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starbattle:: no panning in dialog
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@ -360,7 +360,7 @@ void starbattle_puzzle() {
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}
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keyhandler = [] (int sym, int uni) {
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handlePanning(sym, uni);
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if(!dialog_shown) handlePanning(sym, uni);
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dialog::handleNavigation(sym, uni);
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if(among(sym, '-', SDLK_F1) && !holdmouse) push_stop();
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