDryForest:
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if(blockbound(c)) c->wall = waBigTree;
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break;
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case laDesert:
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if(blockbound(c)) c->wall = waDune;
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break;
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case laRuins:
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if(blockbound(c)) c->wall = waRuinWall;
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break;
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case laElementalWall:
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if(blockbound(c)) {
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if(c->land == laEFire) c->wall = waEternalFire;
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else if(c->land == laEWater) c->wall = waSea;
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else if(c->land == laEAir) c->wall = waChasm;
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else if(c->land == laEEarth) c->wall = waStone;
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}
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break;
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default: break;
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}
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}
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EX void make_bounded_track(cell *s) {
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celllister cl(s, 999, 1000000, NULL);
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for(cell *c: cl.lst)
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setdist(c, 0, NULL);
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println(hlog, "cls = ", isize(cl.lst));
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for(cell *c: cl.lst) {
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c->item = itNone; c->monst = moNone;
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if(c->land != laAsteroids) c->wall = waNone;
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}
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map<cell*, int> mazetype;
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track.clear();
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track.push_back(s);
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while(true) {
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cell *last = track.back();
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mazetype[last] = 1;
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vector<cell*> choices;
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forCellCM(c1, last) {
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if(mazetype[c1] != 0) continue;
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choices.push_back(c1);
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}
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if(choices.empty()) break;
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cell *nxt = choices[hrand(isize(choices))];
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for(cell *cc: choices) mazetype[cc] = 2;
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track.push_back(nxt);
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}
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vector<cell*> to_block;
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for(auto p: mazetype) {
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if(p.second == 2) to_block.push_back(p.first);
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}
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block_cells(to_block, [] (cell *c) { return true; });
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for(cell *c: to_block) if(among(c->wall, waNone, waInvisibleFloor) && !c->monst) c->wall = waBarrier;
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}
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EX bool bounded_track;
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EX void generate_track() {
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official_race = false;
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ghostset.clear();
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TWIDTH = getDistLimit() - 1;
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if(TWIDTH == 1) TWIDTH = 2;
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if(sl2) TWIDTH = 2;
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TWIDTH += race_try / 8;
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track.clear();
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/*
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int t = -1;
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bignum full_id;
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bool onlychild = true;
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*/
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cell *s = currentmap->gamestart();
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if(specialland == laCrossroads) {
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celllister cl(s, TWIDTH, 1000000, NULL);
