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threads in MinGW
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109
mingw.invoke.h
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109
mingw.invoke.h
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/// \file mingw.invoke.h
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/// \brief Lightweight `invoke` implementation, for C++11 and C++14.
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///
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/// (c) 2018-2019 by Nathaniel J. McClatchey, San Jose, CA, United States
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/// \author Nathaniel J. McClatchey, PhD
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///
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/// \copyright Simplified (2-clause) BSD License.
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///
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/// \note This file may become part of the mingw-w64 runtime package. If/when
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/// this happens, the appropriate license will be added, i.e. this code will
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/// become dual-licensed, and the current BSD 2-clause license will stay.
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#ifndef MINGW_INVOKE_H_
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#define MINGW_INVOKE_H_
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#include <type_traits> // For std::result_of, etc.
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#include <utility> // For std::forward
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#include <functional> // For std::reference_wrapper
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namespace mingw_stdthread
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{
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namespace detail
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{
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// For compatibility, implement std::invoke for C++11 and C++14
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#if __cplusplus < 201703L
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template<bool PMemFunc, bool PMemData>
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struct Invoker
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{
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template<class F, class... Args>
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inline static typename std::result_of<F(Args...)>::type invoke (F&& f, Args&&... args)
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{
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return std::forward<F>(f)(std::forward<Args>(args)...);
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}
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};
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template<bool>
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struct InvokerHelper;
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template<>
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struct InvokerHelper<false>
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{
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template<class T1>
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inline static auto get (T1&& t1) -> decltype(*std::forward<T1>(t1))
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{
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return *std::forward<T1>(t1);
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}
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template<class T1>
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inline static auto get (const std::reference_wrapper<T1>& t1) -> decltype(t1.get())
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{
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return t1.get();
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}
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};
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template<>
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struct InvokerHelper<true>
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{
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template<class T1>
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inline static auto get (T1&& t1) -> decltype(std::forward<T1>(t1))
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{
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return std::forward<T1>(t1);
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}
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};
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template<>
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struct Invoker<true, false>
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{
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template<class T, class F, class T1, class... Args>
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inline static auto invoke (F T::* f, T1&& t1, Args&&... args) ->\
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decltype((InvokerHelper<std::is_base_of<T,typename std::decay<T1>::type>::value>::get(std::forward<T1>(t1)).*f)(std::forward<Args>(args)...))
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{
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return (InvokerHelper<std::is_base_of<T,typename std::decay<T1>::type>::value>::get(std::forward<T1>(t1)).*f)(std::forward<Args>(args)...);
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}
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};
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template<>
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struct Invoker<false, true>
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{
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template<class T, class F, class T1, class... Args>
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inline static auto invoke (F T::* f, T1&& t1, Args&&... args) ->\
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decltype(InvokerHelper<std::is_base_of<T,typename std::decay<T1>::type>::value>::get(t1).*f)
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{
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return InvokerHelper<std::is_base_of<T,typename std::decay<T1>::type>::value>::get(t1).*f;
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}
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};
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template<class F, class... Args>
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struct InvokeResult
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{
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typedef Invoker<std::is_member_function_pointer<typename std::remove_reference<F>::type>::value,
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std::is_member_object_pointer<typename std::remove_reference<F>::type>::value &&
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(sizeof...(Args) == 1)> invoker;
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inline static auto invoke (F&& f, Args&&... args) -> decltype(invoker::invoke(std::forward<F>(f), std::forward<Args>(args)...))
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{
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return invoker::invoke(std::forward<F>(f), std::forward<Args>(args)...);
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}
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};
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template<class F, class...Args>
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auto invoke (F&& f, Args&&... args) -> decltype(InvokeResult<F, Args...>::invoke(std::forward<F>(f), std::forward<Args>(args)...))
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{
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return InvokeResult<F, Args...>::invoke(std::forward<F>(f), std::forward<Args>(args)...);
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}
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#else
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using std::invoke;
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#endif
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} // Namespace "detail"
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} // Namespace "mingw_stdthread"
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#endif
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491
mingw.mutex.h
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491
mingw.mutex.h
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/**
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* @file mingw.mutex.h
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* @brief std::mutex et al implementation for MinGW
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** (c) 2013-2016 by Mega Limited, Auckland, New Zealand
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* @author Alexander Vassilev
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*
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* @copyright Simplified (2-clause) BSD License.
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* You should have received a copy of the license along with this
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* program.
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*
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* This code is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* @note
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* This file may become part of the mingw-w64 runtime package. If/when this happens,
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* the appropriate license will be added, i.e. this code will become dual-licensed,
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* and the current BSD 2-clause license will stay.
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*/
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#ifndef WIN32STDMUTEX_H
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#define WIN32STDMUTEX_H
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#if !defined(__cplusplus) || (__cplusplus < 201103L)
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#error A C++11 compiler is required!
