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2D3D:: fixed Y/Z orientation

This commit is contained in:
Zeno Rogue
2019-05-09 19:45:20 +02:00
parent fb6a0829a2
commit f652e6139c
3 changed files with 11 additions and 0 deletions

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@@ -1095,6 +1095,7 @@ struct videopar {
int radarsize; // radar for 3D geometries
int aurastr, aurasmoothen;
bool fixed_facing;
bool fixed_yz;
bool use_wall_radar;
int linequality;