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rv::playing-with-impossibility:: loop_multiplier taken into account
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@ -96,7 +96,7 @@ void nil_screen(presmode mode, int id) {
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ld t = 1e-3;
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if(id == 2) {
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t = ticks / 1000.;
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t = inHighQual ? ticks * anims::loop_multiplier * 4. / anims::period : ticks / 1000.;
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if(t - floor(t) > .5) t = ceil(t);
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else t = floor(t) + 2 * (t - floor(t));
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t -= floor(t/4)*4;
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