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#endif
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// Recursion checks on non-recursive locks have some performance penalty, and
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// the C++ standard does not mandate them. The user might want to explicitly
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// enable or disable such checks. If the user has no preference, enable such
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// checks in debug builds, but not in release builds.
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#ifdef STDMUTEX_RECURSION_CHECKS
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#elif defined(NDEBUG)
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#define STDMUTEX_RECURSION_CHECKS 0
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#else
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#define STDMUTEX_RECURSION_CHECKS 1
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#endif
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#include <chrono>
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#include <system_error>
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#include <atomic>
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#include <mutex> //need for call_once()
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#if STDMUTEX_RECURSION_CHECKS || !defined(NDEBUG)
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#include <cstdio>
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#endif
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#include <sdkddkver.h> // Detect Windows version.
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#if (defined(__MINGW32__) && !defined(__MINGW64_VERSION_MAJOR))
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#pragma message "The Windows API that MinGW-w32 provides is not fully compatible\
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with Microsoft's API. We'll try to work around this, but we can make no\
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guarantees. This problem does not exist in MinGW-w64."
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#include <windows.h> // No further granularity can be expected.
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#else
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#if STDMUTEX_RECURSION_CHECKS
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#include <processthreadsapi.h> // For GetCurrentThreadId
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#endif
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#include <synchapi.h> // For InitializeCriticalSection, etc.
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#include <errhandlingapi.h> // For GetLastError
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#include <handleapi.h>
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#endif
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// Need for the implementation of invoke
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#include "mingw.invoke.h"
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#if !defined(_WIN32_WINNT) || (_WIN32_WINNT < 0x0501)
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#error To use the MinGW-std-threads library, you will need to define the macro _WIN32_WINNT to be 0x0501 (Windows XP) or higher.
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#endif
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namespace mingw_stdthread
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{
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// The _NonRecursive class has mechanisms that do not play nice with direct
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// manipulation of the native handle. This forward declaration is part of
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// a friend class declaration.
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#if STDMUTEX_RECURSION_CHECKS
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namespace vista
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{
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class condition_variable;
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}
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#endif
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// To make this namespace equivalent to the thread-related subset of std,
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// pull in the classes and class templates supplied by std but not by this
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// implementation.
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using std::lock_guard;
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using std::unique_lock;
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using std::adopt_lock_t;
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using std::defer_lock_t;
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using std::try_to_lock_t;
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using std::adopt_lock;
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using std::defer_lock;
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using std::try_to_lock;
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class recursive_mutex
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{
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CRITICAL_SECTION mHandle;
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public:
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typedef LPCRITICAL_SECTION native_handle_type;
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native_handle_type native_handle() {return &mHandle;}
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recursive_mutex() noexcept : mHandle()
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{
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InitializeCriticalSection(&mHandle);
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}
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recursive_mutex (const recursive_mutex&) = delete;
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recursive_mutex& operator=(const recursive_mutex&) = delete;
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~recursive_mutex() noexcept
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{
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DeleteCriticalSection(&mHandle);
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}
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void lock()
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{
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EnterCriticalSection(&mHandle);
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}
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void unlock()
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{
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LeaveCriticalSection(&mHandle);
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}
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bool try_lock()
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{
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return (TryEnterCriticalSection(&mHandle)!=0);
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}
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};
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#if STDMUTEX_RECURSION_CHECKS
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struct _OwnerThread
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{
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// If this is to be read before locking, then the owner-thread variable must
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// be atomic to prevent a torn read from spuriously causing errors.
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std::atomic<DWORD> mOwnerThread;
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constexpr _OwnerThread () noexcept : mOwnerThread(0) {}
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static void on_deadlock (void)
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{
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using namespace std;
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fprintf(stderr, "FATAL: Recursive locking of non-recursive mutex\
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detected. Throwing system exception\n");
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fflush(stderr);
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throw system_error(make_error_code(errc::resource_deadlock_would_occur));
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}
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DWORD checkOwnerBeforeLock() const
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{
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DWORD self = GetCurrentThreadId();
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if (mOwnerThread.load(std::memory_order_relaxed) == self)
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on_deadlock();
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return self;
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}
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void setOwnerAfterLock(DWORD id)
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{
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mOwnerThread.store(id, std::memory_order_relaxed);
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}
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void checkSetOwnerBeforeUnlock()
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{
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DWORD self = GetCurrentThreadId();
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if (mOwnerThread.load(std::memory_order_relaxed) != self)
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on_deadlock();
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mOwnerThread.store(0, std::memory_order_relaxed);
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}
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};
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#endif
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// Though the Slim Reader-Writer (SRW) locks used here are not complete until
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// Windows 7, implementing partial functionality in Vista will simplify the
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// interaction with condition variables.
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#if defined(_WIN32) && (WINVER >= _WIN32_WINNT_VISTA)
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namespace windows7
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{
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class mutex
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{
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SRWLOCK mHandle;
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// Track locking thread for error checking.
