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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-12-25 01:20:37 +00:00
hyperrogue/rogueviz/starbattle.cpp
2020-11-01 20:23:37 +01:00

556 lines
14 KiB
C++

// Hyperbolic Rogue -- sumotron puzzle
// Copyright (C) 2011-2019 Zeno Rogue, see 'hyper.cpp' for details
/** \file sumotron.cpp
* \brief dual geometry puzzle generator
*/
#include "../hyper.h"
namespace hr {
EX namespace starbattle {
eWall empty = waChasm;
bool in = false;
bool dialog_shown = false;
bool view_errors = false;
bool view_lines = true;
bool view_regions = true;
int stars_per_line = 1;
int stars_per_region = 1;
struct stardata {
color_t region;
bool starred;
bool illegal;
};
map<color_t, int> per_region;
map<cell*, stardata> sdata;
struct starwalker : cellwalker {
int flip;
starwalker(cell *c, int i, int f) : cellwalker(c, i), flip(f) {}
friend bool operator < (const starwalker& a, const starwalker& b) {
return tie((const cellwalker&) a, a.flip) < tie((const cellwalker&) b, b.flip);
}
};
bool stop_undo;
vector<reaction_t> undos;
void push_stop() {
undos.push_back([] { stop_undo = true; });
}
struct line_t {
vector<starwalker> cells;
color_t color;
};
vector<line_t> lines;
starwalker rev(starwalker sw) {
sw += (sw.at->type + sw.flip) / 2;
if(sw.at->type & 1) sw.flip = !sw.flip;
return sw;
}
starwalker change_flip(starwalker sw) {
sw.flip = !sw.flip;
return sw;
}
starwalker add_step(starwalker sw) {
sw += wstep;
return rev(sw);
}
enum ePenMode {
pmSolve,
pmDraw,
pmCreate,
pmWalls
};
hyperpoint adjust(starwalker sw) {
if(!(sw.at->type & 1)) return C0;
hyperpoint h1 = currentmap->adj(sw.at, sw.spin) * C0;
auto swr = rev(sw);
hyperpoint h2 = currentmap->adj(swr.at, swr.spin) * C0;
return normalize(C0 * 2 + h1 + h2);
}
void create_lines() {
set<starwalker> used;
lines.clear();
for(int it: {0,1})
for(auto c: sdata)
for(int i=0; i<c.first->type; i++)
for(int f=0; f<2; f++) {
starwalker sw(c.first, i, f);
/* with it=0, find lines which just have started */
if(it == 0 && sdata.count((rev(sw) + wstep).at)) continue;
if(used.count(sw) || used.count(rev(sw))) continue;
starwalker sw0 = sw;
line_t line;
line.color = ((hrand(0xFFFFFF) << 8) | 0x80808080) & 0xEFEFEF80;
bool even = true;
while(true) {
if(sw.at->type & 1) even = false;
line.cells.push_back(sw);
used.insert(sw);
sw = add_step(sw);
if(!sdata.count(sw.at)) break;
if(sw == sw0) break;
}
lines.push_back(line);
if(even) for(auto li: line.cells) used.insert(change_flip(li));
}
}
void add_to_puzzle(cell *c) {
sdata[c] = stardata{color_t(0xFFFFFF), false, false};
c->wall = waNone;
c->land = laCanvas;
}
void remove_from_puzzle(cell *c) {
sdata.erase(c);
c->wall = waChasm;
c->land = laNone;
}
void save_undo(cell *c) {
auto old = sdata[c];
undos.push_back([c, old] { sdata[c] = old; });
}
void init_starbattle() {
for(cell *c: currentmap->allcells())
sdata[c] = stardata{color_t(0xFFFFFF), false, false};
create_lines();
}
ePenMode pen = pmSolve;
bool draw_star(cell *c, const shiftmatrix& V) {
if(!in) return false;
if(c->wall == waSea) c->wall = waChasm;
if(!sdata.count(c)) return false;
