Commit Graph

20 Commits

Author SHA1 Message Date
Zeno Rogue 06523e063e used cyclefix and raddif in more places; (c)spin90, (c)spin180 and spin180 functions; rephrased M_PI in terms of TAU and x._deg when applicable 2022-11-13 16:22:55 +01:00
Zeno Rogue 20e44ef18c fixed slime movement on nonorientable 2022-04-26 16:19:02 +02:00
Zeno Rogue 7adb3dac5a mirrors now flip Alchemist Lab colors (may be a bit unpredictable in minimal quotient) 2022-04-26 16:19:02 +02:00
Jesse Ruderman b4d6b86872 Fix crash by disallowing statue-dice swaps 2021-07-10 19:15:16 -07:00
Zeno Rogue b71e436cb6 added some missing CAP_* guards 2021-06-09 04:33:55 +02:00
Zeno Rogue be5194958e refactored to use isDie if applicable 2021-06-01 13:07:56 +02:00
Zeno Rogue 46c154e6d2 rosescent no longer spreads into gravity lands 2021-06-01 13:07:55 +02:00
Zeno Rogue 6fb5cc879e Animated Die are now distinct from HexDemon, for alt geometries 2021-06-01 13:07:55 +02:00
Zeno Rogue 745d524433 Curse of Water now protects from fire 2021-05-23 16:00:49 +02:00
Zeno Rogue 7cc075d96f no longer push statues through halfvines 2021-05-23 16:00:49 +02:00
Zeno Rogue 61891c4eb8 implemented curses 2021-05-02 15:16:29 +02:00
Zeno Rogue 40d450676e more fixes to multiplayer 2021-03-06 11:46:13 +01:00
Zeno Rogue 4ce821bf7a fixed Friendly Ghosts 2020-09-21 12:03:19 +02:00
Zeno Rogue b782452a4a push Statue/Fire with Orb of Winter 2020-09-16 23:49:17 +02:00
Zeno Rogue 06e9808eb4 giant frogs are now allowed to jump 1 cell 2020-03-07 04:47:10 +01:00
Zeno Rogue eb15070ac4 more map effects for the new stuff 2020-03-07 04:47:10 +01:00
Zeno Rogue 6d29728326 replaced weaSea with seaDeepWater in Galapagos and Irradiated, and adjusted the rules -- effects like snakepile now create shallow water 2020-03-07 04:47:10 +01:00
Zeno Rogue 7e75c28fc1 Frogs implemented 2020-03-07 04:47:10 +01:00
Zeno Rogue 99e64d862d shallow water graphics and mechanics 2020-03-07 04:47:09 +01:00
Zeno Rogue 26fb19e7a8 subdivided game.cpp; split movepcto into separate functions 2019-12-08 20:07:02 +01:00