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			492 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			492 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /**
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| * @file mingw.mutex.h
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| * @brief std::mutex et al implementation for MinGW
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| ** (c) 2013-2016 by Mega Limited, Auckland, New Zealand
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| * @author Alexander Vassilev
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| *
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| * @copyright Simplified (2-clause) BSD License.
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| * You should have received a copy of the license along with this
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| * program.
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| *
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| * This code is distributed in the hope that it will be useful,
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| * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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| * @note
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| * This file may become part of the mingw-w64 runtime package. If/when this happens,
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| * the appropriate license will be added, i.e. this code will become dual-licensed,
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| * and the current BSD 2-clause license will stay.
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| */
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| 
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| #ifndef WIN32STDMUTEX_H
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| #define WIN32STDMUTEX_H
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| 
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| #if !defined(__cplusplus) || (__cplusplus < 201103L)
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| #error A C++11 compiler is required!
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| #endif
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| // Recursion checks on non-recursive locks have some performance penalty, and
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| // the C++ standard does not mandate them. The user might want to explicitly
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| // enable or disable such checks. If the user has no preference, enable such
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| // checks in debug builds, but not in release builds.
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| #ifdef STDMUTEX_RECURSION_CHECKS
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| #elif defined(NDEBUG)
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| #define STDMUTEX_RECURSION_CHECKS 0
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| #else
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| #define STDMUTEX_RECURSION_CHECKS 1
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| #endif
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| 
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| #include <chrono>
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| #include <system_error>
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| #include <atomic>
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| #include <mutex> //need for call_once()
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| 
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| #if STDMUTEX_RECURSION_CHECKS || !defined(NDEBUG)
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| #include <cstdio>
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| #endif
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| 
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| #include <sdkddkver.h>  //  Detect Windows version.
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| 
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| #if (defined(__MINGW32__) && !defined(__MINGW64_VERSION_MAJOR))
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| #pragma message "The Windows API that MinGW-w32 provides is not fully compatible\
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|  with Microsoft's API. We'll try to work around this, but we can make no\
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|  guarantees. This problem does not exist in MinGW-w64."
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| #include <windows.h>    //  No further granularity can be expected.
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| #else
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| #if STDMUTEX_RECURSION_CHECKS
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| #include <processthreadsapi.h>  //  For GetCurrentThreadId
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| #endif
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| #include <synchapi.h> //  For InitializeCriticalSection, etc.
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| #include <errhandlingapi.h> //  For GetLastError
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| #include <handleapi.h>
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| #endif
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| 
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| //  Need for the implementation of invoke
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| #include "mingw.invoke.h"
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| 
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| #if !defined(_WIN32_WINNT) || (_WIN32_WINNT < 0x0501)
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| #error To use the MinGW-std-threads library, you will need to define the macro _WIN32_WINNT to be 0x0501 (Windows XP) or higher.
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| #endif
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| 
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| namespace mingw_stdthread
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| {
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| //    The _NonRecursive class has mechanisms that do not play nice with direct
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| //  manipulation of the native handle. This forward declaration is part of
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| //  a friend class declaration.
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| #if STDMUTEX_RECURSION_CHECKS
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| namespace vista
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| {
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| class condition_variable;
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| }
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| #endif
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| //    To make this namespace equivalent to the thread-related subset of std,
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| //  pull in the classes and class templates supplied by std but not by this
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| //  implementation.
