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	also moved stillscreen
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		| @@ -752,6 +752,7 @@ EX void mainloopiter() { printf("(compiled without SDL -- no action)\n"); quitma | ||||
| EX bool game_keys_scroll; | ||||
|  | ||||
| EX bool currently_scrolling; | ||||
| EX bool stillscreen; | ||||
|  | ||||
| #if CAP_SDL | ||||
|  | ||||
| @@ -786,8 +787,6 @@ EX bool mouseaiming(bool shmupon) { | ||||
|  | ||||
| EX purehookset hooks_control; | ||||
|  | ||||
| EX bool stillscreen; | ||||
|  | ||||
| EX void mainloopiter() { | ||||
|   GLWRAP; | ||||
|   DEBB(DF_GRAPH, ("main loop\n")); | ||||
|   | ||||
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