ray:: replace GL_RGBA32F with actual value

This commit is contained in:
Zeno Rogue 2019-10-26 17:03:29 +02:00
parent 4df677f22f
commit fde37d56a9
1 changed files with 1 additions and 1 deletions

View File

@ -488,7 +488,7 @@ void bind_array(vector<array<float, 4>>& v, GLint t, GLuint& tx, int id) {
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA32F, length, isize(v)/length, 0, GL_RGBA, GL_FLOAT, &v[0]);
glTexImage2D(GL_TEXTURE_2D, 0, 0x8814 /* GL_RGBA32F */, length, isize(v)/length, 0, GL_RGBA, GL_FLOAT, &v[0]);
GLERR("bind_array");
}