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for(cell *c: cl.lst) c->bardir = NOBARRIERS;
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}
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int dl = 7 - getDistLimit() - genrange_bonus;
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setdist(s, 6, NULL);
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makeEmpty(s);
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cview(); // needed for some virtualRebases
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use_exhaustive_distance = exhaustive_distance_appropriate();
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if(use_exhaustive_distance)
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permanent_long_distances(s);
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bounded_track = false;
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length = LENGTH;
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if(WDIM == 3 || weirdhyperbolic) length = max(length - 10 * race_try, 10);
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if(use_exhaustive_distance) {
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int maxsd = max_saved_distance(s);
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println(hlog, "max length = ", maxsd);
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length = min(length, maxsd * 5/6);
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}
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try {
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if(closed_or_bounded && !prod && !(cgflags & qHUGE_BOUNDED)) {
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bounded_track = true;
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make_bounded_track(s);
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}
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else if(use_exhaustive_distance) {
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find_track(s, 0, length);
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}
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else if(asonov::in()) {
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find_track(s, 0, length);
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}
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else if(sol && !asonov::in()) {
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track.push_back(s);
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find_track(s, 1, length/4);
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find_track(track.back(), -1, length-2*(length/4));
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find_track(track.back(), 1, length/4);
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}
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else if(nih) {
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track.push_back(s);
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find_track(s, 1, length/2);
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find_track(track.back(), -1, length/2);
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}
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else if(nil) {
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track.push_back(s);
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find_track(s, 1, length/4);
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find_track(track.back(), 2, length/4);
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find_track(track.back(), 3, length/4);
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find_track(track.back(), 4, length/4);
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}
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else find_track(s, 0, length);
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}
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catch(const hr_track_failure&) {
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race_try++;
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gamegen_failure = true;
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return;
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}
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catch(const hr_shortest_path_exception&) {
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addMessage("error: could not build path");
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gamegen_failure = true;
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racing::on = false;
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return;
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}
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if(WDIM == 3) dl = 7 - TWIDTH;
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for(cell *c:track) setdist(c, dl, NULL);
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configure_track(true);
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}
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EX vector<cell*> reachable_goals;
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EX void restore_goals() {
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for(auto c: reachable_goals)
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c->wall = pick(waCloud, waMirror);
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}
