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fixed land_structure for princess/racing/heptagonal achievements
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fae4ceb672
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@ -109,7 +109,7 @@ EX bool wrongMode(char flags) {
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if(casual) return true;
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if(casual) return true;
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if(flags == rg::global) return false;
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if(flags == rg::global) return false;
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if(flags != rg::special_geometry) {
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if(flags != rg::special_geometry && flags != rg::special_geometry_nicewalls) {
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if(!BITRUNCATED) return true;
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if(!BITRUNCATED) return true;
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if(geometry != gNormal) return true;
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if(geometry != gNormal) return true;
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}
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}
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@ -128,12 +128,13 @@ EX bool wrongMode(char flags) {
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#if CAP_TOUR
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#if CAP_TOUR
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if(tour::on) return true;
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if(tour::on) return true;
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#endif
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#endif
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if(flags == rg::special_geometry && !ls::single())
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eLandStructure dls = lsNiceWalls;
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return true;
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if(flags == rg::special_geometry || flags == rg::racing || flags == rg::princess)
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if(flags != rg::special_geometry && ineligible_starting_land)
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dls = lsSingle;
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return true;
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if(flags == rg::chaos)
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if(flags == rg::chaos && !ls::std_chaos()) return true;
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dls = lsChaos;
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if(flags != rg::chaos && flags != rg::special_geometry && !ls::nice_walls()) return true;
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if(land_structure != dls) return true;
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if((numplayers() > 1) != (flags == rg::multi)) return true;
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if((numplayers() > 1) != (flags == rg::multi)) return true;
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return false;
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return false;
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}
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}
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@ -643,7 +643,7 @@ struct info {
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}
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}
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if(newdist == OUT_OF_PRISON && princess::challenge) {
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if(newdist == OUT_OF_PRISON && princess::challenge) {
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addMessage(XLAT("Congratulations! Your score is %1.", its(i->value)));
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addMessage(XLAT("Congratulations! Your score is %1.", its(i->value)));
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achievement_gain_once("PRINCESS2");
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achievement_gain_once("PRINCESS2", rg::princess);
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if(!cheater) achievement_score(36, i->value);
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if(!cheater) achievement_score(36, i->value);
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LATE( showMissionScreen(); )
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LATE( showMissionScreen(); )
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}
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}
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12
legacy.cpp
12
legacy.cpp
@ -204,7 +204,15 @@ int modecodetable[42][6] = {
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EX modecode_t legacy_modecode() {
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EX modecode_t legacy_modecode() {
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if(int(geometry) > 3 || int(variation) > 1) return UNKNOWN;
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if(int(geometry) > 3 || int(variation) > 1) return UNKNOWN;
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if(!ls::nice_walls() && !ls::std_chaos() && !yendor::on && !tactic::on) return UNKNOWN;
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bool is_default_land_structure =
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(princess::challenge || tactic::on) ? ls::single() :
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racing::on ? (land_structure == lsSingle) :
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yendor::on ? (land_structure == yendor::get_land_structure()) :
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ls::nice_walls();
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if(!is_default_land_structure && !ls::std_chaos()) return UNKNOWN;
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// compute the old code
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// compute the old code
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int xcode = 0;
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int xcode = 0;
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@ -219,7 +227,7 @@ EX modecode_t legacy_modecode() {
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if(elliptic) xcode += 6;
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if(elliptic) xcode += 6;
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}
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}
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if(ls::any_chaos()) xcode += 21;
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if(ls::any_chaos() && !yendor::on) xcode += 21;
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int np = numplayers()-1; if(np<0 || np>5) np=5;
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int np = numplayers()-1; if(np<0 || np>5) np=5;
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@ -31,8 +31,10 @@ namespace rg {
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static const char global = 'x';
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static const char global = 'x';
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/** \brief wrongmode only -- change vid.scfg.players then restart_game(rg::nothing) instead */
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/** \brief wrongmode only -- change vid.scfg.players then restart_game(rg::nothing) instead */
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static const char multi = 'm';
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static const char multi = 'm';
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/** \brief wrongmode only -- mark achievements for special geometries/variations */
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/** \brief wrongmode only -- mark achievements for special geometries/variations, this automatically marks the expected land_structure as lsSingle */
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static const char special_geometry = 'g';
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static const char special_geometry = 'g';
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/** \brief wrongmode only -- mark achievements for special geometries/variations */
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static const char special_geometry_nicewalls = 'G';
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}
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}
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#endif
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#endif
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@ -1495,7 +1497,7 @@ EX void switch_game_mode(char switchWhat) {
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peace::on = false;
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peace::on = false;
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tour::on = false;
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tour::on = false;
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inv::on = false;
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inv::on = false;
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land_structure = lsSingle;
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land_structure = racing::on ? lsSingle : lsNiceWalls;
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princess::challenge = false;
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princess::challenge = false;
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dual::disable();
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dual::disable();
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break;
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break;
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