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mirror of https://github.com/zenorogue/hyperrogue.git synced 2024-11-24 13:27:17 +00:00
Commit Graph

68 Commits

Author SHA1 Message Date
Zeno Rogue
6de0f0a8aa instead of nonbitrunc, gp::on and irr::on, there is one variable, variation 2018-08-28 17:17:34 +02:00
Zeno Rogue
6edc257f28 arcm:: improved graphics on dihedra and hosohedra 2018-08-21 04:55:39 +02:00
Zeno Rogue
1f356b1dff Crystal World and Warped Coast work correctly 2018-08-20 17:26:29 +02:00
Zeno Rogue
9cd6dd2805 correct farcorner drawing in standard tilings 2018-08-20 16:50:35 +02:00
Zeno Rogue
e72758c973 preliminary randomPointIn 2018-08-20 16:36:45 +02:00
Zeno Rogue
cd91148459 arcm:: all patterns work 2018-08-20 15:24:44 +02:00
Zeno Rogue
c54d4ec59d struct archimedean_tiling 2018-08-20 02:02:45 +02:00
Zeno Rogue
4d31e5a544 renamed 'syntetic' to 'archimedean' (enums/files/marcos/namespaces) 2018-08-19 23:06:32 +02:00
Zeno Rogue
e1c49a83fa fixed displayspin in syntetic 2018-08-19 16:28:36 +02:00
Zeno Rogue
453c06f9f9 functions with rotation parameters in S84-degree system have been removed or replaced in radian versions 2018-08-19 15:52:39 +02:00
Zeno Rogue
90b959c1d2 better geometry2 support for syntetic and standard 2018-08-19 13:46:05 +02:00
Zeno Rogue
7ea60c60d8 fixed calc_relative_matrix for syntetic sphere 2018-08-19 13:44:25 +02:00
Zeno Rogue
7bae01c168 synt:: replaced the combinatorial building process with floating-point-based one for hyperbolic geometry too 2018-08-19 00:27:20 +02:00
Zeno Rogue
5c90e6bcec improved geometry2 and displaydir functions for syntetic 2018-08-18 17:40:02 +02:00
Zeno Rogue
682f804576 major rewrite: unified the common parts of heptagon and cell via struct connection<T> and struct walker<T> 2018-08-18 00:46:45 +02:00
Zeno Rogue
7fa3de574e preliminary floorshape remapping to syntetic 2018-08-17 21:42:42 +02:00
Zeno Rogue
f60df73004 added missing declarations to hyper.h 2018-08-17 16:53:57 +02:00
Zeno Rogue
9faa285814 New file geometry2.cpp, with moved ggmatrix, relative_matrix, virtualRebase, and new get_corner_position family. Refactored in floorpatterns, textures, and grid to use get_corner_position family. 2018-08-17 16:47:06 +02:00