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clear bow memory
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@ -1783,6 +1783,9 @@ auto cgm = addHook(hooks_clearmemory, 40, [] () {
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rosemap.clear();
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hv_land.clear();
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hv_last_land.clear();
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bow::bowpath.clear();
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bow::clear_bowpath();
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bow::fire_mode = false;
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for(auto &am: adj_memo) am.clear();
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}) +
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addHook(hooks_gamedata, 0, [] (gamedata* gd) {
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