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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-16 02:04:48 +00:00
Commit Graph

4357 Commits

Author SHA1 Message Date
Zeno Rogue
3e715440cb slr:: awesome default range values 2019-09-12 22:50:15 +02:00
Zeno Rogue
afac8bf24a fixup to shaders and everything 2019-09-12 22:50:15 +02:00
Zeno Rogue
d4ac431004 slr:: default texturestep 4 2019-09-12 22:50:15 +02:00
Zeno Rogue
71669e3a14 shader debug support 2019-09-12 22:50:15 +02:00
Zeno Rogue
c5acaacc8d makeh:: linenumbers for EX 2019-09-12 22:50:15 +02:00
Zeno Rogue
02269267c9 slr:: drawing of looped images, better shader in general, special sightrange setting 2019-09-12 22:50:15 +02:00
Zeno Rogue
4d01632bb6 mirror shWolf2 just in case 2019-09-12 22:50:15 +02:00
Zeno Rogue
a3da1d327d disabled wall gridlines in 3D geometries 2019-09-12 22:50:15 +02:00
Zeno Rogue
3c254e7f55 PSL2 in geometry list 2019-09-12 22:50:15 +02:00
Zeno Rogue
29a54ab5d9 nilv:: simpler honeycomb 2019-09-12 22:50:15 +02:00
Zeno Rogue
91199595d6 slr:: fixed centering in shmup 2019-09-12 22:50:15 +02:00
Zeno Rogue
c7a5de1477 revZ in hybri 2019-09-12 22:50:15 +02:00
Zeno Rogue
2acc866958 slr:: virtualRebase 2019-09-12 22:50:15 +02:00
Zeno Rogue
47d309e408 fixed hdist computation in SL, also fixed hpxy and hpxy 2019-09-12 22:50:15 +02:00
Zeno Rogue
50052f27f5 pointing-to-directions now checks for the cell which is the most towards the given direction 2019-09-12 22:50:15 +02:00
Zeno Rogue
96d7496043 refactored all the operations on View 2019-09-12 22:50:15 +02:00
Zeno Rogue
65ce70cb2c product:: removed useless debug 2019-09-12 22:50:15 +02:00
Zeno Rogue
fd42b45fce sl2:: 3d-models 2019-09-12 22:50:15 +02:00
Zeno Rogue
1e6970ca28 hybrid:: refactored the common parts of prod and sl2, also used them when applicable 2019-09-12 22:50:15 +02:00
Zeno Rogue
ab80b28782 constexpr on hyperpoints 2019-09-12 22:50:15 +02:00
Zeno Rogue
136b931609 PSL(2,R) 2019-09-12 22:50:15 +02:00
Zeno Rogue
e0852419fc inverse uses MDIM not GDIM 2019-09-12 22:50:15 +02:00
Zeno Rogue
429909bd56 improved documentation in hyperpoint 2019-09-12 22:50:15 +02:00
Zeno Rogue
3c5875d4cd langen:: replaced %zu with %d since it is not available in some versions of MinGW 2019-09-12 22:50:15 +02:00
Zeno Rogue
a03eb0d913 fixed new geometry handling for Archimedean 2019-09-12 22:50:15 +02:00
Zeno Rogue
2f954d0538 nicer handling of WDIM, GDIM, MDIM, sig 2019-09-12 22:50:15 +02:00
Zeno Rogue
89413ae42a 11.1n 2019-09-12 22:50:15 +02:00
Zeno Rogue
59971b7048 11.1m 2019-09-12 22:50:15 +02:00
Zeno Rogue
0ab4a30406 product:: backwall optimization 2019-09-12 22:50:15 +02:00
Zeno Rogue
3aefce498c product:: clipping fixup 2019-09-12 22:50:15 +02:00
Zeno Rogue
87ec57f974 clipping fixup 2019-09-12 22:50:15 +02:00
Zeno Rogue
b978031443 no more product-invalid lands generated 2019-09-12 22:50:15 +02:00
Zeno Rogue
63656212e6 arg:: correct cheat in -each 2019-09-12 22:50:15 +02:00
Zeno Rogue
d75b0cdb0b product:: fix crashes because buildAnotherEquidistant called 2019-09-12 22:50:15 +02:00
Zeno Rogue
9de77a2280 just in case, remove invalid points from radar 2019-09-12 22:50:15 +02:00
Zeno Rogue
b97666980e fixed a bug with radarpoints obscuring screen due to NaNs 2019-09-12 22:50:15 +02:00
Zeno Rogue
86d3e8f4b1 fixed non-extern variable 2019-09-12 22:50:15 +02:00
Zeno Rogue
313bfa2829 reptilecheat disables knights in Camelot 2019-09-12 22:50:15 +02:00
Zeno Rogue
21a38293d0 monster facing in product 2019-09-12 22:50:15 +02:00
Zeno Rogue
5724b30140 product:: fixed a bug in model clothing 2019-09-12 22:50:15 +02:00
Zeno Rogue
4b7e565355 product:: fixed 3dmodel arms 2019-09-12 22:50:15 +02:00
Zeno Rogue
712f740657 product:: fixed cosh to cos_auto 2019-09-12 22:50:15 +02:00
Zeno Rogue
597140e28d product:: wallradar and TPP 2019-09-12 22:50:15 +02:00
Zeno Rogue
47823ef0fb cview() called outside of draw -- this way it works with product 2019-09-12 22:50:15 +02:00
Zeno Rogue
6c75c2687d product:: virtualRebase 2019-09-12 22:50:15 +02:00
Zeno Rogue
201098efe9 convenience functions zforward_dir and zpush0 2019-09-12 22:50:15 +02:00
Zeno Rogue
afa6d722dd no crash in draw_s2xe if empty shape to draw, also moved npoly to draw_s2xe 2019-09-12 22:50:14 +02:00
Zeno Rogue
161db58988 11.1l 2019-09-12 22:50:14 +02:00
Zeno Rogue
157a85c3fc product:: disable armor for now 2019-09-12 22:50:14 +02:00
Zeno Rogue
5a45c1c062 fixed a crash due to not using PIU in fieldval_uniq_rand 2019-09-12 22:50:14 +02:00