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#if STDMUTEX_RECURSION_CHECKS
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friend class vista::condition_variable;
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_OwnerThread mOwnerThread {};
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#endif
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public:
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typedef PSRWLOCK native_handle_type;
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wzero-as-null-pointer-constant"
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constexpr mutex () noexcept : mHandle(SRWLOCK_INIT) { }
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#pragma GCC diagnostic pop
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mutex (const mutex&) = delete;
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mutex & operator= (const mutex&) = delete;
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void lock (void)
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{
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// Note: Undefined behavior if called recursively.
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#if STDMUTEX_RECURSION_CHECKS
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DWORD self = mOwnerThread.checkOwnerBeforeLock();
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#endif
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AcquireSRWLockExclusive(&mHandle);
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#if STDMUTEX_RECURSION_CHECKS
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mOwnerThread.setOwnerAfterLock(self);
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#endif
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}
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void unlock (void)
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{
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#if STDMUTEX_RECURSION_CHECKS
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mOwnerThread.checkSetOwnerBeforeUnlock();
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#endif
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ReleaseSRWLockExclusive(&mHandle);
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}
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// TryAcquireSRW functions are a Windows 7 feature.
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#if (WINVER >= _WIN32_WINNT_WIN7)
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bool try_lock (void)
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{
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#if STDMUTEX_RECURSION_CHECKS
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DWORD self = mOwnerThread.checkOwnerBeforeLock();
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#endif
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BOOL ret = TryAcquireSRWLockExclusive(&mHandle);
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#if STDMUTEX_RECURSION_CHECKS
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if (ret)
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mOwnerThread.setOwnerAfterLock(self);
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#endif
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return ret;
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}
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#endif
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native_handle_type native_handle (void)
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{
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return &mHandle;
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}
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};
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} // Namespace windows7
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#endif // Compiling for Vista
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namespace xp
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{
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class mutex
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{
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CRITICAL_SECTION mHandle;
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std::atomic_uchar mState;
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// Track locking thread for error checking.
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#if STDMUTEX_RECURSION_CHECKS
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friend class vista::condition_variable;
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_OwnerThread mOwnerThread {};
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#endif
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public:
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typedef PCRITICAL_SECTION native_handle_type;
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constexpr mutex () noexcept : mHandle(), mState(2) { }
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mutex (const mutex&) = delete;
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mutex & operator= (const mutex&) = delete;
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~mutex() noexcept
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{
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// Undefined behavior if the mutex is held (locked) by any thread.
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// Undefined behavior if a thread terminates while holding ownership of the
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// mutex.
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DeleteCriticalSection(&mHandle);
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}
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void lock (void)
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{
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unsigned char state = mState.load(std::memory_order_acquire);
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while (state) {
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if ((state == 2) && mState.compare_exchange_weak(state, 1, std::memory_order_acquire))
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{
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InitializeCriticalSection(&mHandle);
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mState.store(0, std::memory_order_release);
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break;
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}
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if (state == 1)
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{
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Sleep(0);
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state = mState.load(std::memory_order_acquire);
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}
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}
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#if STDMUTEX_RECURSION_CHECKS
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DWORD self = mOwnerThread.checkOwnerBeforeLock();
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#endif
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EnterCriticalSection(&mHandle);
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#if STDMUTEX_RECURSION_CHECKS
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mOwnerThread.setOwnerAfterLock(self);
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#endif
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}
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void unlock (void)
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{
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#if STDMUTEX_RECURSION_CHECKS
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mOwnerThread.checkSetOwnerBeforeUnlock();
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#endif
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LeaveCriticalSection(&mHandle);
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}
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bool try_lock (void)
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{
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unsigned char state = mState.load(std::memory_order_acquire);
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if ((state == 2) && mState.compare_exchange_strong(state, 1, std::memory_order_acquire))
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{
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InitializeCriticalSection(&mHandle);
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mState.store(0, std::memory_order_release);
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}
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if (state == 1)
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return false;
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#if STDMUTEX_RECURSION_CHECKS
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DWORD self = mOwnerThread.checkOwnerBeforeLock();
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#endif
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BOOL ret = TryEnterCriticalSection(&mHandle);
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#if STDMUTEX_RECURSION_CHECKS
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if (ret)
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mOwnerThread.setOwnerAfterLock(self);
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#endif
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return ret;
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}
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native_handle_type native_handle (void)
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{
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return &mHandle;
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}
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};
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} // Namespace "xp"
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#if (WINVER >= _WIN32_WINNT_WIN7)
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using windows7::mutex;
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#else
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using xp::mutex;
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#endif
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class recursive_timed_mutex
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{
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static constexpr DWORD kWaitAbandoned = 0x00000080l;
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static constexpr DWORD kWaitObject0 = 0x00000000l;
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static constexpr DWORD kInfinite = 0xffffffffl;
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inline bool try_lock_internal (DWORD ms) noexcept
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{
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DWORD ret = WaitForSingleObject(mHandle, ms);
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#ifndef NDEBUG
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if (ret == kWaitAbandoned)
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{
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using namespace std;
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fprintf(stderr, "FATAL: Thread terminated while holding a mutex.");
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terminate();
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}
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#endif
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return (ret == kWaitObject0) || (ret == kWaitAbandoned);
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}
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protected:
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HANDLE mHandle;
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// Track locking thread for error checking of non-recursive timed_mutex. For
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// standard compliance, this must be defined in same class and at the same
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// access-control level as every other variable in the timed_mutex.