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EX void configure_track(bool gen) {
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cell *s = track[0];
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if(true) {
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manual_celllister cl;
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rti.clear();
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rti_id.clear();
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for(int i=0; i<isize(track); i++) {
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tie_info(track[i], 0, i);
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cl.add(track[i]);
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}
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int win = isize(track) - DROP;
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for(int i=0; i<isize(cl.lst); i++) {
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cell *c = cl.lst[i];
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auto p = get_info(c);
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forCellEx(c2, c) if(!rti_id.count(c2)) {
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tie_info(c2, p.from_track+1, p.completion);
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cl.add(c2);
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}
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if(bounded_track || !gen) continue;
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c->item = itNone;
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if(c->wall == waMirror || c->wall == waCloud) c->wall = waNone;
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if(!isIvy(c))
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c->monst = moNone;
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if(c->monst == moIvyHead) c->monst = moIvyWait;
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if(inmirror(c->land))
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;
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else if(p.from_track == TWIDTH) {
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killMonster(c, moNone, 0);
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c->wall = waBarrier;
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c->land = laBarrier;
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}
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else if(p.from_track > TWIDTH) {
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killMonster(c, moNone, 0);
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c->land = laMemory;
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c->wall = waChasm;
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}
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if(p.completion >= win && p.from_track < TWIDTH) {
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c->wall = hrand(2) ? waMirror : waCloud;
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killMonster(c, moNone, 0);
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}
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}
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}
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int byat[65536];
|
|
for(int a=0; a<16; a++) byat[a] = 0;
|
|
for(const auto s: rti) byat[s.from_track]++;
|
|
for(int a=0; a<16; a++) printf("%d: %d\n", a, byat[a]);
|
|
|
|
if(gen) if(s->land == laCaves || (s->land == laCrossroads && !keep_to_crossroads())) {
|
|
set<unsigned> hash;
|
|
while(true) {
|
|
unsigned hashval = 7;
|
|
int id = 0;
|
|
for(auto s: rti) {
|
|
fix_cave(s.c);
|
|
if(s.c->wall == waCavewall)
|
|
hashval = (3+2*(id++)) * hashval + 1;
|
|
if(s.c->wall == waCavefloor)
|
|
hashval = (3+2*(id++)) * hashval + 2;
|
|
}
|
|
printf("hashval = %x id = %d\n", hashval, id);
|
|
if(hash.count(hashval)) break;
|
|
hash.insert(hashval);
|
|
}
|
|
}
|
|
|
|
if(!bounded_track) for(cell *sc: track) {
|
|
straight = calc_relative_matrix(sc, track[0], C0);
|
|
if(straight[GDIM][GDIM] > 1e8) break;
|
|
}
|
|
straight = rspintox(straight * C0);
|
|
|
|
ld& a = start_line_width;
|
|
if(WDIM == 2 && !bounded_track) for(a=0; a<10; a += .1) {
|
|
hyperpoint h = straight * parabolic1(a) * C0;
|
|
cell *at = s;
|
|
virtualRebase(at, h);
|
|
if(!rti_id.count(at)) break;
|
|
if(at->land == laMemory) break;
|
|
}
|
|
|
|
if(gen) if(WDIM == 2 && !bounded_track) for(ld cleaner=0; cleaner<a*.75; cleaner += .2) for(int dir=-1; dir<=1; dir+=2) {
|
|
transmatrix T = straight * parabolic1(cleaner * dir);
|
|
cell *at = s;
|
|
virtualRebase(at, T);
|
|
get_info(at).from_start = 0;
|
|
for(ld u=0; u<50; u++) {
|
|
if(at->wall != waBarrier)
|
|
makeEmpty(at);
|
|
killMonster(at, moNone, 0);
|
|
T = T * xpush(.1);
|
|
virtualRebase(at, T);
|
|
}
|
|
}
|
|
|
|
if(gen) for(auto s: rti) if(s.c->monst == moIvyDead) s.c->monst = moNone;
|
|
|
|
for(int i=0; i<motypes; i++) kills[i] = 0;
|
|
|
|
if(gen && bounded_track) track.back()->wall = waCloud;
|
|
|
|
if(1) {
|
|
manual_celllister cl;
|
|
cl.add(s);
|
|
for(int i=0; i<isize(cl.lst); i++) {
|
|
cell *c = cl.lst[i];
|
|
forCellEx(c2, c) {
|
|
if(among(c2->wall, waCloud, waMirror)) reachable_goals.push_back(c2);
|
|
if(passable(c2, c, P_ISPLAYER))
|
|
cl.add(c2);
|
|
}
|
|
}
|
|
if(reachable_goals.empty()) {
|
|
