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fixed crossbow mode not changing legacy_modecode
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@ -204,6 +204,8 @@ int modecodetable[42][6] = {
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EX modecode_t legacy_modecode() {
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if(int(geometry) > 3 || int(variation) > 1) return UNKNOWN;
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if(casual) return UNKNOWN;
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if(bow::weapon) return UNKNOWN;
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bool is_default_land_structure =
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(princess::challenge || tactic::on) ? ls::single() :
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