Zeno Rogue
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5168a4dd7e
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ru:: operator *=
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2025-05-04 10:01:02 +02:00 |
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Zeno Rogue
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0735ce785a
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ru:: refactored entity::kino
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2025-05-04 10:00:50 +02:00 |
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Zeno Rogue
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b9230bd662
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ru:: pendulum platforms
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2025-05-03 22:09:30 +02:00 |
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Zeno Rogue
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828160f548
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ru:: help while paused
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2025-05-03 18:07:30 +02:00 |
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Zeno Rogue
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999ee0b40c
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ru:: entities have names
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2025-05-03 17:39:48 +02:00 |
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Zeno Rogue
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7867902f82
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ru:: existing flag for entities, to handle magic fountains in the future
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2025-05-03 17:31:52 +02:00 |
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Zeno Rogue
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63bbb2f098
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moving platforms v0
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2025-05-03 00:24:30 +02:00 |
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Zeno Rogue
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49257338ee
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ru:: using struct xy instead of ld pair
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2025-05-03 00:09:49 +02:00 |
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Zeno Rogue
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4634a5cc97
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some decorative tiles
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2025-05-02 21:50:46 +02:00 |
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Zeno Rogue
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b290eff382
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ru:: better power structure, gold to picup
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2025-05-02 01:11:56 +02:00 |
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Zeno Rogue
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77759538ae
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ru:: the first monster, the boar
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2025-04-29 17:57:29 +02:00 |
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Zeno Rogue
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1fb931836a
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ru:: invinc_end initialized correctly
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2025-04-29 17:57:29 +02:00 |
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Zeno Rogue
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df3ae7b584
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ru:: spikes work as intended
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2025-04-29 17:57:29 +02:00 |
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Zeno Rogue
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98edbb9f48
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ru:: hints
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2025-04-29 17:57:29 +02:00 |
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Zeno Rogue
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7ab4f6f580
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ru:: talking to NPCs
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2025-04-29 17:57:29 +02:00 |
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Zeno Rogue
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d93f0b0430
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ru:: NPCs
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2025-04-29 17:57:28 +02:00 |
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Zeno Rogue
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0797e540d6
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render entities only if visible
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2025-04-29 17:57:28 +02:00 |
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Zeno Rogue
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4aa1b971a6
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ru:: a few more levels
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2025-04-19 22:12:26 +02:00 |
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Zeno Rogue
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7629b89245
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ru:: first commit
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2025-04-18 15:05:21 +02:00 |
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