printf("error: goal unreachable\n");
|
|
gamegen_failure = true;
|
|
race_try++;
|
|
return;
|
|
}
|
|
}
|
|
|
|
if(1) {
|
|
map<cell*, pair<int, int> > cdists;
|
|
manual_celllister cl;
|
|
cl.add(s);
|
|
for(auto cc: rti) if(cc.from_start == 0) cl.add(cc.c);
|
|
|
|
for(int i=0; i<isize(cl.lst); i++) {
|
|
cell *c = cl.lst[i];
|
|
forCellEx(c2, c) {
|
|
if(passable(c2, c, P_ISPLAYER) && !cl.listed(c2))
|
|
cl.add(c2), get_info(c2).from_start = get_info(c).from_start + 1;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
if(1) {
|
|
map<cell*, pair<int, int> > cdists;
|
|
manual_celllister cl;
|
|
for(auto cc: rti) if(among(cc.c->wall, waCloud, waMirror))
|
|
cc.from_goal = 0, cl.add(cc.c);
|
|
|
|
for(int i=0; i<isize(cl.lst); i++) {
|
|
cell *c = cl.lst[i];
|
|
forCellEx(c2, c) {
|
|
if(passable(c2, c, P_ISPLAYER) && !cl.listed(c2))
|
|
cl.add(c2), get_info(c2).from_goal = get_info(c).from_goal + 1;
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
int total_track = get_info(s).from_goal;
|
|
|
|
auto blockoff = [&total_track] (race_cellinfo& cc) {
|
|
if(cc.from_start < 1 || cc.from_goal < 1) return false;
|
|
int dif = cc.from_start + cc.from_goal - 2 * cc.from_track - total_track;
|
|
return dif > 3;
|
|
};
|
|
|
|
vector<cell*> to_block;
|
|
|
|
for(auto cc: rti) if(blockoff(cc)) to_block.push_back(cc.c);
|
|
|
|
if(gen) block_cells(to_block, [&blockoff] (cell *c) {
|
|
forCellEx(c2, c) if(passable(c2, c, P_ISPLAYER) && !blockoff(get_info(c2))) return true;
|
|
return false;
|
|
});
|
|
|
|
|
|
// for(cell *c: to_block) if(blockbound(c)) c->land = laOvergrown;
|
|
|
|
/*
|
|
for(cell *c: track) {
|
|
int i = trackval(c) - celldist(c);
|
|
if(i == 0) c->item = itDiamond;
|
|
if(i == 1) c->item = itGold;
|
|
if(i == 2) c->item = itEmerald;
|
|
if(i == 3) c->item = itSapphire;
|
|
if(i == 4) c->item = itRuby;
|
|
if(i >= 5) c->item = itBone;
|
|
}
|
|
*/
|
|
|
|
track_ready = true;
|
|
reset_race();
|
|
}
|
|
|
|
EX void reset_race() {
|
|
|
|
cell *s = track[0];
|
|
|
|
vector<shiftmatrix> forbidden;
|
|
for(auto& ghost: ghostset)
|
|
forbidden.push_back(get_ghostmoment_matrix(ghost.history[0]));
|
|
|
|
race_start_tick = 0;
|
|
for(int i=0; i<MAXPLAYER; i++) race_finish_tick[i] = 0;
|
|
|
|
for(int i=0; i<multi::players; i++) trophy[i] = 0;
|
|
|
|
for(int i=0; i<multi::players; i++) {
|
|
auto who = shmup::pc[i];
|
|
if(!who) { println(hlog, "who missing"); continue; }
|
|
who->reset();
|
|
// this is intentionally not hrand
|
|
|
|
for(int j=0; j<100; j++) {
|
|
if(WDIM == 3 || bounded_track)
|
|
who->at = Id; // straight * cspin(0, 2, rand() % 360) * cspin(1, 2, rand() % 360);
|
|
else
|
|
who->at = straight * parabolic1(start_line_width * (rand() % 20000 - 10000) / 40000) * spin(rand() % 360);
|
|
who->base = s;
|
|
bool ok = true;
|
|
for(const shiftmatrix& t: forbidden) if(hdist(t*C0, shiftless(who->at) * C0) < 10. / (j+10)) ok = false;
|
|
if(ok) break;
|
|
}
|
|
virtualRebase(who);
|
|
}
|
|
|
|
}
|
|
|
|
bool inrec = false;
|
|
|
|
EX ld race_angle = 90;
|
|
|
|
EX bool force_standard_centering() {
|
|
return nonisotropic || hybri || quotient || closed_or_bounded;
|
|
}
|
|
|
|
EX bool use_standard_centering() {
|
|
return standard_centering || force_standard_centering();
|
|
}
|
|
|
|
EX transmatrix track_matrix(int at, int dir) {
|
|
transmatrix res = unshift(ggmatrix(racing::track[at]));
|
|
while(true) {
|
|
if(at+dir < 0 || at+dir >= isize(racing::track)) return res;
|
|
for(int x=0; x<MXDIM; x++) for(int y=0; y<MXDIM; y++)
|
|
if(abs(res[y][x]) > 10000) return res;
|
|
cell *cur = racing::track[at];
|
|
at += dir;
|
|
cell *next = racing::track[at];
|
|
int nei = neighborId(cur, next);
|
|
if(nei == -1) return res;
|
|
res = res * currentmap->adj(cur, nei);
|
|
}
|
|
}
|
|
|
|
EX bool set_view() {
|
|
|
|
multi::cpid = subscreens::in ? subscreens::current_player : 0;
|
|
|
|
if(race_start_tick == 0) race_start_tick = ticks + 5000;
|
|
|
|
shmup::monster *who = shmup::pc[multi::cpid];
|
|
|
|
if(!inrec) {
|
|
const transmatrix T = who->at;
|
|
ld alpha = -atan2(T * C0);
|
|
ld distance = hdist0(T * C0);
|
|
ld beta = -atan2(xpush(-distance) * spin(-alpha) * T * Cx1);
|
|
current_history[multi::cpid].emplace_back(ghostmoment{ticks - race_start_tick, who->base,
|
|
angle_to_uchar(alpha),
|
|
frac_to_uchar(distance / distance_multiplier),
|
|
angle_to_uchar(beta),
|
|
frac_to_uchar(who->footphase)
|
|
});
|
|
}
|
|
|
|
if(use_standard_centering()) return false;
|
|
if(player_relative && specialland == laAsteroids) return false;
|
|
|
|
hyperpoint at;
|
|
transmatrix atm;
|
|
if(multi::players == 1 || multi::split_screen) {
|
|
atm = ypush(-vid.yshift) * unshift(ggmatrix(who->base)) * who->at;
|
|
at = atm * C0;
|
|
}
|
|
else {
|
|
at = Hypc;
|
|
hyperpoint first;
|
|
for(int i=0; i<multi::players; i++) {
|
|
hyperpoint h = ypush(-vid.yshift) * unshift(ggmatrix(shmup::pc[i]->base)) * tC0(shmup::pc[i]->at);;
|
|
if(i == 0) first = h;
|
|
at += h;
|
|
}
|
|
at /= multi::players;
|
|
at = normalize(at);
|
|
atm = rgpushxto0(at) * spin(-90*degree) * rspintox(gpushxto0(at) * first);
|
|
}
|
|
|
|
if(racing::player_relative || quotient || (kite::in() && GDIM == 3)) {
|
|
View = iso_inverse(atm) * View;
|
|
}
|
|
else {
|
|
/* this works only in isotropic geometries, but we don't really care about this in 3D */
|
|
