mirror of
https://github.com/zenorogue/hyperrogue.git
synced 2024-11-25 05:47:17 +00:00
3e3457bd81
The old code worked, but it's strange to use these macros as if they were C++ `bool` variables at runtime.
307 lines
8.5 KiB
C++
307 lines
8.5 KiB
C++
// Hyperbolic Rogue -- memory saving
|
|
// Copyright (C) 2011-2018 Zeno Rogue, see 'hyper.cpp' for details
|
|
|
|
/** \file memory.cpp
|
|
* \brief memory saving: memory saving mode, memory warnings, etc.
|
|
*/
|
|
|
|
#include "hyper.h"
|
|
namespace hr {
|
|
|
|
#if HDR
|
|
static const int PSEUDOKEY_MEMORY = 16397;
|
|
#endif
|
|
|
|
EX bool memory_saving_mode = true;
|
|
|
|
EX bool show_memory_warning = true;
|
|
EX bool ignored_memory_warning;
|
|
|
|
static const int LIM = 150;
|
|
|
|
EX heptagon *last_cleared;
|
|
|
|
EX void destroycellcontents(cell *c) {
|
|
c->land = laMemory;
|
|
c->wall = waChasm;
|
|
c->item = itNone;
|
|
if(!isMultitile(c->monst) && c->monst != moPair)
|
|
c->monst = moNone;
|
|
}
|
|
|
|
void degrade(cell *c) {
|
|
c->mpdist++;
|
|
forCellEx(c2, c)
|
|
if(c2->mpdist < c->mpdist - 1)
|
|
degrade(c2);
|
|
destroycellcontents(c);
|
|
}
|
|
|
|
EX vector<cell*> removed_cells;
|
|
|
|
void slow_delete_cell(cell *c) {
|
|
while(c->mpdist < BARLEV)
|
|
degrade(c);
|
|
for(int i=0; i<c->type; i++)
|
|
if(c->move(i))
|
|
c->move(i)->move(c->c.spin(i)) = NULL;
|
|
removed_cells.push_back(c);
|
|
delete c;
|
|
}
|
|
|
|
void delete_heptagon(heptagon *h2) {
|
|
cell *c = h2->c7;
|
|
if(BITRUNCATED) {
|
|
for(int i=0; i<c->type; i++)
|
|
if(c->move(i))
|
|
slow_delete_cell(c->move(i));
|
|
}
|
|
slow_delete_cell(c);
|
|
for(int i=0; i<S7; i++)
|
|
if(h2->move(i))
|
|
h2->move(i)->move(h2->c.spin(i)) = NULL;
|
|
delete h2;
|
|
}
|
|
|
|
void recursive_delete(heptagon *h, int i) {
|
|
heptagon *h2 = h->move(i);
|
|
{ for(int i=1; i<S7; i++)
|
|
if(h2->move(i) && h2->move(i)->move(0) == h2)
|
|
recursive_delete(h2, i); }
|
|
if(h2->alt && h2->alt->alt == h2->alt) {
|
|
DEBB(DF_MEMORY, ("destroying alternate map ", h2->alt));
|
|
for(hrmap *& hm: allmaps) {
|
|
if(hm->getOrigin() == h2->alt) {
|
|
delete hm;
|
|
hm = allmaps.back();
|
|
allmaps.pop_back();
|
|
DEBB(DF_MEMORY, ("map found (", isize(allmaps), " altmaps total)"));
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
if(h2->alt) {
|
|
h2->alt->cdata = NULL;
|
|
}
|
|
delete_heptagon(h2);
|
|
h->move(i) = NULL;
|
|
}
|
|
|
|
bool unsafeLand(cell *c) {
|
|
return
|
|
isCyclic(c->land) || isGravityLand(c->land) || isHaunted(c->land) ||
|
|
among(c->land, laCaribbean, laOcean, laGraveyard, laPrincessQuest);
|
|
}
|
|
|
|
EX void save_memory() {
|
|
if(quotient || !hyperbolic || NONSTDVAR) return;
|
|
if(!memory_saving_mode) return;
|
|
if(unsafeLand(cwt.at)) return;
|
|
int d = celldist(cwt.at);
|
|
if(d < LIM+10) return;
|
|
|
|
heptagon *at = cwt.at->master;
|
|
heptagon *orig = currentmap->gamestart()->master;
|
|
|
|
if(recallCell.at) {
|
|
if(unsafeLand(recallCell.at)) return;
|
|
heptagon *at2 = recallCell.at->master;
