Zeno Rogue
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40d3c39cf1
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rogueviz:: objmodel minor fix
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2022-09-24 09:13:38 +02:00 |
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Zeno Rogue
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b2fb02f863
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gamescreen updated in rogueviz
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2022-07-05 16:03:12 +02:00 |
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Zeno Rogue
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e318410bff
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improved handling of missing models/images
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2022-04-11 19:58:23 +02:00 |
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Zeno Rogue
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091d747ae8
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fixed objmodel reading
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2022-04-07 20:56:17 +02:00 |
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Zeno Rogue
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aaeab82425
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rv:: objmodels:: fixed loading the city model
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2022-03-01 08:57:08 +01:00 |
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Zeno Rogue
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19019c907a
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rv:: objmodels fixes
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2022-03-01 08:46:06 +01:00 |
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Zeno Rogue
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66f0e22dae
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rogueviz:: objmodels:: removed debug
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2021-09-30 11:38:57 +02:00 |
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Zeno Rogue
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e1fa7345ff
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rogueviz:: objmodels:: ignore_mtlname option
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2021-09-30 11:38:45 +02:00 |
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Zeno Rogue
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36ee3b7ebe
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rogueviz::objmodels:: root option
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2021-09-30 11:37:53 +02:00 |
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Zeno Rogue
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44e127689d
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rogueviz::objmodel:: load faces with more than 3 vertices
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2021-04-23 21:00:49 +02:00 |
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Zeno Rogue
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599d446038
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rogueviz::objmodel:: precision is now configurable via o-key
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2021-04-07 18:13:45 +02:00 |
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Zeno Rogue
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50ddd5c6fc
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rogueviz::objmodels:: improved preparing
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2021-04-07 18:13:45 +02:00 |
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Zeno Rogue
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51b73ecd6e
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rogueviz::objmodels:: using gi_extension
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2021-04-07 18:13:45 +02:00 |
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Zeno Rogue
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cf1cd09f81
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rogueviz::objmodels:: availability checking
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2021-04-07 18:13:45 +02:00 |
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Zeno Rogue
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30b79de1f5
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rogueviz:: added objmodels.cpp and some demos using it
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2021-04-07 18:13:17 +02:00 |
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