int z = get_info(who->base).completion;
|
|
|
|
transmatrix T1 = track_matrix(z, -1);
|
|
transmatrix T2 = track_matrix(z, +1);
|
|
|
|
transmatrix iT1 = iso_inverse(T1);
|
|
|
|
transmatrix T = spintox(iT1 * T2 * C0);
|
|
|
|
hyperpoint h = T * iT1 * ypush(vid.yshift) * at;
|
|
ld y = GDIM == 2 ? asin_auto(h[1]) : asin_auto(hypot(h[1], h[2]));
|
|
ld x = asin_auto(h[0] / cos_auto(y));
|
|
x += race_advance;
|
|
if(GDIM == 3 && race_advance == 0 && pmodel == mdPerspective) race_advance = -1;
|
|
|
|
View = xpush(-x) * T * iT1 * ypush(vid.yshift) * View;
|
|
|
|
if(GDIM == 3) View = cspin(2, 0, M_PI/2) * View;
|
|
fixmatrix(View);
|
|
}
|
|
if(GDIM == 3 && WDIM == 2)
|
|
View = cspin(0, 1, M_PI) * cspin(2, 1, M_PI/2 + shmup::playerturny[multi::cpid]) * spin(-M_PI/2) * View;
|
|
else if(GDIM == 2) View = spin(race_angle * degree) * View;
|
|
return true;
|
|
}
|
|
|
|
#if CAP_COMMANDLINE
|
|
void show();
|
|
|
|
int readArgs() {
|
|
using namespace arg;
|
|
|
|
if(0) ;
|
|
else if(argis("-racing")) {
|
|
PHASEFROM(2);
|
|
stop_game();
|
|
switch_game_mode(rg::racing);
|
|
}
|
|
else if(argis("-racing-official")) {
|
|
PHASEFROM(2);
|
|
load_official_track();
|
|
}
|
|
else if(argis("-rsc")) {
|
|
standard_centering = true;
|
|
}
|
|
else if(argis("-rfast")) {
|
|
PHASEFROM(3);
|
|
start_game();
|
|
race_start_tick = 1;
|
|
}
|
|
else if(argis("-rtry")) {
|
|
shift(); race_try = argi();
|
|
}
|
|
else return 1;
|
|
return 0;
|
|
}
|
|
#endif
|
|
|
|
int tstart, tstop;
|
|
heptspin sview;
|
|
|
|
auto hook =
|
|
#if CAP_COMMANDLINE
|
|
addHook(hooks_args, 100, readArgs)
|
|
#endif
|
|
+ addHook(hooks_clearmemory, 0, []() {
|
|
track_ready = false;
|
|
track.clear();
|
|
rti.clear();
|
|
rti_id.clear();
|
|
reachable_goals.clear();
|
|
for(auto &ch: current_history) ch.clear();
|
|
})
|
|
+ addHook(hooks_configfile, 100, [] {
|
|
param_f(racing::race_advance, "race_advance");
|
|
param_f(racing::race_angle, "race_angle");
|
|
param_i(racing::ghosts_to_show, "race_ghosts_to_show");
|
|
param_i(racing::ghosts_to_save, "race_ghosts_to_save");
|
|
param_b(racing::guiding, "race_guiding");
|
|
param_b(racing::player_relative, "race_player_relative");
|
|
param_b(racing::standard_centering, "race_standard_centering");
|
|
})
|
|
// + addHook(hooks_handleKey, 120, akh);
|
|
;
|
|
|
|
EX vector<eLand> race_lands = {
|
|
laHunting,
|
|
laCrossroads,
|
|
laJungle,
|
|
laDesert,
|
|
laRedRock,
|
|
laDragon,
|
|
laMirror,
|
|
laRuins,
|
|
laCaves,
|
|
laWildWest,
|
|
laIce,
|
|
laHell,
|
|
laTerracotta,
|
|
laElementalWall,
|
|
laDryForest,
|
|
laDeadCaves,
|
|
laAsteroids
|
|
};
|
|
|
|
vector<string> playercmds_race = {
|
|
"forward", "backward", "turn left", "turn right",
|
|
"forward", "backward", "turn left", "turn right",
|
|
"", "", "",
|
|
"", "change camera", "", ""
|
|
};
|
|
|
|
EX string racetimeformat(int t) {
|
|
string times = "";
|
|
int digits = 0;
|
|
bool minus = (t < 0);
|
|
if(t < 0) t = -t;
|
|
while(t || digits < 6) {
|
|
int mby = (digits == 4 ? 6 : 10);
|
|
times = char('0'+(t%mby)) + times;
|
|
t /= mby; digits++;
|
|
if(digits == 3) times = "." + times;
|
|
if(digits == 5) times = ":" + times;
|
|
}
|
|
if(minus) times = "-" + times;
|
|
return times;
|
|
}
|
|
|
|
extern int playercfg;
|
|
|
|
EX void load_official_track() {
|
|
fhstream f("officials.data", "rb");
|
|
hread(f, f.vernum);
|
|
map<eLand, string> tracks;
|
|
hread(f, tracks);
|
|
eLand l = specialland;
|
|
if(!tracks.count(l)) {
|
|
println(hlog, "ERROR: no official track in the database");
|
|
throw hstream_exception();
|
|
}
|
|
string s = decompress_string(tracks[l]);
|
|
shstream sf(s);
|
|
#if CAP_EDIT
|
|
mapstream::loadMap(sf);
|
|
#endif
|
|
cheater = autocheat = 0;
|
|
official_race = true;
|
|
}
|
|
|
|
void track_chooser(bool official) {
|
|
cmode = sm::NOSCR;
|
|
gamescreen();
|
|
dialog::init(XLAT(official ? "Official tracks" : "Generate a racing track"));
|
|
|
|
map<char, eLand> landmap;
|
|
|
|
dynamicval<bool> so(shmup::on, true);
|
|
dynamicval<bool> ro(racing::on, true);
|
|
|
|
char let = 'a';
|
|
for(eLand l: race_lands) {
|
|
landmap[let] = l;
|
|
string s = "";
|
|
if(best_scores.count(l))
|
|
s = racetimeformat(best_scores[l]);
|
|
dialog::addSelItem(XLAT1(linf[l].name), s, let++);
|
|
dialog::add_action([l, official] () {
|
|
stop_game();
|
|
multi::players = playercfg;
|
|
specialland = l;
|
|
if(!racing::on) switch_game_mode(rg::racing);
|
|
if(official) {
|
|
racing::on = false;
|
|
load_official_track();
|
|
}
|
|
else {
|
|
start_game();
|
|
}
|
|
popScreenAll();
|
|
});
|
|
}
|
|
|
|
dialog::addBack();
|
|
dialog::display();
|
|
|
|
if(landmap.count(getcstat) && official)
|
|
displayScore(landmap[getcstat]);
|
|
}
|
|
|
|
void race_projection() {
|
|
cmode = sm::SIDE | sm::MAYDARK;
|
|
gamescreen();
|
|
|
|
dialog::init(XLAT("racing projections"));
|
|
|
|
dialog::addBoolItem(XLAT("Poincaré disk model"), pmodel == mdDisk && !pconf.camera_angle, '1');
|
|
dialog::add_action([] () {
|
|
pmodel = mdDisk;
|
|
race_advance = 0;
|
|
vid.yshift = 0;
|
|
pconf.camera_angle = 0;
|
|
pconf.xposition = 0;
|
|
pconf.yposition = 0;
|
|
pconf.scale = 1;
|
|
vid.use_smart_range = 0;
|
|
vid.smart_range_detail = 3;
|
|
});
|
|
|
|
dialog::addBoolItem(XLAT("band"), pmodel == mdBand, '2');
|
|
dialog::add_action([] () {
|
|
