Zeno Rogue
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495dbba809
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renamed 'truncated' to 'chamfered'
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2018-01-04 18:39:04 +01:00 |
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Zeno Rogue
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1e85e21fb4
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renamed enums for Invincible -> Ruins
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2018-01-03 21:51:11 +01:00 |
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Zeno Rogue
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a8460b1ac7
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Theming Ruins. Implemented Orb of Slaying (also cleaning up some kill/stun/Vizier code).
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2018-01-03 21:49:14 +01:00 |
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Zeno Rogue
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5f1b1a54eb
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Invinc monsters implemented
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2018-01-02 11:15:42 +01:00 |
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Zeno Rogue
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9d1fe00d8f
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Orb of Magnetism. Orb of Phasing. Also fixed Aether in Whirlpool.
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2017-12-30 23:47:10 +01:00 |
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Zeno Rogue
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d3e789bc93
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Magnetic and Switch V1
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2017-12-30 15:12:15 +01:00 |
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Zeno Rogue
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5f5c86e529
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new land: Docks
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2017-12-29 01:10:47 +01:00 |
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Zeno Rogue
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dbcd71cb45
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used enum for geometry classes; moved from hyper.h to init.cpp
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2017-12-27 11:57:30 +01:00 |
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Zeno Rogue
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2b28c74313
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periodic patterns added to selection
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2017-12-22 01:46:34 +01:00 |
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Zeno Rogue
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49bd1a0b2b
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a menu for changing pattern geometries
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2017-12-19 14:35:34 +01:00 |
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Zeno Rogue
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836ed087df
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Euclidean square grid
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2017-12-18 13:00:36 +01:00 |
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Zeno Rogue
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87b6b8b372
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Snakes Nest v1
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2017-12-05 19:43:45 +01:00 |
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Zeno Rogue
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5defb06d81
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improved headers / conditional compilation
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2017-12-02 00:31:36 +01:00 |
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Zeno Rogue
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d007580967
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configurable field patterns
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2017-11-07 00:40:46 +01:00 |
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Zeno Rogue
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36fe4c670b
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more work on the Crystal World
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2017-10-30 09:05:16 +01:00 |
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Zeno Rogue
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3ede3601ea
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started working on the 'Dual Land'
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2017-10-29 23:54:26 +01:00 |
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Zeno Rogue
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2fea184bc6
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further rearranging
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2017-10-29 14:19:51 +01:00 |
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Zeno Rogue
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00c9238bd6
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more rearrangement
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2017-10-29 12:46:57 +01:00 |
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Zeno Rogue
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17a1682e83
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rearranged init.cpp/hyper.h/classes.h/classes.cpp
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2017-10-29 12:19:33 +01:00 |
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