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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-12-29 11:30:35 +00:00
hyperrogue/rogueviz
2022-08-07 03:16:24 +02:00
..
dhrg rogueviz::dhrg:: export some functions 2022-07-23 15:45:42 +02:00
nilrider gamescreen updated in rogueviz 2022-07-05 16:03:12 +02:00
som rogueviz::som::tests:: an option to disable vertex coloring 2022-07-23 15:40:20 +02:00
antidesitter.cpp rogueviz:: antidesitter comment added 2022-06-23 09:32:10 +02:00
ascending-descending.cpp gamescreen updated in rogueviz 2022-07-05 16:03:12 +02:00
backhead.cpp rogueviz:: added objmodels.cpp and some demos using it 2021-04-07 18:13:17 +02:00
balloonsim.cpp An option to play on a disk (and use bounded space rules). Also renamed 'bounded' flag to 'closed' or similar, and improved Halloween 2022-05-21 13:08:42 +02:00
balls.cpp rogueviz/balls: improvement 2020-09-11 11:09:10 +02:00
banachtarski.cpp Fix more instances of Clang's -Wunqualified-std-cast-call 2022-07-05 13:28:00 -04:00
bringris.cpp bringris:: an option to draw nohud, and to add extensions 2021-07-04 11:30:47 +02:00
collatz.cpp using addHook_rvslides and addHook_slideshows in various rogueviz demos 2021-06-25 13:53:23 +02:00
crystal-sokoban.cpp rogueviz:: fixed crystal-sokoban 2021-09-30 11:33:13 +02:00
cvl.cpp fixed rogueviz/cvl 2020-07-30 10:13:46 +02:00
dpgen.cpp gamescreen updated in rogueviz 2022-07-05 16:03:12 +02:00
dynamic-wfc.cpp Fix more instances of Clang's -Wunqualified-std-cast-call 2022-07-05 13:28:00 -04:00
extra-projections.cpp rogueviz:: gen_dual 2022-04-07 20:58:53 +02:00
fifteen.cpp gamescreen updated in rogueviz 2022-07-05 16:03:12 +02:00
flocking.cpp gamescreen updated in rogueviz 2022-07-05 16:03:12 +02:00
fullnet.cpp rogueviz:: used args::add and made hypcity and hypocycloid enablable 2021-04-07 18:13:45 +02:00
functions.cpp gamescreen updated in rogueviz 2022-07-05 16:03:12 +02:00
fundamental.cpp rogueviz:: fundamental:: add clearmemory 2021-09-30 11:33:44 +02:00
gobot.cpp Fix -Wmisleading-indentation warning on Clang 2022-07-05 13:28:00 -04:00
grigorchuk.cpp updated rogueviz to changed functions 2021-07-13 22:46:55 +02:00
heatx.cpp gamescreen updated in rogueviz 2022-07-05 16:03:12 +02:00
highdim-demo.cpp rogueviz::pres::non_game_slide_scroll 2022-08-07 03:16:24 +02:00
horo63.cpp rogueviz:: horo63 added 2021-12-12 22:38:49 +01:00
hypcity.cpp rogueviz::pres::non_game_slide_scroll 2022-08-07 03:16:24 +02:00
hyperbolic-analogs.cpp gamescreen updated in rogueviz 2022-07-05 16:03:12 +02:00
hypocycloid.cpp rogueviz:: used args::add and made hypcity and hypocycloid enablable 2021-04-07 18:13:45 +02:00
impossible-ring.cpp using addHook_rvslides and addHook_slideshows in various rogueviz demos 2021-06-25 13:53:23 +02:00
inner-maps.cpp rogeviz::inner_maps::new options 2022-08-07 03:16:24 +02:00
intra-demos.cpp rogueviz::pres::non_game_slide_scroll 2022-08-07 03:16:24 +02:00
janko.cpp An option to play on a disk (and use bounded space rules). Also renamed 'bounded' flag to 'closed' or similar, and improved Halloween 2022-05-21 13:08:42 +02:00