pmodel = mdBand;
|
|
pconf.model_orientation = race_angle;
|
|
race_advance = 1;
|
|
vid.yshift = 0;
|
|
pconf.camera_angle = 0;
|
|
pconf.xposition = 0;
|
|
pconf.yposition = 0;
|
|
pconf.scale = 1;
|
|
vid.use_smart_range = 1;
|
|
vid.smart_range_detail = 3;
|
|
});
|
|
|
|
dialog::addBoolItem(XLAT("half-plane"), pmodel == mdHalfplane, '3');
|
|
dialog::add_action([] () {
|
|
pmodel = mdHalfplane;
|
|
pconf.model_orientation = race_angle + 90;
|
|
race_advance = 0.5;
|
|
vid.yshift = 0;
|
|
pconf.camera_angle = 0;
|
|
pconf.xposition = 0;
|
|
pconf.yposition = 0;
|
|
pconf.scale = 1;
|
|
vid.use_smart_range = 1;
|
|
vid.smart_range_detail = 3;
|
|
});
|
|
|
|
dialog::addBoolItem(XLAT("third-person perspective"), pmodel == mdDisk && pconf.camera_angle, '4');
|
|
dialog::add_action([] () {
|
|
pmodel = mdDisk;
|
|
race_advance = 0;
|
|
vid.yshift = -0.3;
|
|
pconf.camera_angle = -45;
|
|
pconf.scale = 18/16. * vid.xres / vid.yres / multi::players;
|
|
pconf.xposition = 0;
|
|
pconf.yposition = -0.9;
|
|
vid.use_smart_range = 1;
|
|
vid.smart_range_detail = 3;
|
|
});
|
|
|
|
if(true) {
|
|
dialog::addSelItem(XLAT("point of view"), player_relative ? XLAT("player") : XLAT("track"), 'p');
|
|
if(racing::use_standard_centering())
|
|
dialog::lastItem().value = XLAT("N/A");
|
|
dialog::add_action([] () {
|
|
player_relative = !player_relative;
|
|
if(pmodel == mdBand || pmodel == mdHalfplane)
|
|
pmodel = mdDisk;
|
|
if(racing::on)
|
|
set_view();
|
|
});
|
|
}
|
|
else dialog::addBreak(100);
|
|
|
|
if(GDIM == 2) {
|
|
dialog::addSelItem(XLAT("race angle"), fts(race_angle), 'a');
|
|
dialog::add_action([] () {
|
|
dialog::editNumber(race_angle, 0, 360, 15, 90, XLAT("race angle"), "");
|
|
int q = pconf.model_orientation - race_angle;
|
|
dialog::reaction = [q] () { pconf.model_orientation = race_angle + q; };
|
|
});
|
|
}
|
|
|
|
dialog::addSelItem(XLAT("show more in front"), fts(race_advance), 'A');
|
|
dialog::add_action([] () {
|
|
dialog::editNumber(race_advance, 0, 360, 0.1, 1, XLAT("show more in front"), "");
|
|
});
|
|
|
|
dialog::addBoolItem(XLAT("do not use special centering for racing"), standard_centering, 'C');
|
|
if(force_standard_centering()) dialog::lastItem().value = XLAT("N/A");
|
|
dialog::add_action([] () {
|
|
standard_centering = !standard_centering;
|
|
});
|
|
|
|
dialog::addBack();
|
|
dialog::display();
|
|
}
|
|
|
|
int playercfg;
|
|
|
|
/* struct race_configurer { */
|
|
|
|
void set_race_configurer() { playercfg = multi::players; }
|
|
|
|
bool alternate = false;
|
|
|
|
#if MAXMDIM >= 4
|
|
EX void thurston_racing() {
|
|
cmode = sm::NOSCR;
|
|
gamescreen();
|
|
dialog::init(XLAT("racing in Thurston geometries"));
|
|
|
|
dialog::addBreak(100);
|
|
|
|
char ch = '1';
|
|
|
|
auto add_thurston_race = [&ch] (string caption, reaction_t launcher) {
|
|
dialog::addBigItem(caption, ch++);
|
|
dialog::add_action([=] { stop_game();
|
|
if(!racing::on) switch_game_mode(rg::racing);
|
|
racing::standard_centering = true;
|
|
launcher();
|
|
start_game();
|
|
popScreenAll();
|
|
});
|
|
dialog::addBreak(50);
|
|
};
|
|
|
|
if(!alternate) {
|
|
add_thurston_race(XLAT("Euclidean"), [] { stop_game(); euc::clear_torus3(); set_geometry(gBitrunc3); });
|
|
add_thurston_race(XLAT("hyperbolic"), [] { set_geometry(gBinary3); vid.texture_step = 4; });
|
|
add_thurston_race(XLAT("spherical"), [] { set_geometry(gCell120); });
|
|
#if CAP_SOLV
|
|
add_thurston_race(XLAT("Solv geometry"), [] { sn::solrange_xy = 10; sn::solrange_z = 3; set_geometry(gSol); });
|
|
#endif
|
|
add_thurston_race(XLAT("S2xE"), [] { set_geometry(gSphere); set_variation(eVariation::bitruncated); set_geometry(gProduct); });
|
|
add_thurston_race(XLAT("H2xE"), [] { set_geometry(gNormal); set_variation(eVariation::bitruncated); set_geometry(gProduct); });
|
|
add_thurston_race(XLAT("Nil"), [] { stop_game(); nilv::nilperiod[0] = 0; set_geometry(gNil); });
|
|
add_thurston_race(XLAT("PSL(2,R)"), [] { set_geometry(gNormal); set_variation(eVariation::pure); set_geometry(gRotSpace); });
|
|
}
|
|
else {
|
|
#if CAP_SOLV
|
|
add_thurston_race(XLAT("stretched hyperbolic"), [] { set_geometry(gNIH); vid.texture_step = 4; });
|
|
add_thurston_race(XLAT("stretched Solv"), [] { set_geometry(gSolN); sn::solrange_xy = 10; sn::solrange_z = 3; vid.texture_step = 4; });
|
|
add_thurston_race(XLAT("periodic Solv"), [] { stop_game(); sn::solrange_xy = 5; sn::solrange_z = 2; asonov::period_xy = 8; asonov::period_z = 0; asonov::set_flags(); set_geometry(gArnoldCat); });
|
|
#endif
|
|
add_thurston_race(XLAT("hyperbolic crystal"), [] { set_geometry(gCrystal344); vid.texture_step = 4; });
|
|
add_thurston_race(XLAT("torus x E"), [] { stop_game(); euc::eu_input = euc::torus3(4, 4, 0); set_geometry(gCubeTiling); });
|
|
add_thurston_race(XLAT("hyperbolic regular"), [] { set_geometry(gSpace534); });
|
|
add_thurston_race(XLAT("S2xE regular"), [] { set_geometry(gSphere); set_variation(eVariation::pure); set_geometry(gProduct); });
|
|
add_thurston_race(XLAT("H2xE regular"), [] { set_geometry(gNormal); set_variation(eVariation::pure); set_geometry(gProduct); });
|
|
add_thurston_race(XLAT("periodic Nil"), [] { stop_game(); nilv::nilperiod[0] = 3; set_geometry(gNil); });
|
|
}
|
|
dialog::addBoolItem_action(XLAT("alternate versions"), alternate, 'x');
|
|
|
|
dialog::addBreak(100);
