Zeno Rogue
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9faa285814
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New file geometry2.cpp, with moved ggmatrix, relative_matrix, virtualRebase, and new get_corner_position family. Refactored in floorpatterns, textures, and grid to use get_corner_position family.
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2018-08-17 16:47:06 +02:00 |
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Zeno Rogue
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5e2a65a781
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vertical stretch parameter is now available in all models; more details in equi-area
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2018-08-01 04:01:16 +02:00 |
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Zeno Rogue
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c70db33417
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improved mobile compass
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2018-07-23 16:17:49 +02:00 |
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Zeno Rogue
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b502b7025d
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improvements to the mobile compass: can be used in modes other than MOVE (long click to switch mode to MOVE anyway); better arrow scaling
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2018-07-22 15:54:44 +02:00 |
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Zeno Rogue
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329a2fa783
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fixed the compilation without CAP_COMMANDLINE or without CAP_SVG or fakemobile
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2018-07-22 12:50:03 +02:00 |
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Zeno Rogue
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4d2f79ba95
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rewritten the system to display 3D. This fixes the spherical display not working in stereo mode, and is more clean.
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2018-07-22 00:39:57 +02:00 |
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Zeno Rogue
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dd8e30e041
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RogueViz legend as HUD replacement, lists edge types too
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2018-07-09 18:39:34 +02:00 |
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Zeno Rogue
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63869c6d33
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renamed the size function to isize
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2018-06-22 14:47:24 +02:00 |
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Zeno Rogue
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4c619e60dd
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moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library
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2018-06-11 01:58:31 +02:00 |
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Zeno Rogue
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e2c0a86468
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all treasures are important in Daily
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2018-05-20 15:15:49 +02:00 |
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Zeno Rogue
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830785990c
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renamed whirl to goldberg
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2018-04-09 17:40:12 +02:00 |
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Zeno Rogue
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22a92059b6
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whirl
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2018-04-03 23:39:18 +02:00 |
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Zeno Rogue
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64adb6f0ea
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updated the header comments to 2018, also added the missing ones
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2018-02-09 00:40:26 +01:00 |
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Zeno Rogue
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b3f047ea6a
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reworked 3D vision
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2018-02-03 13:41:49 +01:00 |
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Zeno Rogue
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9027a7d6d2
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it is now possible to disable the FPS display
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2018-01-25 17:22:50 +01:00 |
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Zeno Rogue
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5bf6d54c7d
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changed chamfered to bitruncated
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2018-01-06 22:34:03 +01:00 |
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Zeno Rogue
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495dbba809
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renamed 'truncated' to 'chamfered'
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2018-01-04 18:39:04 +01:00 |
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Zeno Rogue
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6d83664ba5
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score/kills on screen is translated now
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2017-12-03 09:54:40 +01:00 |
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Zeno Rogue
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eb94d229d7
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fixed drawStats without CAP_GL
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2017-12-02 00:23:37 +01:00 |
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Zeno Rogue
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19f12e3068
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HUD elements, including the compass, now drawn correctly in all pmodels
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2017-11-13 11:08:06 +01:00 |
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Zeno Rogue
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f38cf14110
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unified the land lists
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2017-11-03 19:31:42 +01:00 |
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Zeno Rogue
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ae5938e1a4
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renamed the variable 'purehepta' to 'nontruncated'
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2017-10-30 12:24:41 +01:00 |
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Zeno Rogue
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9f48dcf3f6
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added an option to disable background particles and to change font size on desktop
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2017-10-17 21:26:21 +02:00 |
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Zeno Rogue
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ae3feb2055
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fixed the 'no translations for %1' warning
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2017-10-17 21:00:14 +02:00 |
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Zeno Rogue
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f94bb344d5
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click the wind icon to go; clicking the Inventory and Wind icons work in Android
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2017-10-17 20:59:27 +02:00 |
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Zeno Rogue
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df43daa725
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improved the Ancient Weapon icon in the inventory
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2017-10-16 18:57:57 +02:00 |
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Zeno Rogue
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7560b89644
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'inventory' icon always appears in OSM
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2017-10-14 13:03:04 +02:00 |
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Zeno Rogue
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7384f5ca34
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new message styles
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2017-10-08 14:49:49 +02:00 |
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Zeno Rogue
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0afeb9986e
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kills and treasure count no longer appear in the peace mode
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2017-08-13 21:13:51 +02:00 |
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Zeno Rogue
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130fefa4c4
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10.0g
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2017-08-06 14:50:16 +02:00 |
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Zeno Rogue
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8cb8e2a3ec
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updated to 10.0c
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2017-07-23 01:33:27 +02:00 |
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Zeno Rogue
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a6f176510e
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better mode handling
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2017-07-12 19:50:39 +02:00 |
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Zeno Rogue
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94efef5d65
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further work for 10.0
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2017-07-12 18:03:53 +02:00 |
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Zeno Rogue
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069f7b0caf
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Major refactoring, multisampling
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2017-07-10 20:47:38 +02:00 |
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