magiccube.cpp rogueviz:: use enable_canvas 2021-09-30 10:49:12 +02:00
magmahep.cpp Remove USE_UNORDERED_MAP because it has bit-rotted. 2020-10-19 13:15:29 -04:00
newconf.cpp gamescreen updated in rogueviz 2022-07-05 16:03:12 +02:00
nil-compass.cpp rogueviz;: nilcompass:: fixup 2022-07-12 14:46:31 +02:00
noniso-honeycombs.cpp rogueviz::pres::non_game_slide_scroll 2022-08-07 03:16:24 +02:00
notknot.cpp rogueviz::pres::non_game_slide_scroll 2022-08-07 03:16:24 +02:00
objmodels.cpp gamescreen updated in rogueviz 2022-07-05 16:03:12 +02:00
pentagonal.cpp gamescreen updated in rogueviz 2022-07-05 16:03:12 +02:00
pentaroll.cpp updated rogueviz to changed functions 2021-07-13 22:46:55 +02:00
plane-immersion.cpp added the plane immersion visualization 2020-05-25 02:32:44 +02:00
planets.cpp gamescreen updated in rogueviz 2022-07-05 16:03:12 +02:00
platformer.cpp gamescreen updated in rogueviz 2022-07-05 16:03:12 +02:00
playing-with-impossibility.cpp rogueviz::pres::non_game_slide_scroll 2022-08-07 03:16:24 +02:00
presentation.cpp rogueviz::pres::non_game_slide_scroll 2022-08-07 03:16:24 +02:00
qtm.cpp rogueviz::pres::non_game_slide_scroll 2022-08-07 03:16:24 +02:00
random-walk.cpp gamescreen updated in rogueviz 2022-07-05 16:03:12 +02:00
recursive-house.cpp rogueviz:: recursive-house added 2021-08-24 12:20:13 +02:00
reverb.cpp rogueviz:: use enable_canvas 2021-09-30 10:49:12 +02:00
rewriting.cpp Fix -Wsuggest-override on Clang 2022-07-05 13:28:00 -04:00
rogueviz-all.cpp rogueviz:: added DHRG 2022-07-12 14:46:31 +02:00
rogueviz.cpp rogueviz:: fix legend disabling HUD if there is nothing to show 2022-07-23 15:39:13 +02:00
rogueviz.h rogueviz::pres::non_game_slide_scroll 2022-08-07 03:16:24 +02:00
sag.cpp An option to play on a disk (and use bounded space rules). Also renamed 'bounded' flag to 'closed' or similar, and improved Halloween 2022-05-21 13:08:42 +02:00
sample.cpp added RogueViz sample 2021-08-08 13:31:11 +02:00
simple-impossible.cpp replaced loop_multiplier and loop_shift with more general -animformula 2022-04-21 12:33:37 +02:00
smoothcam.cpp gamescreen updated in rogueviz 2022-07-05 16:03:12 +02:00
snow.cpp rogueviz::pres::non_game_slide_scroll 2022-08-07 03:16:24 +02:00
spiral.cpp rogueviz:: removed vizid 2021-04-07 18:13:45 +02:00
staircase.cpp gamescreen updated in rogueviz 2022-07-05 16:03:12 +02:00
starbattle.cpp rv:: do not destroy change water into chasms (except demos that do that) 2022-02-27 01:15:45 +01:00
subquotient.cpp rogueviz:subquotient:: removed a C++17-ism 2020-11-02 11:48:22 +01:00
sumotron.cpp gamescreen updated in rogueviz 2022-07-05 16:03:12 +02:00
sunflower.cpp gamescreen updated in rogueviz 2022-07-05 16:03:12 +02:00
tree.cpp using addHook_rvslides and addHook_slideshows in various rogueviz demos 2021-06-25 13:53:23 +02:00
triangle.cpp rogueviz::pres::non_game_slide_scroll 2022-08-07 03:16:24 +02:00
weirdmaze.cpp rogueviz:: weirdmaze:: option atleast == -1 2021-09-30 11:40:30 +02:00