Zeno Rogue
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5a3114d279
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rogueviz:: made it compile with the changes elsewhere
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2018-04-21 12:17:22 +02:00 |
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Zeno Rogue
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033c626dfc
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restartGame, wrong mode, and resetModes now use constants instead of magic char names
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2018-04-09 18:05:23 +02:00 |
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Zeno Rogue
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ac37b6df99
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more elegant cellwalkers
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2018-03-24 12:59:01 +01:00 |
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Zeno Rogue
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64adb6f0ea
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updated the header comments to 2018, also added the missing ones
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2018-02-09 00:40:26 +01:00 |
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Zeno Rogue
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5bf6d54c7d
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changed chamfered to bitruncated
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2018-01-06 22:34:03 +01:00 |
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Zeno Rogue
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495dbba809
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renamed 'truncated' to 'chamfered'
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2018-01-04 18:39:04 +01:00 |
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Zeno Rogue
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9c789c6591
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CAP_COMMANDLINE in Kohonen
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2017-12-02 00:27:16 +01:00 |
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Zeno Rogue
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ae5938e1a4
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renamed the variable 'purehepta' to 'nontruncated'
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2017-10-30 12:24:41 +01:00 |
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Zeno Rogue
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58133a2761
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back to C++11
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2017-09-30 11:47:00 +02:00 |
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Zeno Rogue
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dc955f8a11
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changed to LF format
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2017-09-01 22:14:02 +02:00 |
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Zeno Rogue
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951566399e
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further improvements to Kohonen
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2017-09-01 22:13:41 +02:00 |
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Zeno Rogue
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47c8ebd17b
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[RogueViz] improvements to Kohonen
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2017-08-18 01:16:46 +02:00 |
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Zeno Rogue
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9dedf6bfec
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Kohonen: display only one some samples; dispersion adapted to geometry rather than Gaussian
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2017-08-15 17:39:57 +02:00 |
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Zeno Rogue
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a6f176510e
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better mode handling
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2017-07-12 19:50:39 +02:00 |
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Zeno Rogue
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94efef5d65
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further work for 10.0
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2017-07-12 18:03:53 +02:00 |
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Zeno Rogue
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069f7b0caf
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Major refactoring, multisampling
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2017-07-10 20:47:38 +02:00 |
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Zeno Rogue
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22c9217219
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work in progress for 10.0
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2017-07-04 15:38:33 +02:00 |
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Zeno Rogue
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b172d3930d
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other changes in 9.4n
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2017-06-18 18:51:46 +02:00 |
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