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#if STDMUTEX_RECURSION_CHECKS
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friend class vista::condition_variable;
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_OwnerThread mOwnerThread {};
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#endif
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public:
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typedef HANDLE native_handle_type;
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native_handle_type native_handle() const {return mHandle;}
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recursive_timed_mutex(const recursive_timed_mutex&) = delete;
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recursive_timed_mutex& operator=(const recursive_timed_mutex&) = delete;
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recursive_timed_mutex(): mHandle(CreateMutex(NULL, FALSE, NULL)) {}
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~recursive_timed_mutex()
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{
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CloseHandle(mHandle);
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}
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void lock()
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{
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DWORD ret = WaitForSingleObject(mHandle, kInfinite);
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// If (ret == WAIT_ABANDONED), then the thread that held ownership was
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// terminated. Behavior is undefined, but Windows will pass ownership to this
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// thread.
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#ifndef NDEBUG
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if (ret == kWaitAbandoned)
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{
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using namespace std;
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fprintf(stderr, "FATAL: Thread terminated while holding a mutex.");
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terminate();
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}
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#endif
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if ((ret != kWaitObject0) && (ret != kWaitAbandoned))
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{
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||||
throw std::system_error(GetLastError(), std::system_category());
|
||||
}
|
||||
}
|
||||
void unlock()
|
||||
{
|
||||
if (!ReleaseMutex(mHandle))
|
||||
throw std::system_error(GetLastError(), std::system_category());
|
||||
}
|
||||
bool try_lock()
|
||||
{
|
||||
return try_lock_internal(0);
|
||||
}
|
||||
template <class Rep, class Period>
|
||||
bool try_lock_for(const std::chrono::duration<Rep,Period>& dur)
|
||||
{
|
||||
using namespace std::chrono;
|
||||
auto timeout = duration_cast<milliseconds>(dur).count();
|
||||
while (timeout > 0)
|
||||
{
|
||||
constexpr auto kMaxStep = static_cast<decltype(timeout)>(kInfinite-1);
|
||||
auto step = (timeout < kMaxStep) ? timeout : kMaxStep;
|
||||
if (try_lock_internal(static_cast<DWORD>(step)))
|
||||
return true;
|
||||
timeout -= step;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
template <class Clock, class Duration>
|
||||
bool try_lock_until(const std::chrono::time_point<Clock,Duration>& timeout_time)
|
||||
{
|
||||
return try_lock_for(timeout_time - Clock::now());
|
||||
}
|
||||
};
|
||||
|
||||
// Override if, and only if, it is necessary for error-checking.
|
||||
#if STDMUTEX_RECURSION_CHECKS
|
||||
class timed_mutex: recursive_timed_mutex
|
||||
{
|
||||
public:
|
||||
timed_mutex(const timed_mutex&) = delete;
|
||||
timed_mutex& operator=(const timed_mutex&) = delete;
|
||||
void lock()
|
||||
{
|
||||
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
||||
recursive_timed_mutex::lock();
|
||||
mOwnerThread.setOwnerAfterLock(self);
|
||||
}
|
||||
void unlock()
|
||||
{
|
||||
mOwnerThread.checkSetOwnerBeforeUnlock();
|
||||
recursive_timed_mutex::unlock();
|
||||
}
|
||||
template <class Rep, class Period>
|
||||
bool try_lock_for(const std::chrono::duration<Rep,Period>& dur)
|
||||
{
|
||||
DWORD self = mOwnerThread.checkOwnerBeforeLock();
|
||||
bool ret = recursive_timed_mutex::try_lock_for(dur);
|
||||
if (ret)
|
||||
mOwnerThread.setOwnerAfterLock(self);
|
||||
return ret;
|
||||
}
|
||||
template <class Clock, class Duration>
|
||||
bool try_lock_until(const std::chrono::time_point<Clock,Duration>& timeout_time)
|
||||
{
|
||||
return try_lock_for(timeout_time - Clock::now());
|
||||
}
|
||||
bool try_lock ()
|
||||
{
|
||||
return try_lock_for(std::chrono::milliseconds(0));
|
||||
}
|
||||
};
|
||||
#else
|
||||
typedef recursive_timed_mutex timed_mutex;
|
||||
#endif
|
||||
|
||||
class once_flag
|
||||
{
|
||||
// When available, the SRW-based mutexes should be faster than the
|
||||
// CriticalSection-based mutexes. Only try_lock will be unavailable in Vista,
|
||||
// and try_lock is not used by once_flag.