auto& sd = sdata[c];
c->wall = waNone;
c->landparam = view_regions ? sd.region : 0xFFFFFF;
c->item = itNone;
if(view_errors && per_region[sd.region] != stars_per_region)
c->landparam = (per_region[sd.region] > stars_per_region) ? 0xFF4040 : 0x4040FF;
int prec = sphere ? 3 : 1;
prec += vid.linequality;
forCellIdCM(c1, i, c) {
if(!sdata.count(c1)) continue;
auto& sd1 = sdata[c1];
vid.linewidth *= 16;
if(sd1.region != sd.region)
gridline(V, get_corner_position(c, i), get_corner_position(c, gmod(i+1, c->type)), 0xFF, 4);
vid.linewidth /= 16;
}
if(sd.starred)
queuepoly(V, cgi.shStar, 0xFF);
if(sd.illegal) {
dynamicval d(poly_outline, 0xFF0000FF);
queuepoly(V, cgi.shPirateX, 0xFF0000FF);
}
if(pen == pmWalls && c == currentmap->gamestart())
queuepoly(V, cgi.shTriangle, 0xC0FF);
return false;
}
color_t new_region() {
again:
color_t ng = hrand(0x1000000) | 0xC0C0C0;
for(auto& sd: sdata) if(sd.second.region == ng) goto again;
return ng;
}
color_t extregion;
void draw_line(line_t& li, color_t col) {
vid.linewidth *= 10;
for(auto& lii: li.cells) {
for(const shiftmatrix& V: current_display->all_drawn_copies[lii.at])
if(sdata.count(lii.peek()))
queueline(V*adjust(lii), V*currentmap->adj(lii.at, lii.spin)*adjust(add_step(lii)), col);
}
vid.linewidth /= 10;
}
void starbattle_puzzle() {
clearMessages();
if(currentmap->gamestart()->wall == waChasm)
init_starbattle();
getcstat = '-';
cmode = 0;
if(dialog_shown) cmode = sm::SIDE | sm::DIALOG_STRICT_X | sm::MAYDARK;
dynamicval d1(vid.use_smart_range);
dynamicval d2(vid.smart_range_detail);
if(euclid) {
vid.use_smart_range = 2;
vid.smart_range_detail = 2;
}
gamescreen(0);
if(view_lines && mouseover) {
initquickqueue();
// int dir = neighborId(mouseover, mouseover2);
for(auto& li: lines) {
bool has = false;
for(auto& lii: li.cells) if(lii.at == mouseover /* && (dir == -1 || lii.spin == dir || rev(lii).spin == dir) */) has = true;
if(has) {
draw_line(li, li.color);
}
}
quickqueue();
}
if(view_errors) {
initquickqueue();
per_region.clear();
for(auto& sd: sdata) if(sd.second.starred) per_region[sd.second.region]++;
for(auto& sd: sdata) if(sd.second.starred)
for(cell *c2: adj_minefield_cells(sd.first))
if(sdata.count(c2) && sdata[c2].starred) {
vid.linewidth *= 16;
transmatrix rel = currentmap->relative_matrix(c2, sd.first, C0);
for(const shiftmatrix& V: current_display->all_drawn_copies[sd.first])
queueline(V * C0, V * rel * C0, 0xFF000060, 2, PPR::LINE);
vid.linewidth /= 16;
}
for(auto& li: lines) {
int sc = 0;
for(auto& lii: li.cells) if(sdata[lii.at].starred) sc++;
if(sc < stars_per_line) {
draw_line(li, 0x0000FF80);
draw_line(li, (li.color & 0xFFFFFF00) | 0x10);
}
if(sc > stars_per_line) {
draw_line(li, 0xFF000080);
draw_line(li, (li.color & 0xFFFFFF00) | 0x10);
}
}
quickqueue();
}
dialog::init("Star Battle", iinf[itPalace].color, 150, 100);
dialog::addSelItem("stars per line", its(stars_per_line), 'l');
dialog::add_action([] {
dialog::editNumber(stars_per_line, 0, 4, 1, 1, "", "");
});
dialog::addSelItem("stars per region", its(stars_per_region), 'g');
dialog::add_action([] {
