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10.4t
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@ -2558,7 +2558,6 @@ non-game:
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- shift+f2 to shift+f4 can now disable HUD, FPS, and the map
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- shift+f2 to shift+f4 can now disable HUD, FPS, and the map
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- fixed several instances when PTM score would not be recorded when changing modes
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- fixed several instances when PTM score would not be recorded when changing modes
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2018.07.30 09:22 Update 10.4n
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2018.07.30 09:22 Update 10.4n
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- Docks and Snake Nest no longer appear in Strange Challenge bounded geometries (SC#21 scores removed)
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- Docks and Snake Nest no longer appear in Strange Challenge bounded geometries (SC#21 scores removed)
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- irregular grids (available in 'variations' in geometry experiments -- work in progress)
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- irregular grids (available in 'variations' in geometry experiments -- work in progress)
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@ -2654,3 +2653,27 @@ Bugfixes:
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* another 3666 variant
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* another 3666 variant
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* pressing Backspace while the Archimedean symbol is already deleted does nothing instead of leaving the menu
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* pressing Backspace while the Archimedean symbol is already deleted does nothing instead of leaving the menu
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* Hypersian Rug mode works with Archimedean tilings
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* Hypersian Rug mode works with Archimedean tilings
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2018.08.30 19:17 Update 10.4t
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Bugfixes:
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* Camelot a bit more frequent in Crossroads IV
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* fixed Crossroads IV appearing inside Mountain (and probably other horocyclic lands)
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* space message no longer always appears in shmup
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* fixed Orb of the Sword in shmup
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* fixed a graphical issue with water next to chasm (the water tile looked as if it was a floor)
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Archimedean tilings/geometry experiments:
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* dual and bitruncated versions
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* new interesting symmetry variants for 3^7
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* fixed some lands in Archimedean tilings
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* an option to enable 'chessboard', 'three colors' and 'football' colorings when available
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* 'faces per vertex' and 'size of the world' now display correct values in all geometries
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* Windy Plains wind bubbles now animate correctly in all geometries
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Vector graphics editor:
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* fixed floor editing
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* more detailed pattern selection in Goldberg/irregular/Archimedean tilings, in the graphics/map editor
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* the editor now displays the area of the currently drawn shape
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* fixed angle measurement and grid display (it was supposed to measure angles relative to the previous grid center)
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