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| using std::lock_guard;
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| using std::unique_lock;
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| using std::adopt_lock_t;
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| using std::defer_lock_t;
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| using std::try_to_lock_t;
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| using std::adopt_lock;
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| using std::defer_lock;
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| using std::try_to_lock;
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| 
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| class recursive_mutex
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| {
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|     CRITICAL_SECTION mHandle;
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| public:
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|     typedef LPCRITICAL_SECTION native_handle_type;
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|     native_handle_type native_handle() {return &mHandle;}
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|     recursive_mutex() noexcept : mHandle()
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|     {
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|         InitializeCriticalSection(&mHandle);
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|     }
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|     recursive_mutex (const recursive_mutex&) = delete;
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|     recursive_mutex& operator=(const recursive_mutex&) = delete;
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|     ~recursive_mutex() noexcept
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|     {
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|         DeleteCriticalSection(&mHandle);
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|     }
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|     void lock()
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|     {
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|         EnterCriticalSection(&mHandle);
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|     }
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|     void unlock()
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|     {
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|         LeaveCriticalSection(&mHandle);
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|     }
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|     bool try_lock()
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|     {
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|         return (TryEnterCriticalSection(&mHandle)!=0);
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|     }
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| };
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| 
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| #if STDMUTEX_RECURSION_CHECKS
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| struct _OwnerThread
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| {
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| //    If this is to be read before locking, then the owner-thread variable must
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| //  be atomic to prevent a torn read from spuriously causing errors.
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|     std::atomic<DWORD> mOwnerThread;
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|     constexpr _OwnerThread () noexcept : mOwnerThread(0) {}
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|     static void on_deadlock (void)
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|     {
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|         using namespace std;
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|         fprintf(stderr, "FATAL: Recursive locking of non-recursive mutex\
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|  detected. Throwing system exception\n");
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|         fflush(stderr);
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|         throw system_error(make_error_code(errc::resource_deadlock_would_occur));
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|     }
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|     DWORD checkOwnerBeforeLock() const
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|     {
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|         DWORD self = GetCurrentThreadId();
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|         if (mOwnerThread.load(std::memory_order_relaxed) == self)
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|             on_deadlock();
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|         return self;
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|     }
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|     void setOwnerAfterLock(DWORD id)
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|     {
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|         mOwnerThread.store(id, std::memory_order_relaxed);
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|     }
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|     void checkSetOwnerBeforeUnlock()
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|     {
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|         DWORD self = GetCurrentThreadId();
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|         if (mOwnerThread.load(std::memory_order_relaxed) != self)
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|             on_deadlock();
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|         mOwnerThread.store(0, std::memory_order_relaxed);
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|     }
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| };
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| #endif
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| 
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| //    Though the Slim Reader-Writer (SRW) locks used here are not complete until
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| //  Windows 7, implementing partial functionality in Vista will simplify the
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| //  interaction with condition variables.
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| #if defined(_WIN32) && (WINVER >= _WIN32_WINNT_VISTA)
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| namespace windows7
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| {
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| class mutex
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| {
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|     SRWLOCK mHandle;
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| //  Track locking thread for error checking.
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| #if STDMUTEX_RECURSION_CHECKS
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|     friend class vista::condition_variable;
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|     _OwnerThread mOwnerThread {};
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| #endif
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| public:
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|     typedef PSRWLOCK native_handle_type;
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| #pragma GCC diagnostic push
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| #pragma GCC diagnostic ignored "-Wzero-as-null-pointer-constant"
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|     constexpr mutex () noexcept : mHandle(SRWLOCK_INIT) { }
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| #pragma GCC diagnostic pop
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|     mutex (const mutex&) = delete;
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|     mutex & operator= (const mutex&) = delete;
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|     void lock (void)
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|     {
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| //  Note: Undefined behavior if called recursively.
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| #if STDMUTEX_RECURSION_CHECKS
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|         DWORD self = mOwnerThread.checkOwnerBeforeLock();
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| #endif
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|         AcquireSRWLockExclusive(&mHandle);
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| #if STDMUTEX_RECURSION_CHECKS
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|         mOwnerThread.setOwnerAfterLock(self);
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| #endif
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|     }
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|     void unlock (void)
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|     {
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| #if STDMUTEX_RECURSION_CHECKS
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|         mOwnerThread.checkSetOwnerBeforeUnlock();
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| #endif
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|         ReleaseSRWLockExclusive(&mHandle);
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|     }
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| //  TryAcquireSRW functions are a Windows 7 feature.