|
|
dialog::addBack();
|
|
dialog::display();
|
|
}
|
|
#endif
|
|
|
|
void raceconfigurer() {
|
|
|
|
cmode = sm::SIDE | sm::MAYDARK;
|
|
gamescreen();
|
|
|
|
dialog::init(XLAT("Racing"));
|
|
|
|
dialog::addBoolItem(XLAT("play on an official track"), racing::on && official_race, 'O');
|
|
dialog::add_action_push([/*this*/] () { track_chooser(true); });
|
|
|
|
dialog::addItem(XLAT("generate a random track"), 's');
|
|
dialog::add_action_push([/*this*/] () { track_chooser(false); });
|
|
|
|
dialog::addBreak(100);
|
|
|
|
if(WDIM == 3) {
|
|
dialog::addItem(XLAT("3D configuration"), '9');
|
|
dialog::add_action_push(show3D);
|
|
}
|
|
else {
|
|
dialog::addItem(XLAT("configure the projection"), 'p');
|
|
dialog::add_action_push(race_projection);
|
|
}
|
|
|
|
dialog::addBoolItem_action(XLAT("guiding line"), guiding, 'g');
|
|
|
|
dialog::addItem(multi::player_count_name(playercfg), 'n');
|
|
dialog::add_action([/*this*/] () {
|
|
playercfg = playercfg == 1 ? 2 : 1;
|
|
});
|
|
|
|
dialog::addItem(XLAT("configure player 1"), '1');
|
|
dialog::add_action([] () {
|
|
pushScreen(multi::get_key_configurer(1, playercmds_race));
|
|
});
|
|
|
|
if(playercfg >= 2) {
|
|
dialog::addItem(XLAT("configure player 2"), '2');
|
|
dialog::add_action([] () {
|
|
pushScreen(multi::get_key_configurer(2, playercmds_race));
|
|
});
|
|
}
|
|
else dialog::addBreak(100);
|
|
|
|
dialog::addBreak(100);
|
|
|
|
dialog::addSelItem(XLAT("best scores to show as ghosts"), its(ghosts_to_show), 'c');
|
|
dialog::add_action([]() { dialog::editNumber(ghosts_to_show, 0, 100, 1, 5, "best scores to show as ghosts", ""); });
|
|
|
|
dialog::addSelItem(XLAT("best scores to save"), its(ghosts_to_save), 'b');
|
|
dialog::add_action([]() { dialog::editNumber(ghosts_to_save, 0, 100, 1, 10, "best scores to save", ""); });
|
|
|
|
|
|
if(racing::on) {
|
|
dialog::addItem(XLAT("disable the racing mode"), 'x');
|
|
dialog::add_action([] () {
|
|
stop_game();
|
|
switch_game_mode(rg::racing);
|
|
race_try = 0;
|
|
if(geometry == gNormal) specialland = firstland = laIce;
|
|
start_game();
|
|
});
|
|
}
|
|
|
|
#if MAXMDIM >= 4
|
|
dialog::addItem(XLAT("racing in Thurston geometries"), 'T');
|
|
dialog::add_action_push(thurston_racing);
|
|
#endif
|
|
|
|
dialog::addBack();
|
|
dialog::display();
|
|
|
|
keyhandler = [/*this*/] (int sym, int uni) {
|
|
dialog::handleNavigation(sym, uni);
|
|
if(doexiton(sym, uni)) popScreen();
|
|
};
|
|
|
|
}
|
|
/* }; */
|
|
|
|
EX void configure_race() {
|
|
set_race_configurer();
|
|
|
|
pushScreen(raceconfigurer);
|
|
}
|
|
|
|
auto hooks1 =
|
|
addHook(hooks_o_key, 90, [] (o_funcs& v) {
|
|
if(racing::on) { set_race_configurer(); v.push_back(named_dialog(XLAT("racing menu"), raceconfigurer)); }
|
|
});
|
|
|
|
map<string, map<eLand, int> > scoreboard;
|
|
|
|
void uploadScore() {
|
|
int tscore = 0;
|
|
for(eLand l: race_lands) {
|
|
if(!best_scores.count(l)) continue;
|
|
int i = best_scores[l];
|
|
if(!i) continue;
|
|
scoreboard[myname()][l] = i;
|
|
int score = 60000000 / i; // 1000 points for minute, 2000 points for 30 sec
|
|
tscore += score;
|
|
}
|
|
|
|
achievement_score(LB_RACING, tscore);
|
|
}
|
|
|
|
EX void displayScore(eLand l) {
|
|
int vf = min((vid.yres-64) / 70, vid.xres/80);
|
|
int x = vid.xres / 4;
|
|
|
|
set_priority_board(LB_RACING);
|
|
|
|
if(get_sync_status() == 1) {
|
|
displayfr(x, 56, 1, vf, "(syncing)", 0xC0C0C0, 0);
|
|
}
|
|
else {
|
|
vector<pair<int, string> > scores;
|
|
for(auto p: scoreboard) if(p.second.count(l)) scores.emplace_back(p.second[l], p.first);
|
|
sort(scores.begin(), scores.end());
|
|
int i = 0;
|
|
for(auto& sc: scores) {
|
|
int i0 = 56 + (i++) * vf;
|
|
displayfr(x, i0, 1, vf, racetimeformat(sc.first), 0xC0C0C0, 16);
|
|
displayfr(x+8, i0, 1, vf, sc.second, 0xC0C0C0, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
EX int pause_limit = 3;
|
|
|
|
EX bool started() {
|
|
return race_start_tick && ticks >= race_start_tick;
|
|
}
|
|
|
|
EX bool finished() {
|
|
for(int& i: racing::race_finish_tick) if(!i) return false;
|
|
return true;
|
|
}
|
|
|
|
EX void race_won() {
|
|
if(!race_finish_tick[multi::cpid]) {
|
|
|
|
if(shmup::count_pauses >= pause_limit) {
|
|
addMessage(XLAT("Too many pauses!"));
|
|
race_finish_tick[multi::cpid] = ticks;
|
|
return;
|
|
}
|
|
|
|
int result = ticks - race_start_tick;
|
|
int losers = 0;
|
|
int place = 1;
|
|
for(int i=0; i<multi::players; i++) if(race_finish_tick[i]) place++;
|
|
for(auto& ghost: ghostset) if(ghost.result < result) place++; else losers++;
|
|
|
|
if(place == 1 && losers) trophy[multi::cpid] = 0xFFD500FF;
|
|
if(place == 2) trophy[multi::cpid] = 0xFFFFC0FF;
|
|
if(place == 3) trophy[multi::cpid] = 0x967444FF;
|
|
|
|
if(place + losers > 1)
|
|
addMessage(XLAT("Finished the race! Time: %1, place: %2 out of %3", racetimeformat(result), its(place), its(place+losers)));
|
|
else
|
|
addMessage(XLAT("Finished the race in time %1!", racetimeformat(result)));
|
|
|
|
if(place == 1 && official_race)
|
|
achievement_gain("RACEWON", rg::racing);
|
|
|
|
race_finish_tick[multi::cpid] = ticks;
|
|
charstyle gcs = getcs();
|
|
for(color_t *x: {&gcs.skincolor, &gcs.haircolor, &gcs.dresscolor, &gcs.swordcolor, &gcs.dresscolor2}) {
|
|
for(int a=1; a<4; a++)
|
|
part(*x, a) = (part(*x, a) + part(gcs.uicolor, a)) / 2;
|
