Zeno Rogue
c797d376e5
fixed and improved rendering of tree patterns
2021-07-31 15:13:44 +02:00
Arthur O'Dwyer
db762ff21a
Fix or suppress a bunch of Clang warnings. NFCI.
2021-07-11 17:22:00 -04:00
Zeno Rogue
41faa43f65
pattern I, and fixed the possible crashes in nearest_map and furthest_map
2021-07-09 22:32:00 +02:00
Zeno Rogue
9a319e2d2a
refactored shvid_full and wall_offset as virtual functions
2021-07-09 22:32:00 +02:00
Zeno Rogue
09850d2f76
fixed crash in zebra40
2021-07-09 22:32:00 +02:00
Zeno Rogue
32a7f03360
implemented dual-subcubes and bch-subcubes variations
2021-07-07 18:26:03 +02:00
Jesse Ruderman
45e94c120e
Remove unused catch binding
2021-06-28 22:39:11 -07:00
Zeno Rogue
2320619b86
strict_tree_rules() added
2021-06-17 09:44:48 +02:00
Zeno Rogue
2893a3709b
improved making sure that edges are not drawn twice
2021-04-23 20:29:41 +02:00
Zeno Rogue
056419288c
enabling canvas now automatically enables ls::single
2021-04-23 20:09:23 +02:00
Zeno Rogue
4b1b0516f3
choice of the land structure
2021-04-11 22:15:40 +02:00
Zeno Rogue
5a73510c4f
added some guards for MAXMDIM >= 4 and CAP_SOLV
2021-03-30 11:27:48 +02:00
Zeno Rogue
5f86ed6b4b
fixed more fallthroughs, added exception hr_wrong_geometry
2021-03-12 22:59:24 +01:00
Zeno Rogue
3b0c760289
removed static initialization order fiasco from fieldpattern
2021-03-11 10:00:41 +01:00
Zeno Rogue
d96f92c0f8
support for portal spaces
2021-02-18 16:16:34 +01:00
Zeno Rogue
5bd7dea231
improved help for editable values
2021-02-01 13:42:12 +01:00
Zeno Rogue
5dbb15edda
fixed undefined behavior
2020-11-01 20:20:59 +01:00
Zeno Rogue
d64c5e338c
extra guards
2020-10-15 16:33:52 +02:00
Zeno Rogue
32ced09b18
fixed unused variable
2020-09-16 23:52:30 +02:00
Zeno Rogue
b17cfbe4bc
Goldberg linepatterns now available in INVERSE
2020-09-16 23:49:17 +02:00
Zeno Rogue
dd113c0f46
chessboard pattern in unrectified {4,n} tilings
2020-09-16 23:49:17 +02:00
Zeno Rogue
0e20afe918
fixed a potential crash when calling fieldval in some geometries
2020-09-16 23:49:17 +02:00
Zeno Rogue
62fe3fe7f8
removed debug
2020-08-10 19:03:33 +02:00
Zeno Rogue
554567e0cf
fixed some potential issues with arb
2020-08-02 13:01:55 +02:00
Zeno Rogue
1c2606c36f
fixed a possible crash in kite
2020-07-28 22:06:14 +02:00
Zeno Rogue
82f32607e6
MAJOR CHANGE: replaced (transmatrix,band_shift) pair with shiftmatrix
2020-07-28 22:06:14 +02:00
Zeno Rogue
2dff2df4fe
fixed a crash in untruncated sphere
2020-07-24 16:21:43 +02:00
Zeno Rogue
1774f59462
fixed display-only inverse operators
2020-07-12 21:39:34 +02:00
Zeno Rogue
1f1e7d9bbf
inverse tessellation operators
2020-07-12 21:39:34 +02:00
Zeno Rogue
e15f0f381f
random pattern: if rwalls > 100, player also is on wall
2020-07-03 15:39:52 +02:00
Zeno Rogue
2da94c3986
fieldval_uniq for euc::in(3)
2020-06-16 01:17:28 +02:00
Zeno Rogue
ffa4589705
fake:: fixed some bugs with patterns working incorrectly
2020-06-03 11:46:50 +02:00
Zeno Rogue
c8ce9c9826
fixed the meaning of patterninfo::symmetries
2020-06-02 02:27:53 +02:00
Zeno Rogue
d91f37780b
edit random/singlecolor wall probability
2020-05-31 17:12:31 +02:00
Zeno Rogue
4a830f469b
fake geometry in 2D
2020-05-31 03:30:14 +02:00
Zeno Rogue
18d4165f64
arb:: symmetries
2020-05-31 03:24:41 +02:00
Zeno Rogue
4f70b5ceff
patterns now know about arb
2020-05-30 20:06:58 +02:00
Zeno Rogue
6a6de08ac8
fixed possible crash when doing 'underlying tree' in some geometries
2020-05-29 02:44:14 +02:00
Zeno Rogue
9c4a1d6d4e
new linepattern for ultra, and also better edge drawer
2020-05-28 01:50:31 +02:00
Zeno Rogue
c750bc9573
'j' pattern in Euclidean
2020-05-15 11:49:25 +02:00
Zeno Rogue
1b96658a05
fake curvature
2020-05-15 11:46:26 +02:00
Zeno Rogue
3f0dcaaa0a
pattern 'H' which marks masters
2020-05-08 21:21:01 +02:00
Zeno Rogue
d0ac2612d5
fixed linewidth step in patterns
2020-04-29 15:18:43 +02:00
Zeno Rogue
8ddb67b285
patterns:: extended configuration of 'r' and 'J' patterns
2020-04-29 15:16:12 +02:00
Zeno Rogue
6f6586b3f2
Merge branch 'master' into hooks-naming
2020-04-19 13:39:07 +02:00
Zeno Rogue
de5c64d080
CLI option -fat-edges
2020-04-15 16:21:49 +02:00
Zeno Rogue
37ceb0bcbc
fixup export chessvalue
2020-04-12 20:34:45 +02:00
Arthur O'Dwyer
0d42168139
Make hookset<T> a pointer type, just like purehookset.
...
No more declaring `hookset<T> *hooks_foo`; now it's just
`hookset<T> hooks_foo` at global scope. This clears the way to
make `hookset<T>` into a class type if we want.
2020-04-12 10:50:18 -04:00
Arthur O'Dwyer
934e3d9a42
Consistently name every hookset with prefix hooks_
. NFC.
...
I'm sure this causes massive merge-conflicts in the non-public code,
but I think it'd be a good idea, if only to avoid confusion between
e.g. `clearMemory` and the-variable-formerly-known-as `clearmemory`.
2020-04-12 10:49:32 -04:00
Zeno Rogue
a8b4ad3a85
namespace comment
2020-04-01 12:02:26 +02:00