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| #if (WINVER >= _WIN32_WINNT_WIN7)
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|     bool try_lock (void)
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|     {
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| #if STDMUTEX_RECURSION_CHECKS
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|         DWORD self = mOwnerThread.checkOwnerBeforeLock();
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| #endif
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|         BOOL ret = TryAcquireSRWLockExclusive(&mHandle);
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| #if STDMUTEX_RECURSION_CHECKS
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|         if (ret)
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|             mOwnerThread.setOwnerAfterLock(self);
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| #endif
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|         return ret;
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|     }
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| #endif
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|     native_handle_type native_handle (void)
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|     {
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|         return &mHandle;
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|     }
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| };
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| } //  Namespace windows7
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| #endif  //  Compiling for Vista
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| namespace xp
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| {
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| class mutex
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| {
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|     CRITICAL_SECTION mHandle;
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|     std::atomic_uchar mState;
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| //  Track locking thread for error checking.
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| #if STDMUTEX_RECURSION_CHECKS
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|     friend class vista::condition_variable;
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|     _OwnerThread mOwnerThread {};
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| #endif
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| public:
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|     typedef PCRITICAL_SECTION native_handle_type;
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|     constexpr mutex () noexcept : mHandle(), mState(2) { }
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|     mutex (const mutex&) = delete;
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|     mutex & operator= (const mutex&) = delete;
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|     ~mutex() noexcept
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|     {
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| //    Undefined behavior if the mutex is held (locked) by any thread.
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| //    Undefined behavior if a thread terminates while holding ownership of the
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| //  mutex.
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|         DeleteCriticalSection(&mHandle);
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|     }
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|     void lock (void)
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|     {
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|         unsigned char state = mState.load(std::memory_order_acquire);
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|         while (state) {
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|             if ((state == 2) && mState.compare_exchange_weak(state, 1, std::memory_order_acquire))
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|             {
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|                 InitializeCriticalSection(&mHandle);
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|                 mState.store(0, std::memory_order_release);
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|                 break;
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|             }
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|             if (state == 1)
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|             {
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|                 Sleep(0);
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|                 state = mState.load(std::memory_order_acquire);
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|             }
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|         }
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| #if STDMUTEX_RECURSION_CHECKS
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|         DWORD self = mOwnerThread.checkOwnerBeforeLock();
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| #endif
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|         EnterCriticalSection(&mHandle);
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| #if STDMUTEX_RECURSION_CHECKS
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|         mOwnerThread.setOwnerAfterLock(self);
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| #endif
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|     }
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|     void unlock (void)
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|     {
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| #if STDMUTEX_RECURSION_CHECKS
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|         mOwnerThread.checkSetOwnerBeforeUnlock();
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| #endif
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|         LeaveCriticalSection(&mHandle);
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|     }
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|     bool try_lock (void)
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|     {
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|         unsigned char state = mState.load(std::memory_order_acquire);
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|         if ((state == 2) && mState.compare_exchange_strong(state, 1, std::memory_order_acquire))
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|         {
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|             InitializeCriticalSection(&mHandle);
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|             mState.store(0, std::memory_order_release);
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|         }
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|         if (state == 1)
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|             return false;
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| #if STDMUTEX_RECURSION_CHECKS
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|         DWORD self = mOwnerThread.checkOwnerBeforeLock();
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| #endif
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|         BOOL ret = TryEnterCriticalSection(&mHandle);
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| #if STDMUTEX_RECURSION_CHECKS
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|         if (ret)
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|             mOwnerThread.setOwnerAfterLock(self);
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| #endif
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|         return ret;
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|     }
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|     native_handle_type native_handle (void)
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|     {
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|         return &mHandle;
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|     }
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| };
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| } //  Namespace "xp"
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| #if (WINVER >= _WIN32_WINNT_WIN7)
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| using windows7::mutex;
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| #else
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| using xp::mutex;
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| #endif
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| 
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| class recursive_timed_mutex
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| {
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|     static constexpr DWORD kWaitAbandoned = 0x00000080l;
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|     static constexpr DWORD kWaitObject0 = 0x00000000l;
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|     static constexpr DWORD kInfinite = 0xffffffffl;
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|     inline bool try_lock_internal (DWORD ms) noexcept
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|     {
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|         DWORD ret = WaitForSingleObject(mHandle, ms);
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| #ifndef NDEBUG
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|         if (ret == kWaitAbandoned)
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|         {
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|             using namespace std;
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|             fprintf(stderr, "FATAL: Thread terminated while holding a mutex.");
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|             terminate();
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|         }
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| #endif
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|         return (ret == kWaitObject0) || (ret == kWaitAbandoned);
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|     }
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| protected:
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|     HANDLE mHandle;
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| //    Track locking thread for error checking of non-recursive timed_mutex. For
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| //  standard compliance, this must be defined in same class and at the same
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| //  access-control level as every other variable in the timed_mutex.