|
||||
#if (_WIN32_WINNT == _WIN32_WINNT_VISTA)
|
||||
windows7::mutex mMutex;
|
||||
#else
|
||||
mutex mMutex;
|
||||
#endif
|
||||
std::atomic_bool mHasRun;
|
||||
once_flag(const once_flag&) = delete;
|
||||
once_flag& operator=(const once_flag&) = delete;
|
||||
template<class Callable, class... Args>
|
||||
friend void call_once(once_flag& once, Callable&& f, Args&&... args);
|
||||
public:
|
||||
constexpr once_flag() noexcept: mMutex(), mHasRun(false) {}
|
||||
};
|
||||
|
||||
template<class Callable, class... Args>
|
||||
void call_once(once_flag& flag, Callable&& func, Args&&... args)
|
||||
{
|
||||
if (flag.mHasRun.load(std::memory_order_acquire))
|
||||
return;
|
||||
lock_guard<decltype(flag.mMutex)> lock(flag.mMutex);
|
||||
if (flag.mHasRun.load(std::memory_order_acquire))
|
||||
return;
|
||||
detail::invoke(std::forward<Callable>(func),std::forward<Args>(args)...);
|
||||
flag.mHasRun.store(true, std::memory_order_release);
|
||||
}
|
||||
} // Namespace mingw_stdthread
|
||||
|
||||
// Push objects into std, but only if they are not already there.
|
||||
namespace std
|
||||
{
|
||||
// Because of quirks of the compiler, the common "using namespace std;"
|
||||
// directive would flatten the namespaces and introduce ambiguity where there
|
||||
// was none. Direct specification (std::), however, would be unaffected.
|
||||
// Take the safe option, and include only in the presence of MinGW's win32
|
||||
// implementation.
|
||||
#if defined(__MINGW32__ ) && !defined(_GLIBCXX_HAS_GTHREADS)
|
||||
using mingw_stdthread::recursive_mutex;
|
||||
using mingw_stdthread::mutex;
|
||||
using mingw_stdthread::recursive_timed_mutex;
|
||||
using mingw_stdthread::timed_mutex;
|
||||
using mingw_stdthread::once_flag;
|
||||
using mingw_stdthread::call_once;
|
||||
#elif !defined(MINGW_STDTHREAD_REDUNDANCY_WARNING) // Skip repetition
|
||||
#define MINGW_STDTHREAD_REDUNDANCY_WARNING
|
||||
#pragma message "This version of MinGW seems to include a win32 port of\
|
||||
pthreads, and probably already has C++11 std threading classes implemented,\
|
||||
based on pthreads. These classes, found in namespace std, are not overridden\
|
||||
by the mingw-std-thread library. If you would still like to use this\
|
||||
implementation (as it is more lightweight), use the classes provided in\
|
||||
namespace mingw_stdthread."
|
||||
#endif
|
||||
}
|
||||
#endif // WIN32STDMUTEX_H
|
360
mingw.thread.h
Normal file
360
mingw.thread.h
Normal file
@ -0,0 +1,360 @@
|
||||
/**
|
||||
* @file mingw.thread.h
|
||||
* @brief std::thread implementation for MinGW
|
||||
* (c) 2013-2016 by Mega Limited, Auckland, New Zealand
|
||||
* @author Alexander Vassilev
|
||||
*
|
||||
* @copyright Simplified (2-clause) BSD License.
|
||||
* You should have received a copy of the license along with this
|
||||
* program.
|
||||
*
|
||||
* This code is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* @note
|
||||
* This file may become part of the mingw-w64 runtime package. If/when this happens,
|
||||
* the appropriate license will be added, i.e. this code will become dual-licensed,
|
||||
* and the current BSD 2-clause license will stay.
|
||||
*/
|
||||
|
||||
#ifndef WIN32STDTHREAD_H
|
||||
#define WIN32STDTHREAD_H
|
||||
|
||||
#if !defined(__cplusplus) || (__cplusplus < 201103L)
|
||||
#error A C++11 compiler is required!
|
||||
#endif
|
||||
|
||||
// Use the standard classes for std::, if available.
|
||||
#include <thread>
|
||||
|
||||
#include <cstddef> // For std::size_t
|
||||
#include <cerrno> // Detect error type.
|
||||
#include <exception> // For std::terminate
|
||||
#include <system_error> // For std::system_error
|
||||
#include <functional> // For std::hash
|
||||
#include <tuple> // For std::tuple
|
||||
#include <chrono> // For sleep timing.
|
||||
#include <memory> // For std::unique_ptr
|
||||
#include <iosfwd> // Stream output for thread ids.
