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version 12.1i
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@ -4865,7 +4865,7 @@ Other bugfixes:
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- fixed grid drawing for binary variants
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2022-12-18 00:59 Update 12.1h:
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2023-01-08 00:59 Update 12.1h:
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Bug fixes:
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- fixed context help getting stuck in corner stats mode
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@ -4878,3 +4878,14 @@ Further improvements to the "3D style" (embed 2D in a 3D geometry) feature:
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- fixed movement animations
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- better diagnostics when an embedding does not work
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- fixed a bug rendering band model without shader
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2023-02-05 11:27 Update 12.1i:
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Further improvements to the "3D style" (embed 2D in a 3D geometry) feature:
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- Overall better design fixes various small errors, including nicer floor shapes, radar, shmup, and 3D models.
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- Six new embeddings of the Euclidean cylinder.
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- Hints how to change settings if the current embedding does not work.
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- some crashes have been fixed (in Zebra/ Reptiles, thanks to Masala for the report; also crashes related to possible missing shadow models)
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Also fixed a bug generating Dice in some tessellations.
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4
hyper.h
4
hyper.h
@ -13,8 +13,8 @@
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#define _HYPER_H_
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// version numbers
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#define VER "12.1h"
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#define VERNUM_HEX 0xA928
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#define VER "12.1i"
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#define VERNUM_HEX 0xA929
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#include "sysconfig.h"
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