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| #if STDMUTEX_RECURSION_CHECKS
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|     friend class vista::condition_variable;
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|     _OwnerThread mOwnerThread {};
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| #endif
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| public:
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|     typedef HANDLE native_handle_type;
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|     native_handle_type native_handle() const {return mHandle;}
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|     recursive_timed_mutex(const recursive_timed_mutex&) = delete;
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|     recursive_timed_mutex& operator=(const recursive_timed_mutex&) = delete;
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|     recursive_timed_mutex(): mHandle(CreateMutex(NULL, FALSE, NULL)) {}
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|     ~recursive_timed_mutex()
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|     {
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|         CloseHandle(mHandle);
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|     }
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|     void lock()
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|     {
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|         DWORD ret = WaitForSingleObject(mHandle, kInfinite);
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| //    If (ret == WAIT_ABANDONED), then the thread that held ownership was
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| //  terminated. Behavior is undefined, but Windows will pass ownership to this
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| //  thread.
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| #ifndef NDEBUG
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|         if (ret == kWaitAbandoned)
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|         {
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|             using namespace std;
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|             fprintf(stderr, "FATAL: Thread terminated while holding a mutex.");
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|             terminate();
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|         }
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| #endif
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|         if ((ret != kWaitObject0) && (ret != kWaitAbandoned))
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|         {
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|             throw std::system_error(GetLastError(), std::system_category());
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|         }
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|     }
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|     void unlock()
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|     {
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|         if (!ReleaseMutex(mHandle))
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|             throw std::system_error(GetLastError(), std::system_category());
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|     }
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|     bool try_lock()
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|     {
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|         return try_lock_internal(0);
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|     }
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|     template <class Rep, class Period>
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|     bool try_lock_for(const std::chrono::duration<Rep,Period>& dur)
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|     {
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|         using namespace std::chrono;
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|         auto timeout = duration_cast<milliseconds>(dur).count();
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|         while (timeout > 0)
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|         {
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|           constexpr auto kMaxStep = static_cast<decltype(timeout)>(kInfinite-1);
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|           auto step = (timeout < kMaxStep) ? timeout : kMaxStep;
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|           if (try_lock_internal(static_cast<DWORD>(step)))
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|             return true;
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|           timeout -= step;
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|         }
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|         return false;
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|     }
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|     template <class Clock, class Duration>
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|     bool try_lock_until(const std::chrono::time_point<Clock,Duration>& timeout_time)
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|     {
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|         return try_lock_for(timeout_time - Clock::now());
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|     }
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| };
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| 
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| //  Override if, and only if, it is necessary for error-checking.
