version 12.1i

This commit is contained in:
Zeno Rogue 2023-02-05 11:45:57 +01:00
parent 60c041e397
commit fe6ae71990
2 changed files with 14 additions and 3 deletions

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@ -4865,7 +4865,7 @@ Other bugfixes:
- fixed grid drawing for binary variants - fixed grid drawing for binary variants
2022-12-18 00:59 Update 12.1h: 2023-01-08 00:59 Update 12.1h:
Bug fixes: Bug fixes:
- fixed context help getting stuck in corner stats mode - fixed context help getting stuck in corner stats mode
@ -4878,3 +4878,14 @@ Further improvements to the "3D style" (embed 2D in a 3D geometry) feature:
- fixed movement animations - fixed movement animations
- better diagnostics when an embedding does not work - better diagnostics when an embedding does not work
- fixed a bug rendering band model without shader - fixed a bug rendering band model without shader
2023-02-05 11:27 Update 12.1i:
Further improvements to the "3D style" (embed 2D in a 3D geometry) feature:
- Overall better design fixes various small errors, including nicer floor shapes, radar, shmup, and 3D models.
- Six new embeddings of the Euclidean cylinder.
- Hints how to change settings if the current embedding does not work.
- some crashes have been fixed (in Zebra/ Reptiles, thanks to Masala for the report; also crashes related to possible missing shadow models)
Also fixed a bug generating Dice in some tessellations.

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@ -13,8 +13,8 @@
#define _HYPER_H_ #define _HYPER_H_
// version numbers // version numbers
#define VER "12.1h" #define VER "12.1i"
#define VERNUM_HEX 0xA928 #define VERNUM_HEX 0xA929
#include "sysconfig.h" #include "sysconfig.h"