Zeno Rogue
|
103a3a3411
|
more changes.ccell added
|
2020-03-07 04:47:10 +01:00 |
|
Zeno Rogue
|
89fe310154
|
Orb of Slaying makes shrubs attackable
|
2020-03-07 04:47:10 +01:00 |
|
Zeno Rogue
|
c390b63e0a
|
colorful Plague
|
2020-03-07 04:47:10 +01:00 |
|
Zeno Rogue
|
688fc50036
|
Orb of Plague improved
|
2020-03-07 04:47:10 +01:00 |
|
Zeno Rogue
|
ca60e463b3
|
undo: fixed Mimics rotation
|
2020-03-07 04:47:10 +01:00 |
|
Zeno Rogue
|
2636b195a2
|
fixed Orbs in undo
|
2020-03-07 04:47:10 +01:00 |
|
Zeno Rogue
|
a36fb633b2
|
filename in pcmove documentation
|
2020-03-07 04:47:10 +01:00 |
|
Zeno Rogue
|
6b5481b876
|
rewritten undo: part 1a
|
2020-03-07 04:47:10 +01:00 |
|
Zeno Rogue
|
e564622a48
|
rewritten undo: part 1
|
2020-03-07 04:47:10 +01:00 |
|
Zeno Rogue
|
6d29728326
|
replaced weaSea with seaDeepWater in Galapagos and Irradiated, and adjusted the rules -- effects like snakepile now create shallow water
|
2020-03-07 04:47:10 +01:00 |
|
Zeno Rogue
|
6317101d66
|
Orb of Plague
|
2020-03-07 04:47:10 +01:00 |
|
Zeno Rogue
|
3cfa608c4a
|
implemented Rusalka and Pike
|
2020-03-07 04:47:10 +01:00 |
|
Zeno Rogue
|
40dc80df9c
|
implemented Orb of Chaos
|
2020-03-07 04:47:09 +01:00 |
|
Zeno Rogue
|
2f9419615d
|
fixed turn-based multiplayer
|
2019-12-26 10:29:41 +01:00 |
|
Zeno Rogue
|
26fb19e7a8
|
subdivided game.cpp; split movepcto into separate functions
|
2019-12-08 20:07:02 +01:00 |
|