Zeno Rogue
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1e6970ca28
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hybrid:: refactored the common parts of prod and sl2, also used them when applicable
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2019-09-12 22:50:15 +02:00 |
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Zeno Rogue
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f40072511b
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product:: big stuff
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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8b1c7bffe4
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initial reformatting of comments for Doxygen
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2019-09-12 22:50:13 +02:00 |
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Zeno Rogue
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a423dbd2da
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more header cleanup
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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c2d56fb9bc
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autohdr.h applied in more files
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2019-09-12 22:50:12 +02:00 |
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Zeno Rogue
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eea22ebf75
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disabled Nowall attempts in Binary4
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2019-09-12 22:50:09 +02:00 |
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Zeno Rogue
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1c4d86e0e9
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3D graphics in 2D (first commit)
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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c8e950cd40
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added some missing CAP_ and MAXMDIM guards
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2019-09-12 22:43:01 +02:00 |
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Zeno Rogue
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3f836d1dfe
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3d:: Great Walls in H3 geometries
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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4591c2166e
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3d:: binary:: land boundaries
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2019-09-12 22:38:45 +02:00 |
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Zeno Rogue
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c294c9f6c5
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fixes some glitches with nowall barriers in GP(2,1)
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2018-09-23 17:10:26 +02:00 |
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Zeno Rogue
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6de0f0a8aa
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instead of nonbitrunc, gp::on and irr::on, there is one variable, variation
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2018-08-28 17:17:34 +02:00 |
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Zeno Rogue
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56c102de94
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tailored allocation, and increased MAX_EDGE to 14
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2018-08-22 00:00:59 +02:00 |
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Zeno Rogue
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dc1d3e4ee1
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fixed automatic pseudohept; Warped walls do generate in arcm
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2018-08-21 16:58:09 +02:00 |
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Zeno Rogue
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ad8ef53d84
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arcm:: correct Warped *Coast* generation (at least in some)
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2018-08-20 12:06:19 +02:00 |
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Zeno Rogue
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682f804576
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major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T>
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2018-08-18 00:46:45 +02:00 |
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Zeno Rogue
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ba587ae40d
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fixed the barrier-nowall generation in a4
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2018-07-10 23:02:27 +02:00 |
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Zeno Rogue
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4c619e60dd
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moved all the HyperRogue stuff except RogueViz to namespace 'hr' -- useful when using hr as a library
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2018-06-11 01:58:31 +02:00 |
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Zeno Rogue
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854c1dd3d2
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improved the 'full game' in weird CR4
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2018-04-11 23:37:28 +02:00 |
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Zeno Rogue
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9d91390677
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tactic:: removed lasttactic in favor of specialland. No more treasures on Crossroads in equid lands. Fixed warped walls and CR4 in a4.
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2018-04-11 17:44:46 +02:00 |
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Zeno Rogue
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830785990c
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renamed whirl to goldberg
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2018-04-09 17:40:12 +02:00 |
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Zeno Rogue
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5ea2a52f3f
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more fixes to Warped Coast
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2018-04-04 17:59:24 +02:00 |
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Zeno Rogue
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f2c5bbcea3
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improved the great walls in pure octagonal
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2018-04-03 23:25:43 +02:00 |
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Zeno Rogue
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eafd5a1eab
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options -W3 and -top
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2018-03-30 00:20:33 +02:00 |
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Zeno Rogue
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ac37b6df99
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more elegant cellwalkers
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2018-03-24 12:59:01 +01:00 |
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Zeno Rogue
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64adb6f0ea
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updated the header comments to 2018, also added the missing ones
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2018-02-09 00:40:26 +01:00 |
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Zeno Rogue
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2a59ff7ab2
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CAP_TOUR guards added, more exported in hyper.h, general cleanup
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2018-02-08 22:27:12 +01:00 |
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Zeno Rogue
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5bf6d54c7d
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changed chamfered to bitruncated
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2018-01-06 22:34:03 +01:00 |
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Zeno Rogue
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495dbba809
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renamed 'truncated' to 'chamfered'
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2018-01-04 18:39:04 +01:00 |
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Zeno Rogue
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0fbd1c2be8
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fixed a bug when starting from CR2
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2017-10-30 19:10:25 +01:00 |
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Zeno Rogue
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ae5938e1a4
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renamed the variable 'purehepta' to 'nontruncated'
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2017-10-30 12:24:41 +01:00 |
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Zeno Rogue
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00d61aae1c
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some rearranging, and NOWALL barriers now work in weirdhyperbolic
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2017-10-29 14:21:42 +01:00 |
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Zeno Rogue
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f1bba9de0d
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landgen refactoring
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2017-10-08 12:10:40 +02:00 |
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