diff --git a/rogueviz/playing-with-impossibility.cpp b/rogueviz/playing-with-impossibility.cpp index 0439f6c2..f4e6cf13 100644 --- a/rogueviz/playing-with-impossibility.cpp +++ b/rogueviz/playing-with-impossibility.cpp @@ -96,7 +96,7 @@ void nil_screen(presmode mode, int id) { ld t = 1e-3; if(id == 2) { - t = ticks / 1000.; + t = inHighQual ? ticks * anims::loop_multiplier * 4. / anims::period : ticks / 1000.; if(t - floor(t) > .5) t = ceil(t); else t = floor(t) + 2 * (t - floor(t)); t -= floor(t/4)*4;