|
||||
#include <utility> // For std::swap, std::forward
|
||||
|
||||
#include "mingw.invoke.h"
|
||||
|
||||
#if (defined(__MINGW32__) && !defined(__MINGW64_VERSION_MAJOR))
|
||||
#pragma message "The Windows API that MinGW-w32 provides is not fully compatible\
|
||||
with Microsoft's API. We'll try to work around this, but we can make no\
|
||||
guarantees. This problem does not exist in MinGW-w64."
|
||||
#include <windows.h> // No further granularity can be expected.
|
||||
#else
|
||||
#include <synchapi.h> // For WaitForSingleObject
|
||||
#include <handleapi.h> // For CloseHandle, etc.
|
||||
#include <sysinfoapi.h> // For GetNativeSystemInfo
|
||||
#include <processthreadsapi.h> // For GetCurrentThreadId
|
||||
#endif
|
||||
#include <process.h> // For _beginthreadex
|
||||
|
||||
#ifndef NDEBUG
|
||||
#include <cstdio>
|
||||
#endif
|
||||
|
||||
#if !defined(_WIN32_WINNT) || (_WIN32_WINNT < 0x0501)
|
||||
#error To use the MinGW-std-threads library, you will need to define the macro _WIN32_WINNT to be 0x0501 (Windows XP) or higher.
|
||||
#endif
|
||||
|
||||
// Instead of INVALID_HANDLE_VALUE, _beginthreadex returns 0.
|
||||
namespace mingw_stdthread
|
||||
{
|
||||
namespace detail
|
||||
{
|
||||
template<std::size_t...>
|
||||
struct IntSeq {};
|
||||
|
||||
template<std::size_t N, std::size_t... S>
|
||||
struct GenIntSeq : GenIntSeq<N-1, N-1, S...> { };
|
||||
|
||||
template<std::size_t... S>
|
||||
struct GenIntSeq<0, S...> { typedef IntSeq<S...> type; };
|
||||
|
||||
// Use a template specialization to avoid relying on compiler optimization
|
||||
// when determining the parameter integer sequence.
|
||||
template<class Func, class T, typename... Args>
|
||||
class ThreadFuncCall;
|
||||
// We can't define the Call struct in the function - the standard forbids template methods in that case
|
||||
template<class Func, std::size_t... S, typename... Args>
|
||||
class ThreadFuncCall<Func, detail::IntSeq<S...>, Args...>
|
||||
{
|
||||
static_assert(sizeof...(S) == sizeof...(Args), "Args must match.");
|
||||
using Tuple = std::tuple<typename std::decay<Args>::type...>;
|
||||
typename std::decay<Func>::type mFunc;
|
||||
Tuple mArgs;
|
||||
|
||||
public:
|
||||
ThreadFuncCall(Func&& aFunc, Args&&... aArgs)
|
||||
: mFunc(std::forward<Func>(aFunc)),
|
||||
mArgs(std::forward<Args>(aArgs)...)
|
||||
{
|
||||
}
|
||||
|
||||
void callFunc()
|
||||
{
|
||||
detail::invoke(std::move(mFunc), std::move(std::get<S>(mArgs)) ...);
|
||||
}
|
||||
};
|
||||
|
||||
// Allow construction of threads without exposing implementation.
|
||||
class ThreadIdTool;
|
||||
} // Namespace "detail"
|
||||
|
||||
class thread
|
||||
{
|
||||
public:
|
||||
class id
|
||||
{
|
||||
DWORD mId = 0;
|
||||
friend class thread;
|
||||
friend class std::hash<id>;
|
||||
friend class detail::ThreadIdTool;
|
||||
explicit id(DWORD aId) noexcept : mId(aId){}
|
||||
public:
|
||||
id (void) noexcept = default;
|
||||
friend bool operator==(id x, id y) noexcept {return x.mId == y.mId; }
|
||||
friend bool operator!=(id x, id y) noexcept {return x.mId != y.mId; }
|
||||
friend bool operator< (id x, id y) noexcept {return x.mId < y.mId; }
|
||||
friend bool operator<=(id x, id y) noexcept {return x.mId <= y.mId; }
|
||||
friend bool operator> (id x, id y) noexcept {return x.mId > y.mId; }
|
||||
friend bool operator>=(id x, id y) noexcept {return x.mId >= y.mId; }
|
||||
|
||||
template<class _CharT, class _Traits>
|
||||
friend std::basic_ostream<_CharT, _Traits>&
|
||||
operator<<(std::basic_ostream<_CharT, _Traits>& __out, id __id)
|
||||
{
|
||||
if (__id.mId == 0)
|
||||
{
|
||||
return __out << "(invalid std::thread::id)";
|
||||
}
|
||||
else
|
||||
{
|
||||
return __out << __id.mId;
|
||||
}
|
||||
}
|
||||
};
|
||||
private:
|
||||
static constexpr HANDLE kInvalidHandle = nullptr;
|
||||
static constexpr DWORD kInfinite = 0xffffffffl;
|
||||
HANDLE mHandle;
|
||||
id mThreadId;
|
||||
|
||||
template <class Call>
|
||||
static unsigned __stdcall threadfunc(void* arg)
|
||||
{
|
||||
std::unique_ptr<Call> call(static_cast<Call*>(arg));
|
||||
call->callFunc();
|
||||
return 0;
|
||||
}
|
||||
|
||||
static unsigned int _hardware_concurrency_helper() noexcept
|
||||
{
|
||||
SYSTEM_INFO sysinfo;
|
||||
// This is one of the few functions used by the library which has a nearly-
|
||||
// equivalent function defined in earlier versions of Windows. Include the
|
||||
// workaround, just as a reminder that it does exist.