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| #if STDMUTEX_RECURSION_CHECKS
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| class timed_mutex: recursive_timed_mutex
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| {
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| public:
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|     timed_mutex(const timed_mutex&) = delete;
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|     timed_mutex& operator=(const timed_mutex&) = delete;
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|     void lock()
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|     {
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|         DWORD self = mOwnerThread.checkOwnerBeforeLock();
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|         recursive_timed_mutex::lock();
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|         mOwnerThread.setOwnerAfterLock(self);
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|     }
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|     void unlock()
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|     {
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|         mOwnerThread.checkSetOwnerBeforeUnlock();
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|         recursive_timed_mutex::unlock();
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|     }
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|     template <class Rep, class Period>
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|     bool try_lock_for(const std::chrono::duration<Rep,Period>& dur)
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|     {
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|         DWORD self = mOwnerThread.checkOwnerBeforeLock();
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|         bool ret = recursive_timed_mutex::try_lock_for(dur);
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|         if (ret)
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|             mOwnerThread.setOwnerAfterLock(self);
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|         return ret;
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|     }
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|     template <class Clock, class Duration>
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|     bool try_lock_until(const std::chrono::time_point<Clock,Duration>& timeout_time)
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|     {
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|         return try_lock_for(timeout_time - Clock::now());
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|     }
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|     bool try_lock ()
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|     {
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|         return try_lock_for(std::chrono::milliseconds(0));
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|     }
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| };
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| #else
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| typedef recursive_timed_mutex timed_mutex;
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| #endif
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| 
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| class once_flag
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| {
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| //    When available, the SRW-based mutexes should be faster than the
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| //  CriticalSection-based mutexes. Only try_lock will be unavailable in Vista,
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| //  and try_lock is not used by once_flag.
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| #if (_WIN32_WINNT == _WIN32_WINNT_VISTA)
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|     windows7::mutex mMutex;
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| #else
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|     mutex mMutex;
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| #endif
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|     std::atomic_bool mHasRun;
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|     once_flag(const once_flag&) = delete;
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|     once_flag& operator=(const once_flag&) = delete;
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|     template<class Callable, class... Args>
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|     friend void call_once(once_flag& once, Callable&& f, Args&&... args);
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| public:
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|     constexpr once_flag() noexcept: mMutex(), mHasRun(false) {}
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| };
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| 
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| template<class Callable, class... Args>
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| void call_once(once_flag& flag, Callable&& func, Args&&... args)
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| {
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|     if (flag.mHasRun.load(std::memory_order_acquire))
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|         return;
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|     lock_guard<decltype(flag.mMutex)> lock(flag.mMutex);
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|     if (flag.mHasRun.load(std::memory_order_acquire))
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|         return;
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|     detail::invoke(std::forward<Callable>(func),std::forward<Args>(args)...);
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|     flag.mHasRun.store(true, std::memory_order_release);
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| }
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| } //  Namespace mingw_stdthread
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| 
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| //  Push objects into std, but only if they are not already there.
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| namespace std
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| {
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| //    Because of quirks of the compiler, the common "using namespace std;"
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| //  directive would flatten the namespaces and introduce ambiguity where there
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| //  was none. Direct specification (std::), however, would be unaffected.
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| //    Take the safe option, and include only in the presence of MinGW's win32
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| //  implementation.
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| #if defined(__MINGW32__ ) && !defined(_GLIBCXX_HAS_GTHREADS)
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| using mingw_stdthread::recursive_mutex;
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| using mingw_stdthread::mutex;
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| using mingw_stdthread::recursive_timed_mutex;
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| using mingw_stdthread::timed_mutex;
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| using mingw_stdthread::once_flag;
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| using mingw_stdthread::call_once;
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| #elif !defined(MINGW_STDTHREAD_REDUNDANCY_WARNING)  //  Skip repetition
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| #define MINGW_STDTHREAD_REDUNDANCY_WARNING
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| #pragma message "This version of MinGW seems to include a win32 port of\
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|  pthreads, and probably already has C++11 std threading classes implemented,\
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|  based on pthreads. These classes, found in namespace std, are not overridden\
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|  by the mingw-std-thread library. If you would still like to use this\
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|  implementation (as it is more lightweight), use the classes provided in\
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|  namespace mingw_stdthread."
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| #endif
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| }
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| #endif // WIN32STDMUTEX_H
 | 