dialog::editNumber(stars_per_region, 0, 4, 1, 1, "", "");
});
dialog::addBoolItem("view errors", view_errors, 'e');
dialog::add_action([] { view_errors = !view_errors; view_lines = view_regions = false; });
dialog::addBoolItem("view lines", view_lines, 'l');
dialog::add_action([] { view_lines = !view_lines; view_errors = false; });
dialog::addBoolItem("view regions", view_regions, 'r');
dialog::add_action([] { view_regions = !view_regions; view_errors = false; });
dialog::addBreak(100);
dialog::addBoolItem("solve mode", pen == pmSolve, 's');
dialog::add_action([] { pen = pmSolve; });
dialog::addBoolItem("free draw mode", pen == pmDraw, 'p');
dialog::add_action([] { pen = pmDraw; });
dialog::addBoolItem("create mode", pen == pmCreate, 'e');
dialog::add_action([] { pen = pmCreate; });
dialog::addBoolItem("area mode", pen == pmWalls, 'x');
dialog::add_action([] { pen = pmWalls; });
if(pen == pmSolve) dialog::addInfo("LMB = star, RMB = no star");
if(pen == pmDraw) dialog::addInfo("LMB = draw, RMB = erase");
if(pen == pmCreate) dialog::addInfo("LMB = new region, RMB = extend");
if(pen == pmWalls) dialog::addInfo("LMB = add, RMB = remove");
dialog::addBreak(100);
dialog::addItem("undo", 'z');
dialog::add_action([] {
stop_undo = true;
while(stop_undo && !undos.empty()) {
stop_undo = false;
undos.back()();
undos.pop_back();
}
while(!stop_undo && !undos.empty()) {
stop_undo = false;
undos.back()();
undos.pop_back();
}
});
dialog::addItem("save this puzzle", 'S');
dialog::add_action([] {
mapstream::saveMap("starbattle.lev");
#if ISWEB
offer_download("starbattle.lev", "mime/type");
#endif
});
dialog::addItem("settings", 'X');
dialog::add_action_push(showSettings);
mine_adjacency_rule = true;
dialog::addItem("new geometry", 'G');
dialog::add_action(runGeometryExperiments);
dialog::addItem("screenshot", 'Y');
dialog::add_action_push(shot::menu);
dialog::addItem("load a puzzle", 'L');
dialog::add_action([] {
#if ISWEB
offer_choose_file([] {
mapstream::loadMap("data.txt");
});
#else
mapstream::loadMap("starbattle.lev");
#endif
mapeditor::drawplayer = false;
});
dialog::addItem("hide menu", 'v');
dialog::add_action([] { dialog_shown = false; });
if(dialog_shown) {
dialog::display();
}
else {
displayButton(vid.xres-8, vid.yres-vid.fsize, XLAT("(v) menu"), 'v', 16);
dialog::add_key_action('v', [] { dialog_shown = true; });
}
keyhandler = [] (int sym, int uni) {
if(!dialog_shown) handlePanning(sym, uni);
dialog::handleNavigation(sym, uni);
if(among(sym, '-', SDLK_F1) && !holdmouse) push_stop();
if(sym == SDLK_F1 && mouseover && !holdmouse) {
cell *c = mouseover;
if(pen == pmSolve) {
if(!sdata.count(c)) return;
save_undo(c);
auto& sd = sdata[c];
sd.illegal = !sd.illegal;
if(sd.illegal) sd.starred = false;
holdmouse = true;
extregion = sd.illegal ? 3 : 2;
}
if(pen == pmCreate) {
if(!sdata.count(c)) return;
save_undo(c);
auto& sd = sdata[c];
extregion = sd.region;
}
if(pen == pmDraw) {
mapeditor::dt_erase(mouseh);
}
if(pen == pmWalls) {
holdmouse = true;
extregion = 0;
if(!sdata.count(c)) return;
if(c == currentmap->gamestart()) return;
save_undo(c);
