racing:: limit on pauses

This commit is contained in:
Zeno Rogue 2022-10-27 12:27:37 +02:00
parent 32f876dc4f
commit fb6e8b72da
2 changed files with 31 additions and 2 deletions

View File

@ -1250,8 +1250,26 @@ EX void displayScore(eLand l) {
}
}
EX int pause_limit = 3;
EX bool started() {
return race_start_tick && ticks >= race_start_tick;
}
EX bool finished() {
for(int& i: racing::race_finish_tick) if(!i) return false;
return true;
}
EX void race_won() {
if(!race_finish_tick[multi::cpid]) {
if(shmup::count_pauses >= pause_limit) {
addMessage(XLAT("Too many pauses!"));
race_finish_tick[multi::cpid] = ticks;
return;
}
int result = ticks - race_start_tick;
int losers = 0;
int place = 1;

View File

@ -851,10 +851,10 @@ void movePlayer(monster *m, int delta) {
mdx = mdy = 0;
}
facemouse = shotkey = dropgreen = false;
if(ticks < racing::race_start_tick || !racing::race_start_tick) (WDIM == 2 ? mgo : mdy) = 0;
if(!racing::started()) (WDIM == 2 ? mgo : mdy) = 0;
}
else {
if(racing::on && (ticks < racing::race_start_tick || !racing::race_start_tick)) mgo = mdx = mdy = 0;
if(racing::on && !racing::started()) mgo = mdx = mdy = 0;
}
#endif
@ -2564,6 +2564,9 @@ EX hookset<bool(int)> hooks_turn;
/** the amount of time chars are disabled in PvP */
EX int pvp_delay = 2000;
EX int count_pauses;
EX bool in_pause;
EX void turn(int delta) {
if(split_screen && subscreens::split( [delta] () { turn(delta); })) return;
@ -2592,6 +2595,13 @@ EX void turn(int delta) {
if(!shmup::on) return;
if(!(cmode & sm::NORMAL)) {
#if CAP_RACING
if(!in_pause) {
in_pause = true;
if(!(racing::on && !racing::started() && !racing::finished())) {
count_pauses++;
addMessage(XLAT("Pauses: %1 of %2 allowed", its(count_pauses), its(racing::pause_limit)));
}
}
if(racing::on) {
if(racing::race_start_tick) racing::race_start_tick += delta;
for(int& i: racing::race_finish_tick) if(i) i += delta;
@ -2599,6 +2609,7 @@ EX void turn(int delta) {
#endif
return;
}
else in_pause = false;
passive_switch = (gold() & 1) ? moSwitch1 : moSwitch2;