|
|
int t = 0;
|
|
while(at != at2) {
|
|
t++; if(t > 10000) return;
|
|
if(celldist(at->c7) > celldist(at2->c7))
|
|
at = at->move(0);
|
|
else
|
|
at2 = at2->move(0);
|
|
}
|
|
}
|
|
|
|
while(celldist(at->c7) > d-LIM) at = at->move(0);
|
|
|
|
// go back to such a point X that all the heptagons adjacent to the current 'at'
|
|
// are the children of X. This X becomes the new 'at'
|
|
if(true) {
|
|
heptagon *allh[9];
|
|
int hcount = 0;
|
|
allh[hcount++] = at;
|
|
for(int j=0; j<S7; j++)
|
|
if(allh[0]->move(j))
|
|
allh[hcount++] = at->move(j);
|
|
|
|
int deuniq_steps = 0;
|
|
|
|
int i = 1;
|
|
while(i < hcount) {
|
|
if(allh[i] == allh[0])
|
|
allh[i] = allh[hcount-1], hcount--;
|
|
else if(celldist(allh[i]->c7) > celldist(allh[0]->c7))
|
|
allh[i] = allh[i]->move(0);
|
|
else {
|
|
if(allh[0] == orig) return;
|
|
allh[0] = allh[0]->move(0);
|
|
i = 1;
|
|
deuniq_steps++;
|
|
if(deuniq_steps == 10) return;
|
|
}
|
|
}
|
|
|
|
at = allh[0];
|
|
}
|
|
|
|
if(last_cleared && celldist(at->c7) < celldist(last_cleared->c7))
|
|
return;
|
|
|
|
DEBB(DF_MEMORY, ("celldist = ", make_pair(celldist(cwt.at), celldist(at->c7))));
|
|
|
|
heptagon *at1 = at;
|
|
while(at != last_cleared && at != orig) {
|
|
heptagon *atn = at;
|
|
at = at->move(0);
|
|
|
|
for(int i=1; i<S7; i++)
|
|
if(at->move(i) && at->move(i) != atn)
|
|
recursive_delete(at, i);
|
|
}
|
|
|
|
last_cleared = at1;
|
|
DEBB(DF_MEMORY, ("current cellcount = ", cellcount));
|
|
|
|
sort(removed_cells.begin(), removed_cells.end());
|
|
callhooks(hooks_removecells);
|
|
removed_cells.clear();
|
|
}
|
|
|
|
EX purehookset hooks_removecells;
|
|
|
|
EX bool is_cell_removed(cell *c) {
|
|
return binary_search(removed_cells.begin(), removed_cells.end(), c);
|
|
}
|
|
|
|
EX void set_if_removed(cell*& c, cell *val) {
|
|
if(is_cell_removed(c)) c = val;
|
|
}
|
|
|
|
typedef array<char, 1048576> reserve_block;
|
|
|
|
EX int reserve_count = 0;
|
|
EX int reserve_limit = 128;
|
|
|
|
const int max_reserve = 4096;
|
|
array<reserve_block*, max_reserve> reserve;
|
|
|
|
std::new_handler default_handler;
|
|
|
|
EX purehookset hooks_clear_cache;
|
|
|
|
void reserve_handler() {
|
|
if(reserve_count) {
|
|
reserve_count--;
|
|
delete reserve[reserve_count];
|
|
}
|
|
if(reserve_count < 32) callhooks(hooks_clear_cache);
|
|
if(!reserve_count) std::set_new_handler(default_handler);
|
|
}
|
|
|
|
EX void apply_memory_reserve() {
|
|
#if CAP_MEMORY_RESERVE
|
|
if(reserve_count > 0) std::set_new_handler(default_handler);
|
|
if(reserve_limit > max_reserve) reserve_limit = max_reserve;
|
|
if(reserve_limit < 0) reserve_limit = 0;
|
|
while(reserve_count > reserve_limit) { reserve_count--; delete reserve[reserve_count]; }
|
|
try {
|
|
while(reserve_count < reserve_limit) {
|
|
reserve[reserve_count] = new reserve_block;
|
|
/* only if successful */
|
|
reserve_count++;
|
|
}
|
|
}
|
|
catch(std::bad_alloc&) {}
|
|
#if ISWINDOWS
|
|
// no get_new_handler on this compiler...
