Zeno Rogue
|
124ee9a467
|
fixed no-GL crash again
|
2020-03-07 04:47:11 +01:00 |
|
Zeno Rogue
|
5cbe61a823
|
fixed a crash when displaying inventory with OpenGL off
|
2020-02-07 18:34:47 +01:00 |
|
Zeno Rogue
|
d47c09de12
|
glhr:: export current_linewidth for minimizing
|
2019-11-09 11:20:43 +01:00 |
|
Zeno Rogue
|
a9c08d76fb
|
fixed CAP_VERTEXBUFFER
|
2019-11-03 14:19:37 +01:00 |
|
Zeno Rogue
|
3725b06d0b
|
levellines feature
|
2019-11-03 13:36:06 +01:00 |
|
Zeno Rogue
|
f3035bb1f5
|
3D version of tmtogl_transpose
|
2019-10-28 17:19:30 +01:00 |
|
Zeno Rogue
|
33f17e345a
|
option -dgl to debug shaders
|
2019-10-28 17:18:59 +01:00 |
|
Zeno Rogue
|
d24971fef0
|
GLERR now uses hlog
|
2019-10-26 17:02:54 +02:00 |
|
Zeno Rogue
|
3477371ffd
|
const version of glmatrix::as_stdarray
|
2019-10-26 14:34:44 +02:00 |
|
Zeno Rogue
|
3c4fe13fac
|
ray:: set depth to match primitive-based shader
|
2019-10-26 14:11:44 +02:00 |
|
Zeno Rogue
|
315e93a76a
|
junk comments removed
|
2019-10-22 00:37:37 +02:00 |
|
Zeno Rogue
|
655af58ae1
|
use shared_ptr consistently
|
2019-10-22 00:36:44 +02:00 |
|
Zeno Rogue
|
d7a8cbe0be
|
GLprogram junk
|
2019-10-22 00:35:34 +02:00 |
|
Zeno Rogue
|
30eda241a8
|
shader fixup
|
2019-10-21 22:40:56 +02:00 |
|
Zeno Rogue
|
09fcd14aa7
|
redesigned shader system
|
2019-10-21 22:34:20 +02:00 |
|