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Fix HUD kill list in 'items only' mode

This commit is contained in:
Jesse Ruderman 2021-07-03 16:12:39 -07:00
parent 7f8d978beb
commit f67452eccb
2 changed files with 6 additions and 5 deletions

View File

@ -173,10 +173,10 @@ int glyphflags(int gid) {
return f;
}
EX bool graphglyph() {
EX bool graphglyph(bool isMonster) {
// if(GDIM == 3) return false;
if(vrhr::active()) return false;
return vid.graphglyph == 2 || (vid.graphglyph == 1 && vid.monmode);
return vid.graphglyph == 2 || (vid.graphglyph == 1 && (isMonster ? mmmon : mmitem));
}
bool displayglyph(int cx, int cy, int buttonsize, char glyph, color_t color, int qty, int flags, int id) {
@ -190,10 +190,11 @@ bool displayglyph(int cx, int cy, int buttonsize, char glyph, color_t color, int
int d = ticks - glasttime[id];
double zoom = (d <= 250 && d >= 0) ? 1.25 - .001 * d : 1;
glsize = int(glsize * zoom);
bool isMonster = (id >= ittypes);
if(graphglyph()) {
if(graphglyph(isMonster)) {
initquickqueue();
if(id >= ittypes) {
if(isMonster) {
eMonster m = eMonster(id - ittypes);
double bsize = buttonsize * 2/3;
if(m == moKrakenH) bsize /= 3;

View File

@ -534,7 +534,7 @@ EX namespace inv {
ld py = current_display->ycenter + pos.second * rad3;
int icol = iinf[o].color;
if(!remaining[i]) icol = gradient(icol, 0, 0, .5, 1);
bool gg = graphglyph();
bool gg = graphglyph(false);
if(!hiliteclick) {
if(gg) {