|
|
default_handler = [] { throw std::bad_alloc(); };
|
|
#else
|
|
default_handler = std::get_new_handler();
|
|
#endif
|
|
if(reserve_count > 0) std::set_new_handler(reserve_handler);
|
|
#endif
|
|
}
|
|
|
|
EX void memory_for_lib() {
|
|
if(reserve_count) { reserve_count--; delete reserve[reserve_count]; }
|
|
}
|
|
|
|
EX void show_memory_menu() {
|
|
gamescreen(0);
|
|
dialog::init(XLAT("memory"));
|
|
|
|
dialog::addHelp(XLAT(
|
|
"HyperRogue takes place in a world that is larger than anything Euclidean. "
|
|
"Unfortunately, in some cases running it on an Euclidean computer might be "
|
|
"a problem -- the computer could simply run out of memory. Some lands (such as the Ocean or the Brown Islands) "
|
|
"may use up memory very fast!\n\n"
|
|
));
|
|
|
|
if(sizeof(void*) <= 4)
|
|
dialog::addHelp(XLAT(
|
|
"You are playing a 32-bit HyperRogue executable, which can only use 4GB of memory.\n\n"));
|
|
|
|
dialog::addHelp(XLAT(
|
|
"Although you are extremely unlikely to return to a place you have already been to, "
|
|
"the game never forgets these areas, unless you start a new game, use an Orb of "
|
|
"Safety (found in Land of Eternal Motion, the Prairie, and the Ocean), or activate the memory "
|
|
"saving mode, which tries to intelligently predict which cells you will never find "
|
|
"again and can be safely forgotten.\n\n")
|
|
);
|
|
|
|
if(cheater) dialog::addSelItem(XLAT("cells in memory"), its(cellcount) + "+" + its(heptacount), 0);
|
|
|
|
dialog::addBoolItem(XLAT("memory saving mode"), memory_saving_mode, 'f');
|
|
dialog::add_action([] { memory_saving_mode = !memory_saving_mode; if(memory_saving_mode) save_memory(), apply_memory_reserve(); });
|
|
|
|
dialog::addBoolItem_action(XLAT("show memory warnings"), show_memory_warning, 'w');
|
|
|
|
#if CAP_MEMORY_RESERVE
|
|
if(reserve_limit > 0 && reserve_count < reserve_limit) {
|
|
dialog::addItem(XLAT("just let me find Orb of Safety or finish the game"), 'l');
|
|
dialog::add_action([] { ignored_memory_warning = true; popScreen(); });
|
|
}
|
|
|
|
dialog::addSelItem("memory reserve", its(reserve_count) + "/" + its(reserve_limit) + " MB", 'r');
|
|
dialog::add_action([] {
|
|
dialog::editNumber(reserve_limit, 0, max_reserve, 16, 128, XLAT("memory reserve"),
|
|
XLAT("When to show a memory warning.")
|
|
);
|
|
dialog::bound_low(0);
|
|
dialog::bound_up(max_reserve);
|
|
dialog::reaction = apply_memory_reserve;
|
|
});
|
|
#endif
|
|
|
|
dialog::addItem(XLAT("clear caches"), 'c');
|
|
dialog::add_action([] { callhooks(hooks_clear_cache); });
|
|
|
|
dialog::addBack();
|
|
dialog::display();
|
|
}
|
|
|
|
EX bool protect_memory() {
|
|
#if CAP_MEMORY_RESERVE
|
|
apply_memory_reserve();
|
|
if(reserve_limit && reserve_count < reserve_limit && !ignored_memory_warning) {
|
|
pushScreen(show_memory_menu);
|
|
return true;
|
|
}
|
|
if(reserve_limit && reserve_count < 8) {
|
|
pushScreen(show_memory_menu);
|
|
return true;
|
|
}
|
|
#endif
|
|
return false;
|
|
}
|
|
|
|
EX bool memory_issues() {
|
|
return reserve_limit && reserve_count < 16;
|
|
}
|
|
|
|
}
|