|
part(*x, 0) >>= 2;
|
|
}
|
|
|
|
if(true) {
|
|
auto &subtrack = ghostset;
|
|
subtrack.emplace_back(ghost{gcs, result, VERNUM_HEX, time(NULL), current_history[multi::cpid]});
|
|
sort(subtrack.begin(), subtrack.end(), [] (const ghost &g1, const ghost &g2) { return g1.result < g2.result; });
|
|
if(isize(subtrack) > ghosts_to_save && ghosts_to_save > 0)
|
|
subtrack.resize(ghosts_to_save);
|
|
}
|
|
|
|
if(official_race && !cheater) {
|
|
if(!best_scores.count(specialland))
|
|
best_scores[specialland] = result;
|
|
best_scores[specialland] = min(best_scores[specialland], result);
|
|
best_scores_to_save[specialland] = result;
|
|
#if CAP_SAVE
|
|
saveStats();
|
|
#endif
|
|
if(official_race) uploadScore();
|
|
}
|
|
}
|
|
}
|
|
|
|
void draw_ghost_at(ghost& ghost, cell *w, const shiftmatrix& V, ghostmoment& p) {
|
|
dynamicval<charstyle> x(getcs(), ghost.cs);
|
|
if(ghost.cs.charid == -1) {
|
|
dynamicval<bool> pc(peace::on, true);
|
|
drawMonsterType(eMonster(ghost.cs.uicolor), w, V, ghost.cs.dresscolor, uchar_to_frac(p.footphase), NOCOLOR);
|
|
return;
|
|
}
|
|
|
|
drawMonsterType(moPlayer, w, V, 0, uchar_to_frac(p.footphase), NOCOLOR);
|
|
}
|
|
|
|
bool ghost_finished(ghost& ghost) {
|
|
auto p = std::find_if(ghost.history.begin(), ghost.history.end(), [] (const ghostmoment gm) { return gm.step > ticks - race_start_tick;} );
|
|
return p == ghost.history.end();
|
|
}
|
|
|
|
ghostmoment& get_ghostmoment(ghost& ghost) {
|
|
auto p = std::find_if(ghost.history.begin(), ghost.history.end(), [] (const ghostmoment gm) { return gm.step > ticks - race_start_tick;} );
|
|
if(p == ghost.history.end()) p--, p->footphase = 0;
|
|
return *p;
|
|
}
|
|
|
|
void draw_ghost(ghost& ghost) {
|
|
auto& p = get_ghostmoment(ghost);
|
|
cell *w = p.where_cell;
|
|
if(!gmatrix.count(w)) return;
|
|
draw_ghost_at(ghost, w, get_ghostmoment_matrix(p), p);
|
|
}
|
|
|
|
shiftmatrix racerel(ld rel) {
|
|
int bsize = vid.fsize * 2;
|
|
return shiftless(atscreenpos(bsize, vid.yres - bsize - rel * (vid.yres - bsize*2) / 100, bsize) * spin(M_PI/2));
|
|
}
|
|
|
|
EX int get_percentage(cell *c) {
|
|
return min(get_info(c).completion * 100 / (isize(track) - DROP), 100);
|
|
}
|
|
|
|
EX int get_percentage(int i) {
|
|
return get_percentage(shmup::pc[i]->base);
|
|
}
|
|
|
|
void draw_ghost_state(ghost& ghost) {
|
|
auto& p = get_ghostmoment(ghost);
|
|
cell *w = p.where_cell;
|
|
ld result = ghost_finished(ghost) ? 100 : get_percentage(w);
|
|
draw_ghost_at(ghost, w, racerel(result), p);
|
|
}
|
|
|
|
EX void drawStats() {
|
|
|
|
if(!racing::on) return;
|
|
|
|
flat_model_enabler fme;
|
|
initquickqueue();
|
|
|
|
int bsize = vid.fsize * 2;
|
|
for(int y: {bsize, vid.yres - bsize}) {
|
|
curvepoint(atscreenpos(bsize, y, bsize) * C0);
|
|
curvepoint(atscreenpos(bsize/2, y, bsize) * C0);
|
|
curvepoint(atscreenpos(bsize*3/2, y, bsize) * C0);
|
|
curvepoint(atscreenpos(bsize, y, bsize) * C0);
|
|
}
|
|
queuecurve(shiftless(Id), 0xFFFFFFFF, 0, PPR::ZERO);
|
|
|
|
for(auto& ghost: ghostset) draw_ghost_state(ghost);
|
|
|
|
for(int i=0; i<multi::players; i++) {
|
|
dynamicval<int> d(multi::cpid, i);
|
|
drawMonsterType(moPlayer, shmup::pc[i]->base, racerel(race_finish_tick[i] ? 100 : get_percentage(i)), 0xFFFFFFC0, shmup::pc[i]->footphase, NOCOLOR);
|
|
}
|
|
|
|
quickqueue();
|
|
}
|
|
|
|
EX void markers() {
|
|
if(!racing::on) return;
|
|
if(guiding && WDIM == 2) for(int i=0; i<multi::players; i++) {
|
|
shmup::monster *m = shmup::pc[i];
|
|
if(!m) continue;
|
|
for(int j=0; j<5; j++)
|
|
gridline(m->pat, xpush0(j), xpush0(j+1), multi::scs[i].uicolor, 2);
|
|
}
|
|
if(racing::player_relative || use_standard_centering() || WDIM == 3) {
|
|
using namespace racing;
|
|
cell *goal = NULL;
|
|
for(cell *c: track) if(inscreenrange(c)) goal = c;
|
|
|
|
if(!goal) return;
|
|
|
|
shiftpoint H = tC0(ggmatrix(goal));
|
|
if(invalid_point(H.h)) return;
|
|
|
|
queuestr(H, 2*vid.fsize, "X", 0x10100 * int(128 + 100 * sintick(150)));
|
|
int cd = celldistance(track.back(), cwt.at);
|
|
if(cd != DISTANCE_UNKNOWN)
|
|
queuestr(H, vid.fsize,
|
|
#if CAP_CRYSTAL
|
|
(cryst && !crystal::pure()) ? fts(crystal::space_distance(cwt.at, track.back())) :
|
|
#endif
|
|
its(cd), 0x10101 * int(128 - 100 * sintick(150)));
|
|
addauraspecial(H, 0xFFD500, 0);
|
|
}
|
|
|
|
for(auto& ghost: ghostset)
|
|
draw_ghost(ghost);
|
|
|
|
if(gmatrix.count(track[0])) {
|
|
hyperpoint h = WDIM == 2 && GDIM == 3 ? zpush(cgi.FLOOR - cgi.human_height/80) * C0 : C0;
|
|
for(ld z=-start_line_width; z<=start_line_width; z+=0.1)
|
|
curvepoint(parabolic1(z) * h);
|
|
queuecurve(ggmatrix(track[0]) * straight, 0xFFFFFFFF, 0, PPR::BFLOOR);
|
|
}
|
|
}
|
|
|
|
EX void add_debug(cell *c) {
|
|
if(racing::on && racing::rti_id[c]) {
|
|
auto& r = racing::get_info(c);
|
|
dialog::addSelItem("from_track", its(r.from_track), 0);
|
|
dialog::addSelItem("from_start", its(r.from_start), 0);
|
|
dialog::addSelItem("from_goal", its(r.from_goal), 0);
|
|
dialog::addSelItem("completion", its(r.completion), 0);
|
|
}
|
|
}
|
|
|
|
#if MAXMDIM >= 4
|
|
EX void start_thurston() {
|
|
stop_game();
|
|
resetModes();
|
|
start_game();
|
|
pushScreen(showStartMenu);
|
|
pushScreen(racing::thurston_racing);
|
|
}
|
|
#endif
|
|
#endif
|
|
|
|
#if !CAP_RACING
|
|
EX always_false on;
|
|
#endif
|
|
EX }
|
|
|
|
}
|