|
||||
#if defined(_WIN32_WINNT) && (_WIN32_WINNT >= 0x0501)
|
||||
::GetNativeSystemInfo(&sysinfo);
|
||||
#else
|
||||
::GetSystemInfo(&sysinfo);
|
||||
#endif
|
||||
return sysinfo.dwNumberOfProcessors;
|
||||
}
|
||||
public:
|
||||
typedef HANDLE native_handle_type;
|
||||
id get_id() const noexcept {return mThreadId;}
|
||||
native_handle_type native_handle() const {return mHandle;}
|
||||
thread(): mHandle(kInvalidHandle), mThreadId(){}
|
||||
|
||||
thread(thread&& other)
|
||||
:mHandle(other.mHandle), mThreadId(other.mThreadId)
|
||||
{
|
||||
other.mHandle = kInvalidHandle;
|
||||
other.mThreadId = id{};
|
||||
}
|
||||
|
||||
thread(const thread &other)=delete;
|
||||
|
||||
template<class Func, typename... Args>
|
||||
explicit thread(Func&& func, Args&&... args) : mHandle(), mThreadId()
|
||||
{
|
||||
using ArgSequence = typename detail::GenIntSeq<sizeof...(Args)>::type;
|
||||
using Call = detail::ThreadFuncCall<Func, ArgSequence, Args...>;
|
||||
auto call = new Call(
|
||||
std::forward<Func>(func), std::forward<Args>(args)...);
|
||||
unsigned id_receiver;
|
||||
auto int_handle = _beginthreadex(NULL, 0, threadfunc<Call>,
|
||||
static_cast<LPVOID>(call), 0, &id_receiver);
|
||||
if (int_handle == 0)
|
||||
{
|
||||
mHandle = kInvalidHandle;
|
||||
int errnum = errno;
|
||||
delete call;
|
||||
// Note: Should only throw EINVAL, EAGAIN, EACCES
|
||||
throw std::system_error(errnum, std::generic_category());
|
||||
} else {
|
||||
mThreadId.mId = id_receiver;
|
||||
mHandle = reinterpret_cast<HANDLE>(int_handle);
|
||||
}
|
||||
}
|
||||
|
||||
bool joinable() const {return mHandle != kInvalidHandle;}
|
||||
|
||||
// Note: Due to lack of synchronization, this function has a race condition
|
||||
// if called concurrently, which leads to undefined behavior. The same applies
|
||||
// to all other member functions of this class, but this one is mentioned
|
||||
// explicitly.
|
||||
void join()
|
||||
{
|
||||
using namespace std;
|
||||
if (get_id() == id(GetCurrentThreadId()))
|
||||
throw system_error(make_error_code(errc::resource_deadlock_would_occur));
|
||||
if (mHandle == kInvalidHandle)
|
||||
throw system_error(make_error_code(errc::no_such_process));
|
||||
if (!joinable())
|
||||
throw system_error(make_error_code(errc::invalid_argument));
|
||||
WaitForSingleObject(mHandle, kInfinite);
|
||||
CloseHandle(mHandle);
|
||||
mHandle = kInvalidHandle;
|
||||
mThreadId = id{};
|
||||
}
|
||||
|
||||
~thread()
|
||||
{
|
||||
if (joinable())
|
||||
{
|
||||
#ifndef NDEBUG
|
||||
std::printf("Error: Must join() or detach() a thread before \
|
||||
destroying it.\n");
|
||||
#endif
|
||||
std::terminate();
|
||||
}
|
||||
}
|
||||
thread& operator=(const thread&) = delete;
|
||||
thread& operator=(thread&& other) noexcept
|
||||
{
|
||||
if (joinable())
|
||||
{
|
||||
#ifndef NDEBUG
|
||||
std::printf("Error: Must join() or detach() a thread before \
|
||||
moving another thread to it.\n");
|
||||
#endif
|
||||
std::terminate();
|
||||
}
|
||||
swap(std::forward<thread>(other));
|
||||
return *this;
|
||||
}
|
||||
void swap(thread&& other) noexcept
|
||||
{
|
||||
std::swap(mHandle, other.mHandle);
|
||||
std::swap(mThreadId.mId, other.mThreadId.mId);
|
||||
}
|
||||
|
||||
static unsigned int hardware_concurrency() noexcept
|
||||
{
|
||||
static unsigned int cached = _hardware_concurrency_helper();
|
||||
return cached;
|
||||
}
|
||||
|
||||
void detach()
|
||||
{
|
||||
if (!joinable())
|
||||
{
|
||||
using namespace std;
|
||||
throw system_error(make_error_code(errc::invalid_argument));