undos.push_back([c] { add_to_puzzle(c); create_lines(); });
remove_from_puzzle(c);
create_lines();
}
}
if(sym == '-' && mouseover && !holdmouse) {
cell *c = mouseover;
if(pen == pmSolve) {
if(!sdata.count(c)) return;
save_undo(c);
auto& sd = sdata[c];
sd.starred = !sd.starred;
if(sd.starred) sd.illegal = false;
holdmouse = true;
extregion = sd.starred ? 1 : 0;
}
if(pen == pmCreate) {
if(!sdata.count(c)) return;
save_undo(c);
auto& sd = sdata[c];
sd.region = extregion = new_region();
}
if(pen == pmDraw) {
mapeditor::dt_add_free(mouseh);
holdmouse = true;
}
if(pen == pmWalls) {
holdmouse = true;
extregion = 1;
if(sdata.count(c)) return;
undos.push_back([c] { remove_from_puzzle(c); create_lines(); });
add_to_puzzle(c);
create_lines();
}
}
if(mouseover && mousepressed) {
cell *c = mouseover;
if(pen == pmSolve) {
if(!sdata.count(c)) return;
save_undo(c);
auto& sd = sdata[c];
if(extregion >= 2) {
sd.illegal = extregion == 3;
if(sd.illegal) sd.starred = false;
}
else {
sd.starred = extregion == 1;
if(sd.starred) sd.illegal = false;
}
}
if(pen == pmWalls && extregion == 1) {
if(sdata.count(c)) return;
undos.push_back([c] { remove_from_puzzle(c); create_lines(); });
add_to_puzzle(c);
create_lines();
}
if(pen == pmWalls && extregion == 0) {
if(!sdata.count(c)) return;
if(c == currentmap->gamestart()) return;
save_undo(c);
undos.push_back([c] { add_to_puzzle(c); create_lines(); });
remove_from_puzzle(c);
create_lines();
}
if(pen == pmCreate) {
if(!sdata.count(c)) return;
save_undo(c);
auto& sd = sdata[c];
sd.region = extregion;
}
if(pen == pmDraw && holdmouse) {
mapeditor::dt_add_free(mouseh);
}
}
if(pen == pmDraw && sym == PSEUDOKEY_RELEASE) {
mapeditor::dt_finish();
}
};
}
void launch() {
/* setup */
stop_game();
specialland = firstland = laCanvas;
canvas_default_wall = waChasm;
start_game();
screens[0] = starbattle_puzzle;
in = true;
mapeditor::dtcolor = 0xC000FF;
mapeditor::dtwidth = .05;
vid.linequality = 2;
patterns::whichShape = '9';
showstartmenu = false;
mapeditor::drawplayer = false;
}
#if CAP_COMMANDLINE
int rugArgs() {
using namespace arg;
if(0) ;
else if(argis("-starbattle")) {
PHASEFROM(3);
launch();
}
#if ISWEB
else if(argis("-sb")) {
PHASEFROM(3);
launch();
mapstream::loadMap("1");
mapeditor::drawplayer = false;
}
#endif
else return 1;
return 0;
}
auto starbattle_hook =
addHook(hooks_args, 100, rugArgs) +
addHook(hooks_drawcell, 100, draw_star) +
addHook(mapstream::hooks_savemap, 100, [] (fhstream& f) {
f.write<int>(isize(sdata));
for(auto& sd: sdata) {
f.write(mapstream::cellids[sd.first]);
f.write(sd.second.region);
f.write(sd.second.starred);
f.write(sd.second.illegal);
}
f.write(stars_per_line);
f.write(stars_per_region);
}) +
addHook(hooks_clearmemory, 40, [] () {
sdata.clear();
lines.clear();
}) +
addHook(mapstream::hooks_loadmap, 100, [] (fhstream& f) {
int num;
f.read(num);
sdata.clear();
for(int i=0; i<num; i++) {
int32_t at = f.get<int>();
cell *c = mapstream::cellbyid[at];
auto& sd = sdata[c];
f.read(sd.region);
f.read(sd.starred);
f.read(sd.illegal);
}
f.read(stars_per_line);
f.read(stars_per_region);
create_lines();
});
#endif
EX }
EX }