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fixed crossbow mode not changing legacy_modecode

This commit is contained in:
Zeno Rogue 2023-10-28 23:34:02 +02:00
parent a163c80ba1
commit f7a25ff2d1

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@ -204,6 +204,8 @@ int modecodetable[42][6] = {
EX modecode_t legacy_modecode() {
if(int(geometry) > 3 || int(variation) > 1) return UNKNOWN;
if(casual) return UNKNOWN;
if(bow::weapon) return UNKNOWN;
bool is_default_land_structure =
(princess::challenge || tactic::on) ? ls::single() :