|
||||
}
|
||||
if (mHandle != kInvalidHandle)
|
||||
{
|
||||
CloseHandle(mHandle);
|
||||
mHandle = kInvalidHandle;
|
||||
}
|
||||
mThreadId = id{};
|
||||
}
|
||||
};
|
||||
|
||||
namespace detail
|
||||
{
|
||||
class ThreadIdTool
|
||||
{
|
||||
public:
|
||||
static thread::id make_id (DWORD base_id) noexcept
|
||||
{
|
||||
return thread::id(base_id);
|
||||
}
|
||||
};
|
||||
} // Namespace "detail"
|
||||
|
||||
namespace this_thread
|
||||
{
|
||||
inline thread::id get_id() noexcept
|
||||
{
|
||||
return detail::ThreadIdTool::make_id(GetCurrentThreadId());
|
||||
}
|
||||
inline void yield() noexcept {Sleep(0);}
|
||||
template< class Rep, class Period >
|
||||
void sleep_for( const std::chrono::duration<Rep,Period>& sleep_duration)
|
||||
{
|
||||
static constexpr DWORD kInfinite = 0xffffffffl;
|
||||
using namespace std::chrono;
|
||||
using rep = milliseconds::rep;
|
||||
rep ms = duration_cast<milliseconds>(sleep_duration).count();
|
||||
while (ms > 0)
|
||||
{
|
||||
constexpr rep kMaxRep = static_cast<rep>(kInfinite - 1);
|
||||
auto sleepTime = (ms < kMaxRep) ? ms : kMaxRep;
|
||||
Sleep(static_cast<DWORD>(sleepTime));
|
||||
ms -= sleepTime;
|
||||
}
|
||||
}
|
||||
template <class Clock, class Duration>
|
||||
void sleep_until(const std::chrono::time_point<Clock,Duration>& sleep_time)
|
||||
{
|
||||
sleep_for(sleep_time-Clock::now());
|
||||
}
|
||||
}
|
||||
} // Namespace mingw_stdthread
|
||||
|
||||
namespace std
|
||||
{
|
||||
// Because of quirks of the compiler, the common "using namespace std;"
|
||||
// directive would flatten the namespaces and introduce ambiguity where there
|
||||
// was none. Direct specification (std::), however, would be unaffected.
|
||||
// Take the safe option, and include only in the presence of MinGW's win32
|
||||
// implementation.
|
||||
#if defined(__MINGW32__ ) && !defined(_GLIBCXX_HAS_GTHREADS)
|
||||
using mingw_stdthread::thread;
|
||||
// Remove ambiguity immediately, to avoid problems arising from the above.
|
||||
//using std::thread;
|
||||
namespace this_thread
|
||||
{
|
||||
using namespace mingw_stdthread::this_thread;
|
||||
}
|
||||
#elif !defined(MINGW_STDTHREAD_REDUNDANCY_WARNING) // Skip repetition
|
||||
#define MINGW_STDTHREAD_REDUNDANCY_WARNING
|
||||
#pragma message "This version of MinGW seems to include a win32 port of\
|
||||
pthreads, and probably already has C++11 std threading classes implemented,\
|
||||
based on pthreads. These classes, found in namespace std, are not overridden\
|
||||
by the mingw-std-thread library. If you would still like to use this\
|
||||
implementation (as it is more lightweight), use the classes provided in\
|
||||
namespace mingw_stdthread."
|
||||
#endif
|
||||
|
||||
// Specialize hash for this implementation's thread::id, even if the
|
||||
// std::thread::id already has a hash.
|
||||
template<>
|
||||
struct hash<mingw_stdthread::thread::id>
|
||||
{
|
||||
typedef mingw_stdthread::thread::id argument_type;
|
||||
typedef size_t result_type;
|
||||
size_t operator() (const argument_type & i) const noexcept
|
||||
{
|
||||
return i.mId;
|
||||
}
|
||||
};
|
||||
}
|
||||
#endif // WIN32STDTHREAD_H
|
@ -426,9 +426,14 @@ extern "C" {
|
||||
#include <new>
|
||||
|
||||
#if CAP_THREAD
|
||||
#if WINDOWS
|
||||
#include "mingw.thread.h"
|
||||
#include "mingw.mutex.h"
|
||||
#else
|
||||
#include <thread>
|
||||
#include <mutex>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef USE_UNORDERED_MAP
|
||||
#include <unordered_map>
|
||||
|
Loading…
x
Reference in New Issue
Block a user